Shiv

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Shiv
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Initial Stats
Weapon
"Busted Flush"
DPS

65

Bullet Damage

5.7

Ammo

11

Bullets per sec

1.9

Reload Time

2.8 s

Bullet Velocity

610 m/s

Light Melee

63

Heavy Melee

116

Falloff Range

20m → 41m

Vitality
Health

600

Health Regen

2

Bullet Resist

0%

Spirit Resist

0%

Move Speed

7 m/s

Sprint Speed

0 m/s

Stamina

3

Power Increases
+0.40 Base Bullet Damage
+3.4 Base Melee Damage
+35 Base Health
Bleeds out enemies, then goes in for a kill

Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill.

Shiv is a monster hunter with a cause, conducting hit-and-run attacks and picking off vulnerable targets. Flinging Serrated Knives to bleed his targets from range, Shiv builds his Rage through damage and dashes up to his enemy with a Slice and Dice flurry of blades and a few powerful shotgun blasts. Smelling blood, Shiv hunts down any dying targets to finish them off with a devastating Killing Blow.

A former criminal, Shiv seeks to make up for his past mistakes by hunting down monsters on behalf of The Baxter Society.

Shiv's gun has an alt-fire mode.

Abilities[edit | edit source]

Serrated Knives





2

2s

19s

Throw a knife that damages and bleeds an enemy. Each additional hit adds a stack and refreshes the bleed duration, causing the bleed to increase per stack.

Spirit Power#Spirit Power Scaling x0.6

35

Damage


Spirit Power#Spirit Power Scaling x0.16

5

Bleed DPS Per Knife


5s

Bleed Duration


Ultimate Unlock: While rage is full knives will ricochet to another enemy and apply a slow to enemies they bleed.

35%

Movement Slow


Ability Point 1
+1 Charges


Ability Point 2
+2s Bleed Duration


Ability Point 5
+40 Damage and +5 Bleed DPS


Slice and Dice







16s

Perform a dash forward, damaging enemies along the path.

Ultimate Unlock: While rage is full an echo of Shiv retraces the dash path after a short delay, damaging enemies again.

Spirit Power#Spirit Power Scaling x1.2

105

Damage


12m

Dash Range


Ability Point 1
-3.75s Cooldown


Ability Point 2
+75 Damage


Ability Point 5
Reduce cooldown by 2s per enemy hero hit (1s for Non-Hero). Max -6s per Dash.


Bloodletting







21s

Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage.

30%

Incoming Damage Deferred


10s

Deferred Damage Duration


On Activate

40%

Deferred Damage Cleared


Ultimate Unlock: While rage is full the amount of damage deferred is increased.

15%

Incoming Damage Deferred


Ability Point 1
+5s Deferred Damage Duration


Ability Point 2
-4.75s Cooldown


Ability Point 5
+25% Deferred Damage Cleared


Killing Blow

20m






95s

Activate to leap towards an enemy hero and instantly kill them if their health is below the kill threshold, otherwise deal 200 damage to them.

20%

Enemy health threshold


Passive: Damaging enemies fills you with rage. While at full rage, Shiv gains increased damage and special properties on his other abilities.

15%

Full Rage Damage Bonus


Ability Point 1
Gain +2 m/s move speed while at full rage.


Ability Point 2
+8% Enemy Health Threshold and +10% Full Rage Bonus Damage


Ability Point 5
Finishing off an enemy with Killing Blow resets its cooldown.


Weapon[edit | edit source]

Weapon Stats
Falloff Range
20m - 41m

65 DPS

Busted Flush
Spreadshot Close Range

Background[edit | edit source]

A loyal member of "The Baxter Society", an international order of monster hunters, Shiv travels across North America looking to put down creatures that prey on the living.

While his less polished nature and criminal past make some of the more traditional members of the Society wary, no one can deny his effectiveness.

A FATE'S TALE

Update history[edit | edit source]

Main article: Update history

Update Changes

September 26, 2024

September 12, 2024

August 29, 2024

  • Fixed parts of Shiv's coat being considered a headshot.
  • Bullet damage growth per boon reduced from 0.5 to 0.4.
  • Gun falloff range reduced by 10%.
  • Health growth per boon reduced from +41 to +35.
  • Slice and Dice T2 reduced from +100 to +85.
  • Slice and Dice T3 now considers creeps for only half value.
  • Bloodletting deferred damage reduced from 35% to 30%.
  • The targeting UI for Shiv's Killing Blow is now more clear about when the target will be killed.

Trivia[edit | edit source]

  • Shiv has an alternate model in the games files titled "shiv_ult.vmdl_c" which shows an unfinished giant mole transformation presumably meant for an old ultimate ability.