Toxic Bullets: Difference between revisions
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Updated incorrect info, added clarification |
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== Notes == | == Notes == | ||
* The % Buildup per shot | * The % Buildup per shot is different per Hero. For example Abrams has 47% buildup per shot and only needs to shoot a target 3 times to cause them to Bleed, while Ivy has 8.2% buildup per shot so 12 shots are needed to cause a bleed. | ||
* The buildup per shot is also affected by weapon falloff, requiring more shots for the bleed to occur at further distances. The bleed damage itself is unaffected by distance. | * The buildup per shot is also affected by weapon falloff, requiring more shots for the bleed to occur at further distances. The bleed damage itself is unaffected by distance. | ||
* Headshots do not affect the buildup per shot | * Headshots do not affect the buildup per shot. | ||
* Light and Heavy Melee attacks count as 1 shot each | |||
== Buildup Per Shot == | == Buildup Per Shot == |
Revision as of 18:51, 8 October 2024
Toxic Bullets | |||||||
---|---|---|---|---|---|---|---|
Cost | 3000 | ||||||
Tier | 3 | ||||||
Shop Bonus | +14% Weapon Damage | ||||||
+100 Bonus Health | |||||||
Passive | |||||||
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their current health over time. Also applies Healing Reduction on the bleeding target.
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Toxic Bullets is a Tier 3 Weapon Item that grants Bonus Health. Its passive causes bullets fired to build up a Bleed on enemies, and applies Healing Reduction to the target.
It can be purchased from the Shop for 3,000 Souls.
Notes
- The % Buildup per shot is different per Hero. For example Abrams has 47% buildup per shot and only needs to shoot a target 3 times to cause them to Bleed, while Ivy has 8.2% buildup per shot so 12 shots are needed to cause a bleed.
- The buildup per shot is also affected by weapon falloff, requiring more shots for the bleed to occur at further distances. The bleed damage itself is unaffected by distance.
- Headshots do not affect the buildup per shot.
- Light and Heavy Melee attacks count as 1 shot each
Buildup Per Shot
Hero | % per shot |
---|---|
Abrams | 47 |
Bebop | 9.3 |
Dynamo | 25 |
Grey Talon | 39 |
Haze | 11.4 |
Infernus | 11.4 |
Ivy | 8.2 |
Kelvin | 25 |
Lady Geist | 39 |
Lash | 17.6 |
McGinnis | 21 |
Mirage | 32 |
Mo & Krill | 19.1 |
Paradox | 14 |
42 | |
Seven | 17.6 |
Shiv | 43 |
Vindicta | 23 |
Viscous | 21 |
Warden | 25 |
Wraith | 10.3 |
Yamato | 36 |
Recommended heroes
Update history
Patch | Changes |
Update: September 12, 2024 | - Added sound for Toxic Bullets proc. |
Update: August 29, 2024 | - Heal Reduction increased from -55% to -65%.
- Bleed damage reduced from 6% to 5%. - Now grants +100 Health. |
Update: August 22, 2024 | - Fixed shotgun heroes applying buildup effects like toxic bullets instantly on ricocheted enemies. |
Update: May 30, 2024 | - Now deals half damage against troopers and neutrals. |