Spiritual Overflow: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
|||
Line 11: | Line 11: | ||
| item_stat2 = +10% [[Spirit Lifesteal]] | | item_stat2 = +10% [[Spirit Lifesteal]] | ||
| item_stat3 = +225 [[Bullet Shield]] Health | | item_stat3 = +225 [[Bullet Shield]] Health | ||
| souls = 6, | | souls = 6,000 | ||
| passive1_description = Gain bonus '''Fire Rate''' and [[Spirit Power]] by '''charging up''' with your bullets on enemy heroes. | | passive1_description = Gain bonus '''Fire Rate''' and [[Spirit Power]] by '''charging up''' with your bullets on enemy heroes. | ||
| passive1_stat1 = +35% [[Fire Rate]] (Conditional) | | passive1_stat1 = +35% [[Fire Rate]] (Conditional) | ||
Line 23: | Line 23: | ||
It also provides [[Cooldown Reduction]], [[Spirit Lifesteal|Spirit Lifesteal,]] and [[Damage Shield|Bullet Shield]]. | It also provides [[Cooldown Reduction]], [[Spirit Lifesteal|Spirit Lifesteal,]] and [[Damage Shield|Bullet Shield]]. | ||
It can be purchased from the [[The Curiosity Shop|shop]] for {{Souls|6, | It can be purchased from the [[The Curiosity Shop|shop]] for {{Souls|6,000}}. | ||
== Buildup Per Shot == | == Buildup Per Shot == |
Latest revision as of 20:36, 31 December 2024
Spiritual Overflow | |||||||
---|---|---|---|---|---|---|---|
Cost | 6,000 | ||||||
Tier | 4 | ||||||
Shop Bonus | +18% Weapon Damage | ||||||
+12% Cooldown Reduction | |||||||
+10% Spirit Lifesteal | |||||||
+225 Bullet Shield Health | |||||||
Passive | |||||||
Gain bonus Fire Rate and Spirit Power by charging up with your bullets on enemy heroes.
|
Spiritual Overflow is a Tier 4 Weapon item that temporarily provides bonus Spirit Power and Fire Rate by charging up with your bullets on enemy heroes.
It also provides Cooldown Reduction, Spirit Lifesteal, and Bullet Shield.
It can be purchased from the shop for 6,000.
Buildup Per Shot[edit | edit source]
The item has a different buildup per shot depending on which hero purchased the item. The Overflow status only triggers once a buildup reaches 100% on an enemy player, and the buildup decays back to 0 if an enemy hasn't been shot for some time. Melee attacks count as 1 shot.
Once Overflowing, subsequent shots do not buildup or trigger another Overflow until the current Overflow expires.
Hero | % per shot |
---|---|
Abrams | 50 |
Bebop | 9.9 |
Dynamo | 27 |
Grey Talon | 47 |
Haze | 12.1 |
Infernus | 12.1 |
Ivy | 8.7 |
Kelvin | 27 |
Lady Geist | 41 |
Lash | 18.7 |
McGinnis | 9.9 |
Mirage | 35 |
Mo & Krill | 20 |
Paradox | 14.9 |
44 | |
Seven | 18.7 |
Shiv | 46 |
Vindicta | 28 |
Viscous | 22 |
Warden | 27 |
Wraith | 11 |
Yamato | 38 |
Recommended heroes[edit | edit source]
Update history[edit | edit source]
- Main article: Update history
Update | Changes |
---|---|
| |
| |
|