Vindicta

From Deadlock Wiki
Jump to navigation Jump to search
Vindicta
{{{BASEPAGENAME}}}
Initial Stats
Weapon
"Wallflower's Revenge"
DPS

68

Bullet Damage

13

Ammo

22

Bullets per sec

5.26

Light Melee

63

Heavy Melee

116

Falloff Range

22 → 58m

Vitality
Health

550

Health Regen

2

Bullet Resist

-10%

Spirit Resist

0%

Move Speed

8 m/s

Sprint Speed

0 m/s

Stamina

2

Power Increases
+1.00 Base Bullet Damage
+3.4 Base Melee Damage
+20 Base Health

Snipes the unsuspecting
Vindicta has the mobility to engage at her leisure, picking at her prey and bleeding them out slowly. Injured enemies at any distance should fear being picked off when she is on the map.

Vindicta is a mobile and powerful marksman, engaging and picking off her targets from a distance. Using her Crow Familiar to initiate fights by bleeding her targets, Vindicta may launch into Flight to keep her distance from enemies and tether them with a Stake in the ground while targeting them with her powerful rifle. Enemies that are near-death should fear her ability to Assassinate at long-range with a devastating sniper shot.

A witch who was killed by John Hathorne during the Salem Witch Trials of the 1600s, Vindicta returned to this world during the first Maelstrom. Seeking to protect her fellow supernatural entities, Vindicta is waging a war against the Neo-inquisitorial "Friends of Humanity".

Abilities[edit | edit source]

Stake

Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.

Radius:
8m
Cooldown:
42s
Tether Duration: 2s
Damage: 60 (Spirit Power#Spirit Power Scalingx0.4)
Tether Length: 6m
Movement Slow: 30%
Capture Radius: 8m
Ability Point 1+0.5s Tether Duration
Ability Point 2-19s Cooldown
Ability Point 5 • Tethered enemies are also disarmed

Flight

Leap into the air and fly. While in flight your weapon deals bonus spirit damage

Duration:
8s (Spirit Power#Spirit Power Scalingx0.2)
Cooldown:
42s
Spirit Damage Per Bullet: 10 (Spirit Power#Spirit Power Scalingx0.2)
Casting Time: .2s
Ability Point 1+50% base Ammo while flying
Ability Point 2-14s Cooldown
Ability Point 5+12 Spirit Damage Per Bullet



Notes:

  • Bonus spirit damage is affected by weapon damage fall-off.
  • The 1 ability point upgrade does NOT increase Vindicta's base Ammo capacity by 50%, it only increases her Ammo capacity by 50% of her base Ammo. This means that it will increase her ammo capacity by the same amount every time and will not affect other sources of Ammo increase such as Titanic Magazine.

Crow Familiar

Your crow familiar deals impact damage and applies a bleed that deals damage based on the target's current health

Cooldown:
26s
Damage: 40 (Spirit Power#Spirit Power Scalingx0.8)
Bleed Damage: 3%/sec
Bullet Resist Reduction: -6%
Debuff Duration: 6s (Spirit Power#Spirit Power Scalingx0.03)
Ability Point 1 • Crow Ricochets up to 2 times towards other enemies within 15m
Ability Point 2-16s Cooldown
Ability Point 5+3% Bleed and suppresses healing by -40%

Assassinate

Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus souls

Cooldown:
53s
Charge Time: 1.6s
Damage: 160 (Spirit Power#Spirit Power Scalingx1)
Bonus Damage: 145 (Spirit Power#Spirit Power Scalingx1.6)
Bonus Souls Per Assassination: 250
Bonus Headshot Damage: +20%
Ability Point 1-19s Cooldown
Ability Point 2+140 Bonus Damage
Ability Point 5+600 Bonus Souls Per Assassination



Notes:

  • Vindicta will remain scoped after firing an Assassinate shot as long as there is at least one ability charge remaining.
  • The damage scales up from 50% to 100% after one second of being scoped.

Background[edit | edit source]

A FATE'S TALE:

A victim of John Hathorne during the Salem Witch Trials, Vindicta got a second chance of life when her spirit was brought back to the mortal plane during the first Maelstrom (the event that introduced the supernatural to the public at large).

Waging a one ghost war against the "The Friends of Humanity", a neo inquisition formed by Hawthorne's descendants; Vindicta looks to keep the supernatural safe from Hathorne’s ilk, and she isn't afraid to stack as many bodies as needed to do it.

Update history[edit | edit source]

Patch Changes
Update: September 12, 2024 - Base bullet damage Reduced: 14 → 13.

- Stake T1 Duration Reduced: +0.75s → +0.5s.

- Assassinate Bonus gold is now shared with assisters.

- Crow Familiar Now reduces bullet armor by 6%.

- Crow Familiar Impact damage Reduced: 50 → 40.

- Crow Familiar Impact damage spirit scaling Reduced: (Spirit Power#Spirit Power Scalingx1)(Spirit Power#Spirit Power Scalingx0.8).

- Crow Familiar Spirit power duration scaling Reduced: (Spirit Power#Spirit Power Scalingx0.04)(Spirit Power#Spirit Power Scalingx0.03).

- You can now use stamina while flying to get an impulse in the facing direction.

- Space bar no longer exists the ability, you have to press the key again.

- Assassinate Now does 20% more damage when getting a headshot

- Assassinate Scope ends when you are stunned.

Update: August 29, 2024 - Stake Duration Reduced: 2.25s → 2s.

- Crow Familiar Spirit power duration scaling Reduced: (Spirit Power#Spirit Power Scalingx0.05)(Spirit Power#Spirit Power Scalingx0.04).

- Fixed left clicks sometimes deselecting the ability when charges aren't ready.

Update: August 15, 2024 - Added a sound for movement being restricted by Slowing Hex and Vindicta tether.

- Stake Duration Reduced: 2.5s → 2.25s.

- Stake T1 Duration Reduced: 1s → 0.75s.

Update: August 01, 2024 - Flight Cooldown Reduced: 45s → 40s.

- Bullet damage growth Increased: 0.85 → 1.0.

Update: July 11, 2024 - Fixed Stake Sometimes moving units that aren't supposed to be moved.

- Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: Ivy's Kudzu Bomb, Paradox's Pulse Grenade, Warden's Alchemical Flask, Vindicta's Stake and Alchemical Fire (T3 Weapon item).

- Crow Familiar Spirit Power duration scaling Reduced: (Spirit Power#Spirit Power Scalingx0.07)(Spirit Power#Spirit Power Scalingx0.05).

- Bullet damage growth Increased: 0.7 → 0.85.

Update: July 04, 2024 - Flight Cooldown Reduced: 50s → 45s.

- Flight Up and down speed improved a bit.

Update: June 27, 2024 - Updated Vindicta weapon sounds.

- Base movement speed Increased: 7 m/s → 8 m/s.

- Fixed Crow Familiar T1 only bouncing to 1 additional target instead of 2.

- Assassinate Zoom level is reduced a bit.

Update: June 20, 2024 - Crow Familiar Debuff duration Increased: 5s → 6s.

- Assassinate Bonus damage Increased: 130 → 145.

Update: June 06, 2024 - Updated Vindicta Flight Sound effects.

- Added Assassinate Sound effect for targeted players.

- Flight Bonus spirit damage Reduced: +12 → +10.

- Flight No longer has +10% bonus range to damage falloff.

- Flight Cooldown Increased: 35s → 50s.

- Flight T2 Changed: +12 Spirit Damage → -15s Cooldown.

- Flight T3 Changed: +3 m/s Bonus Air Speed → +12 Spirit Damage.

- Can no longer melee while flying for extra movement.

- Assassinate Now ramps up its total damage from 50% to 100% over 1 second of being zoomed (UI indication for this).

- Fixed being unable to move while scoped in with Assassinate.

Update: May 30, 2024 - Now has -10% base bullet resist.

- Flight No longer grants +1 m/s bonus air speed.

- Flight Falloff damage increase Reduced: +20% → +10%.

- Fixed Flight Spirit damage being able to pierce Metal Skin.

Update: May 23, 2024 - Improved Vindicta's Stake Effects to make it a little clearer when you are affected.

- Flight T3 Reduced: +4 m/s → +3 m/s.

- Crow Familiar T3 Healing suppression Increased: -30% → -40%.

Update: May 16, 2024 - Crow Familiar Projectile effect indicates the radius more accurately now.

- Fixed Vindicta being able to shoot above the base wall.

- Flight Spirit bullet damage now has range effectiveness (previously the magic bullets did max damage from any range).

- Flight Spirit damage per bullet Increased: 8 → 12.

- Flight T2 Bonus spirit damage per bullet Increased: 8 → 12.

Update: May 03, 2024 - Base bullet damage Reduced: 15 → 14.

- Bullet damage gained per boon Reduced: 0.88 → 0.7 (up to 11 times).

- Stake T1 Bonus duration Reduced: +1.5s → +1.0s.

- Is now a recommended hero for new players.

Trivia[edit | edit source]

  • Vindicta is referred to as "Hornet" in the game files, which was likely an initial placeholder name.
  • Vindicta says she was a child during the Salem Witch Trials, as found in one of her hero select lines. This relates to the actual Salem Witch Trials as many of the girls were young, ranging from ages 9 to 20.[1]
  • John Hathorne, who's mentioned in Vindicta's background, was known in the actual Salem Witch Trials for questioning accusers and the accused in trial, often leaving the accused guilty.
  • Vindicta will occasionally hum the song "Simple Gifts" after getting a kill. This is a song that originated from the Shaker religion in the early 1800s.
  • Vindicta and McGinnis are currently tied for the lowest base Stamina of any hero at 2.

Notes and references[edit | edit source]