Seven

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Seven
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Initial Stats
Weapon
"Cold Calculus"
DPS

70

Bullet Damage

11.5

Ammo

29

Bullets per sec

6.12

Light Melee

63

Heavy Melee

116

Falloff Range

22 → 58m

Vitality
Health

550

Health Regen

1.5

Bullet Resist

0%

Spirit Resist

0%

Move Speed

7 (Spirit Power#Spirit Power Scalingx0.028) m/s

Sprint Speed

0 m/s

Stamina

3

Power Increases
+0.76 Base Bullet Damage
+3.4 Base Melee Damage
+31 Base Health

Electrocutes crowds of enemies
Seven thrives in a skirmish waiting for the time to strike. Then he rolls into the fight like a storm and batters his enemies with a cascade of lightning.

Seven is a brutal and maniacal killer who takes a particular pleasure in electrocuting his enemies with a variety of abilities. Beginning engagements by stunning a foe with Power Surge, Seven activates a chain lightning Static Charge on his burst-fire rifle and unleashes a Lightning Ball to shock down his opponent quickly. Channeling the spirit of the storm, Seven can begin or end encounters by unleashing his Storm Cloud to electrocute all enemies within range that are not quick enough to escape.

An escaped death row prisoner, Seven is a deadly serial killer who massacred his former jailers and escaped from the toughest occult prison. Nobody knows exactly what he did before being imprisoned, but many citizens of the world now fear what Seven will do with his new-found freedom.

Abilities[edit | edit source]

Lightning Ball

Shoot a ball of lightning that travels in a straight line. Does damage to all targets in its radius. Slows down when damaging enemies and stops if it hits the world.

Radius:
4m
Cooldown:
23s
Charges: 1
Charge Cooldown: 8s
DPS: 80 (Spirit Power#Spirit Power Scalingx0.5)
Lifetime: 5s
Ability Point 1+1 Charges
Ability Point 2+40% Movement Slow
Ability Point 5+70 DPS

Static Charge

Apply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius.

Radius:
6m
Range:
16m (Spirit Power#Spirit Power Scalingx0.07)
Cooldown:
42s
Stun Duration: 1.1s
Delay Before Stun: 3.5s
Damage: 40 (Spirit Power#Spirit Power Scalingx0.9)
Ability Point 1-19s Cooldown
Ability Point 2+8m Radius
Ability Point 5+1.1s Stun Duration

Power Surge

Power up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.

Duration:
10s (Spirit Power#Spirit Power Scalingx0.07)
Cooldown:
48s
Shock Damage: 10 (Spirit Power#Spirit Power Scalingx0.2)
Max Jumps: 3
Jump Radius: 10m
Ability Point 1 • Shock Damage applies -15% Spirit Resist for 8s
Ability Point 2-15s Cooldown
Ability Point 5+12 Shock Damage, improved Spirit scaling (Spirit Power#Spirit Power Scalingx0.5), and +3 Max Jumps

Storm Cloud

Channel a storm cloud around you that expands over 3 seconds and damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight.

Radius:
25m
Duration:
7s
Cooldown:
148s
DPS: 110 (Spirit Power#Spirit Power Scalingx0.7)
Initial Radius: 12m
Bullet Resist: +20%
Ability Point 1+35% Bullet Resist while channeling Storm Cloud
Ability Point 2+7s Channel Time and +10m Radius
Ability Point 5+75 DPS

Background[edit | edit source]

A FATE'S TALE:

When mystic energy awoke on Earth, the world changed… anything was possible. But just because anything WAS possible, didn't mean that anything SHOULD be possible. And so the government made rules. Laws. A means for US citizens to enjoy the benefits of the supernatural world in safety. But rules and laws are for lesser men. Men with limitations. Men who were not Seven.

There are many rumors about what Seven did to land himself in Lost Whisper, an oubliette for the most dangerous of occultists. But there is no doubt about what happened on the night of his execution.

Wards placed by the most powerful ritualists of 7 different nations... wards designed to not just prevent mystical interference with the execution, but to simultaneously obliterate Seven's soul so that it could never be contacted, resurrected, or otherwise be used by someone looking to follow in his footsteps... failed.

Onlookers viewed in horror as the strongest mentalist employed by the US Army’s head popped like a grape. They screamed as Scotland Yard’s premiere occult investigator, the one who allegedly captured Seven, crumbled to ash. Seven’s body buckled and writhed against his restraints; his skin burning from eldritch electricity... and yet he would not die. He laughed.

He laughed as he tore himself free from his bondage.

He laughed as his captors cowered in fear.

He laughed as he massacred his tormentors.

He laughed as he tasted the fresh air that was denied to him for years.

And he laughed when he thought about what he was going to do once he reached New York City.

Seven has an intense grudge against Kelvin and it is implied they were former colleagues. Several voice lines suggest Seven could be Kelvin's old colleague Edrick. Ironically, Kelvin has little clue about Seven's identity or motives, likely due to amnesia after his failed expedition to an arctic astral gate. Consider the following dialogue:

Context Voice Line
Seven after Killing Kelvin "Killing him never gets old."

"It was always going to come down to you and me, Kelvin."

Seven after Killing Haze "I won't be stopped. Not by Kelvin and not by you!"
Seven after Killing Lash "His ego was almost as big as Kelvin's."
Seven Pinging Enemy Kelvin "I want Kelvin's head."
Seven after Kelvin Survives Ultimate "Kelvin, you can't run from me forever!"
Seven after Ally Kelvin is Killed "They killed Kelvin! Someone's getting a fruit basket later."

"Kelvin's dead! That saved me some time later."

"Eh... they took out Kelvin."

Seven after Kelvin Heals Him "Don't think this buys my loyalty."

"Like old times, eh, Kelvin?"

"What game are you playing at, Kelvin?"

Seven Pings Ally Kelvin "Don't you ignore me, Kelvin!"
Seven after Losing a Game Early "Somehow, someway, this is Kelvin's fault."
Kelvin after killing Seven "That man hates me! And he barely knows me!"

"He seemed familiar."

Kelvin General Dialogue "If someone's going to kill me, it will be Edrick."

"If Edrick could see me now!"

Update history[edit | edit source]

Patch Changes
Update: September 12, 2024 - Base bullet resist Reduced: 8% → 0%.

- Bullet resist no longer scales with Boons

- Headshot reduction Increased: 25% → 35%.

- File:.png [[#Abilities|]] Storm Cloud Damage Reduced: 124 → 110.

- File:.png [[#Abilities|]] Storm Cloud Max radius Reduced: 30m → 25m.

- File:.png [[#Abilities|]] Storm Cloud Cooldown Reduced: 180s → 140s.

- File:.png [[#Abilities|]] Storm Cloud Audio is now a little clearer when it's cast.

Update: September 1, 2024 - File:.png [[#Abilities|]] Storm Cloud Spirit power DPS scaling Reduced: (Spirit Power#Spirit Power Scalingx0.8)(Spirit Power#Spirit Power Scalingx0.7).
Update: August 29, 2024 - File:.png [[#Abilities|]] Static Charge Radius Increased: 5m → 6m.

- File:.png [[#Abilities|]] Static Charge T2 Radius Increased: +7m → +8m.

- File:.png [[#Abilities|]] Storm Cloud Spirit power DPS scaling Reduced: (Spirit Power#Spirit Power Scalingx1.1)(Spirit Power#Spirit Power Scalingx0.8).

- File:.png [[#Abilities|]] Storm Cloud Time to reach maximum radius Reduced: 6s → 3s.

- File:.png [[#Abilities|]] Storm Cloud Now provides +20% Bullet resistance in the base ability.

Update: August 15, 2024 - Fixed multiple instances of File:.png [[#Abilities|]] Static Charge Not working correctly.

- File:.png [[#Abilities|]] Lightning Ball Duration Increased: 4s → 5s.

- File:.png [[#Abilities|]] Static Charge Stun delay Reduced: 4s → 3.5s.

Update: August 01, 2024 - File:.png [[#Abilities|]] Static Charge Stun duration Reduced: 1.25s → 1.1s.

- File:.png [[#Abilities|]] Static Charge T3 Stun duration Reduced: 1.25s → 1.1s.

- File:.png [[#Abilities|]] Static Charge T2 Radius Increased: +5m → +7m.

- Headshot damage taken Reduced by 25%.

Update: July 18, 2024 - Base regen Increased: 1/s → 1.5/s.

- Base bullet resistance Reduced: 20% → 8%.

- Now gains +1% Bullet Resistance per Boon (happens 11 times).

- File:.png [[#Abilities|]] Power Surge Spirit scaling Reduced: (Spirit Power#Spirit Power Scalingx0.2)(Spirit Power#Spirit Power Scalingx0.16).

Update: July 11, 2024 - File:.png [[#Abilities|]] Static Charge Cast range spirit scaling Reduced: (Spirit Power#Spirit Power Scalingx0.1)(Spirit Power#Spirit Power Scalingx0.07).

- File:.png [[#Abilities|]] Static Charge Base radius Reduced: 8m → 5m.

- File:.png [[#Abilities|]] Static Charge T2 Changed to +5m Radius.

Update: July 04, 2024 - File:.png [[#Abilities|]] Static Charge Cast range now scales with spirit (Spirit Power#Spirit Power Scalingx0.1).
Update: June 27, 2024 - Fixed Return Fire Working with File:.png [[#Abilities|]] Power Surge.

- No longer has base +15% spirit resistance.

- Now has base +20% Bullet resistance.

- Base health regen Reduced: 2 → 1.

- File:.png [[#Abilities|]] Static Charge T1 Cooldown Reduced: -15s → -20s.

Update: June 20, 2024 - File:.png [[#Abilities|]] Static Charge Now uses the new instant cast option that File:MM.png [[]]Bebop's File:.png [[#Abilities|]] Sticky Bomb uses.

- File:.png [[#Abilities|]] Power Surge Spirit scaling Increased: (Spirit Power#Spirit Power Scalingx0.1)(Spirit Power#Spirit Power Scalingx0.2) (new total with T3 is now from 0.5 to 0.6).

Update: June 13, 2024 - File:.png [[#Abilities|]] Storm Cloud Initial radius Increased: 10m → 12m.

- File:.png [[#Abilities|]] Storm Cloud T2 Bonus radius Reduced: 12m → 10m.

Update: June 06, 2024 - File:.png [[#Abilities|]] Storm Cloud T1 Bullet resist Increased: +30% → +35%.
Update: May 23, 2024 - Improved visibility of Seven's bullet and travel path.

- Added custom tracer and muzzle flash for Seven's gun.

Update: May 10, 2024 - Simplify some visuals with Seven's File:.png [[#Abilities|]] Storm Cloud Radius indicator to help clarify the bounds.

- File:.png [[#Abilities|]] Power Surge Rebalanced around no longer reducing fire rate (similar shock value effectiveness as before).

Trivia[edit | edit source]

  • In the game files Seven is referred to as Gigawatt. Likely an early development build name.