Toxic Bullets
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Cost
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3,000
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Tier
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3
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Shop Bonus
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+14% Weapon Damage
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+100 Bonus Health
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Passive
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Your bullets build up a Bleed on enemies, causing them to lose a percentage of their current health over time. Also applies Healing Reduction on the bleeding target.
5%/sec Bleed Damage
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-65% Healing Reduction
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3s Duration
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X% Buildup Per Shot (Conditional based on which Hero is applying the bleed)
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Toxic Bullets is a Tier 3 Weapon Item that grants Bonus Health. Its passive causes bullets fired to build up a Bleed on enemies, and applies Healing Reduction to the target.
It can be purchased from the Shop for 3,000.
Buildup Per Shot
The item has a different buildup per shot depending on which hero purchased the item. The bleed only triggers on an enemy once the buildup reaches 100%, and the buildup decays back to 0 if the enemy hasn't been shot for some time. Subsequent shots on a bleeding enemy (bullets or melee) refreshes the duration of the bleed.
Notes
- The % Buildup per shot is different per Hero. For example if a hero has 55% buildup per shot and only needs to shoot a target 2 times to cause them to Bleed, while if another hero has 9.6% buildup per shot would need 11 shots to cause a bleed.
- The buildup per shot is also affected by weapon falloff, requiring more shots for the bleed to occur at further distances. The bleed damage itself is unaffected by distance.
- Headshots do not affect the buildup per shot.
- Light and Heavy Melee attacks count as 1 shot each
- The extra bullet from Lucky Shot applies the full buildup % and ignores range falloff.
Recommended heroes
Update history
Update
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Changes
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October 10, 2024
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- Buildup is now 15% slower.
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September 12, 2024
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- Added sound for Toxic Bullets proc.
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August 29, 2024
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- Heal Reduction increased from -55% to -65%.
- Bleed damage reduced from 6% to 5%.
- Now grants +100 Health.
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August 22, 2024
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- Fixed shotgun heroes applying buildup effects like toxic bullets instantly on ricocheted enemies.
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May 30, 2024
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- Now deals half damage against troopers and neutrals.
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