Haze

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Haze
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Initial Stats
Weapon
"Censure & Penance"
DPS

56

Bullet Damage

5.6

Ammo

26 (Spirit Power#Spirit Power Scalingx0.5)

Bullets per sec

10

Reload Time

2.35 s

Bullet Velocity

762 m/s

Light Melee

63

Heavy Melee

116

Falloff Range

22m → 46m

Vitality
Health

500

Health Regen

2

Bullet Resist

0%

Spirit Resist

0%

Move Speed

8 m/s

Sprint Speed

0 m/s

Stamina

3

Power Increases
+0.28 Base Bullet Damage
+3.4 Base Melee Damage
+27 Base Health
Sneaks in and sprays bullets

When Haze fixates on a target she can hold her own in a firefight. She prefers to create one-sided exchanges, avoiding damage then picking off unsuspecting targets up close.

A secret agent in the Sandman Division of OSIC, Haze is a secretive and devastating assassin character with a specialty in isolating and eliminating her foes. Her Smoke Bomb lets her sneak up on enemies before knocking them out with a Sleep Dagger and unleashing a hail of gunfire at close range. In desperate situations, Haze can enter her Bullet Dance to avoid return fire while dispatching her remaining targets.

In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the United States. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.

Abilities[edit | edit source]

Sleep Dagger







26s

Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.

Spirit Power#Spirit Power Scaling x2.8

70

Damage


Spirit Power#Spirit Power Scaling x0.00328

0.1s

Wake Up Time


0.2s  Min Sleep Time

3s  Sleep Duration

Ability Point 1
Removes 1 stamina


Ability Point 2
-12s Cooldown


Ability Point 5
Applies -12% Bullet Resist for 6s on wake-up.


Smoke Bomb




8s



37s

Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility. Close enemies can see through your invisibility.

1.5s

Fade Time


18m  Spot Radius

2m/s  Invis Sprint Speed

Ability Point 1
-14.0s Ability Cooldown


Ability Point 2
+6m/s Invis Sprint Speed


Ability Point 5
After invis, gain +30% Bullet Lifesteal for 8s


Fixation




6s




Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.

0.2per stack

Weapon Damage


30

Max Stacks


Ability Point 1
60 Spirit damage and 15% slow for 2s to target every 20 stacks
Spirit Power#Spirit Power Scaling x0.393


Ability Point 2
+40 Max Stacks and +5s Duration


Ability Point 5
+0.2per stack Weapon Damage


Bullet Dance


15m





138s

Enter a flurry, firing your weapon at nearby enemies with perfect accuracy. During the flurry, Haze gains a fire rate bonus and will evade some of the bullets shot at her.

15%

Fire Rate


1

Targets Hit Per Shot


2  Weapon Damage

25%  Evasion Chance

Ability Point 1
+7 Weapon Damage


Ability Point 2
-38s Cooldown


Ability Point 5
+1 Targets Hit Per Shot


Weapon[edit | edit source]

Weapon Stats
Falloff Range
22m - 46m

56 DPS

Censure & Penance
Rapid Fire Close Range

Background[edit | edit source]

The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.

As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.

A FATE'S TALE

Update history[edit | edit source]

Main article: Update history

Update Changes

September 26, 2024

September 12, 2024

  • Fixed issues with Sleep Dagger hitting targets behind walls.

August 29, 2024

  • Base bullet damage increased from 5.3 to 5.6.
  • Sleep Dagger impact damage happens immediately, rather than after the brief drowsy period.
  • Sleep Dagger drowsy period before sleep kicks in increased from 0.25 to 0.35.
  • Sleep Dagger cooldown reduced from 27s to 25s.
  • Smoke Bomb radius reduced from 20m to 18m.
  • Fixation T2 max stacks increased from +30 to +40.
  • Bullet Dance now provides +2 Weapon Damage in the base ability (similar to the T1).

Trivia[edit | edit source]

  • Haze has a model in the files named "Haze_v2," which includes blue skin and a red beret. Its textures refer to her as "fr_haze.".
  • The current main menu background and loading screen show a slightly older version of Haze wearing a yellow jacket instead of orange.
  • Haze and Yamato are currently the only heroes whose Ammo is directly affected by Spirit Power.