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Melee Charge

From The Deadlock Wiki
Melee Charge
Cost Souls1,600
Tier 2
+50% Heavy Melee Distance
+10% Melee Damage
+10% Bullet Resist
Passive 7s
Your next Heavy Melee attack against an enemy deals increased damage.
+25% Bonus Heavy Damage



Upgrades To:
Crushing Fists
Codename: upgrade_melee_charge

Melee Charge is a Tier 2 Weapon Item that grants additional Melee Damage, Heavy Melee Distance, and Bullet Resist. Its passive effect causes Heavy Melee attacks to deal extra damage every 7s.

It can be purchased from the Shop for Souls1,600.

Melee Charge is a Component of Crushing Fists.

Notes[edit | edit source]

  • The bonus damage will only occur if the item activates. If it is on cooldown, the player will not gain the +25% Bonus Heavy Melee Damage.

Notable Interactions[edit | edit source]

  • Viscous' Puddle Punch T3 triggers Melee Charge's effect.
  • Yamato benefits from Melee Charge due to her above-average melee damage.

Update history[edit | edit source]

Main article: Update history
Update Changes

May 27, 2025

  • Fixed always giving 25% more damage against objectives.

May 19, 2025

  • Bonus Heavy Damage reduced from 30% to 25%.

May 8, 2025

  • Cost increased from 1250 to 1600 (Global item change).
  • No longer grants +65 Bonus Health.
  • No longer grants +10% Weapon Damage.
  • Now grants +10% Bullet Resist.
  • Now grants +10% Melee Damage.
  • Heavy Melee Distance increased from +40% to +50%.
  • Bonus Heavy Damage increased from 20% to 30%.
  • Cooldown reduced from 16s to 7s.
  • No longer either instantly reloads your weapon or grants +100% bonus ammo when triggered.
  • Now builds into Crushing Fists