Toxic Bullets: Difference between revisions
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{{Infobox item | {{Infobox item | ||
|item_imagefilepath=Toxic Bullets | | item_imagefilepath = Toxic Bullets | ||
|item_name=Toxic Bullets | | item_name = Toxic Bullets | ||
|item_type=Weapon | | item_type = Weapon | ||
|has_components=false | | item_tier = 3 | ||
|has_passive1=true | | has_components = false | ||
|has_passive2=false | | has_passive1 = true | ||
|has_active1=false | | has_passive2 = false | ||
|has_iscomponentof=false | | has_active1 = false | ||
|item_stat1=+100 Health|souls = | | has_iscomponentof = false | ||
|passive1_description=Your bullets build up a '''Bleed''' on enemies, causing them to lose a '''percentage of their | | item_stat1 = +100 [[Bonus Health]] | ||
|passive1_cooldown= | | souls = 3,000 | ||
|passive1_stat1=5%/sec Bleed Damage | | passive1_description = Your bullets build up a '''Bleed''' on enemies, causing them to lose a '''percentage''' of their '''Max Health''' over time. Also applies '''Healing Reduction''' on the bleeding target. | ||
|passive1_stat2=-65% Healing Reduction | | passive1_cooldown = | ||
|passive1_stat3=3s Duration | | passive1_stat1 = 2.5%/sec [[Bleed]] Damage | ||
|passive1_stat4= | | passive1_stat2 = -65% Healing Reduction | ||
| passive1_stat3 = 3s Duration | |||
| passive1_stat4 = X% Buildup Per Shot (Conditional based on which Hero is applying the bleed) | |||
}} | |||
'''Toxic Bullets''' is a Tier 3 Weapon [[Items|item]] that causes bullets fired to build up a [[Status Effects#Bleed|bleed]] on enemies, and applies healing reduction to the target. It also increases max [[health]]. | |||
It can be purchased from the [[Shop]] for {{Souls|3,000}}. | |||
== Notes == | |||
* Bleed does not afflict any structures, such as [[Guardian]]s and [[Walker]]s. | |||
* The buildup per shot is also affected by weapon falloff, requiring more shots for the bleed to occur at further distances. Once applied, the bleed damage itself is unaffected by distance. | |||
* Headshots do not affect the buildup per shot. | |||
* Light and Heavy Melee attacks count as 1 shot each. | |||
* The extra bullet from {{ItemIcon|Lucky Shot}} applies the full buildup % and ignores range falloff. | |||
=== Buildup Per Shot === | |||
The item has a different buildup per shot depending on which hero purchased the item. The bleed only triggers on an enemy once the buildup reaches 100%, and the buildup decays back to 0 over time if the enemy has not been shot recently. Subsequent shots on a bleeding enemy (bullets or melee) refreshes the duration of the bleed. | |||
{| class="wikitable sortable mw-collapsible" | |||
|+Buildup Per Shot | |||
!Hero | |||
!% per shot | |||
|- | |||
|{{HeroIcon|Abrams}} | |||
|41 | |||
|- | |||
|{{HeroIcon|Bebop}} | |||
|8.1 | |||
|- | |||
|{{HeroIcon|Dynamo}} | |||
|22 | |||
|- | |||
|{{HeroIcon|Grey Talon}} | |||
|39 | |||
|- | |||
|{{HeroIcon|Haze}} | |||
|9.9 | |||
|- | |||
|{{HeroIcon|Infernus}} | |||
|9.9 | |||
|- | |||
|{{HeroIcon|Ivy}} | |||
|7.1 | |||
|- | |||
|{{HeroIcon|Kelvin}} | |||
|22 | |||
|- | |||
|{{HeroIcon|Lady Geist}} | |||
|34 | |||
|- | |||
|{{HeroIcon|Lash}} | |||
|15.3 | |||
|- | |||
|{{HeroIcon|McGinnis}} | |||
|8.1 | |||
|- | |||
|{{HeroIcon|Mirage}} | |||
|28 | |||
|- | |||
|{{HeroIcon|Mo & Krill}} | |||
|16.6 | |||
|- | |||
|{{HeroIcon|Paradox}} | |||
|12.2 | |||
|- | |||
|{{HeroIcon|Pocket}} | |||
|36 | |||
|- | |||
|{{HeroIcon|Seven}} | |||
|15.3 | |||
|- | |||
|{{HeroIcon|Shiv}} | |||
|37 | |||
|- | |||
|{{HeroIcon|Vindicta}} | |||
|22 | |||
|- | |||
|{{HeroIcon|Viscous}} | |||
|18.1 | |||
|- | |||
|{{HeroIcon|Warden}} | |||
|22 | |||
|- | |||
|{{HeroIcon|Wraith}} | |||
|9 | |||
|- | |||
|{{HeroIcon|Yamato}} | |||
|31 | |||
|} | |||
== Recommended heroes == | == Recommended heroes == | ||
* {{HeroIcon|Infernus}} | |||
* | |||
== Update history == | == Update history == | ||
{{Main|Toxic Bullets/Update history}} | |||
{{Update history}} | |||
{{Item_Navbox}} | |||
{{ | |||
[[Category:Items]] | [[Category:Items]] |
Latest revision as of 16:18, 8 November 2024
Toxic Bullets | |||||||
---|---|---|---|---|---|---|---|
Cost | 3,000 | ||||||
Tier | 3 | ||||||
Shop Bonus | +14% Weapon Damage | ||||||
+100 Bonus Health | |||||||
Passive | |||||||
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.
|
Toxic Bullets is a Tier 3 Weapon item that causes bullets fired to build up a bleed on enemies, and applies healing reduction to the target. It also increases max health.
It can be purchased from the Shop for 3,000.
Notes[edit | edit source]
- Bleed does not afflict any structures, such as Guardians and Walkers.
- The buildup per shot is also affected by weapon falloff, requiring more shots for the bleed to occur at further distances. Once applied, the bleed damage itself is unaffected by distance.
- Headshots do not affect the buildup per shot.
- Light and Heavy Melee attacks count as 1 shot each.
- The extra bullet from Lucky Shot applies the full buildup % and ignores range falloff.
Buildup Per Shot[edit | edit source]
The item has a different buildup per shot depending on which hero purchased the item. The bleed only triggers on an enemy once the buildup reaches 100%, and the buildup decays back to 0 over time if the enemy has not been shot recently. Subsequent shots on a bleeding enemy (bullets or melee) refreshes the duration of the bleed.
Hero | % per shot |
---|---|
Abrams | 41 |
Bebop | 8.1 |
Dynamo | 22 |
Grey Talon | 39 |
Haze | 9.9 |
Infernus | 9.9 |
Ivy | 7.1 |
Kelvin | 22 |
Lady Geist | 34 |
Lash | 15.3 |
McGinnis | 8.1 |
Mirage | 28 |
Mo & Krill | 16.6 |
Paradox | 12.2 |
36 | |
Seven | 15.3 |
Shiv | 37 |
Vindicta | 22 |
Viscous | 18.1 |
Warden | 22 |
Wraith | 9 |
Yamato | 31 |
Recommended heroes[edit | edit source]
Update history[edit | edit source]
- Main article: Toxic Bullets/Update history
Update | Changes |
---|---|
| |
| |
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