Update
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Summary
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Hero Changes
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November 10, 2024 Update
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- Post-lane soul sharing ratios reduced
- Hero changes.
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November 8, 2024 Update
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November 7, 2024 Update
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- Added Trapper to Hero Labs.
- Added Quickbuy.
- General gameplay changes.
- Troopers no longer change soul sharing rules after laning phase ends (meaning 2 heroes don't split souls)
- Hero Kill gold increased from 150->1400 to 175->2000 (0 min to 45 min)
- Guardians will now focus their attack on enemy players if an enemy player shoots a hero and the enemy player is within 15m of the Guardian
- Map changes.
- Moved 8 neutral camps (4 on each side) from outside the outer lanes behind the Walkers to in between inner and outer lanes
- Added Cosmic Veils to the ground floor entrances to Mid that grant vision looking in but block vision looking out
- Redesigned warehouse interior
- Various changes to stairs and roof props
- Item changes.
- Hero changes.
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November 1, 2024 Update
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October 27, 2024 Update
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- Urn net worth lead requirement increased from 8% to 10%
- Majestic Leap: Cooldown reduced from 45s to 40s
- Hero changes.
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October 24, 2024 Update
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- Added Hero Lab mode with 6 new heroes (Holliday, Calico, Wrecker, Fathom, Viper and Magician).
- Added Commends.
- General gameplay changes.
- AP no longer granted for Walkers, AP/Souls no longer granted for Shrines and Patron (redestributed along soul reward line)
- Urn comeback properties now at 8% net work lead, drop-off location now variable based on team ahead being closer to losing team side.
- Guardian resist vs troopers scales from 60% to -35% at 8 minutes.
- Guardians resist vs players scales from 40% to -35% at 8 minutes.
- Walkers not have resist vs troopers and players scales from 60% to -30% at 14 minutes.
- Map changes.
- Redesigned stairs from central canal to the outer lanes (near Urn spawn).
- Connection hallways behind the Chapel and Firehouse now has an option to continue inside to the Walker arena, with added a Bounce Pad and Neutral camps moved from the ground floor to the upper floor.
- Redesigned traversal from ground floor to upper floor of the Garage and Night Club to get to the Sinner's Sacrifice neutrals.
- Item changes.
- Hero changes.
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October 18, 2024 Update
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- Ranked Matchmaking Update:
- Adjusted the matchmaking schedule to not be split across many different hours throughout the day, primarily to help address queue times. There will now be a wider continuous, but more concentrated, set of hours that it is enabled in. The schedule is now more simplified as well, as there is no more user selection component.
- Ranked now has weekend specific hours (starts 5 hours earlier)
- Fixed some regions (South America, Oceania, Asia) that were off by 1-2 hours from their intended times
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October 15, 2024 Update
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- Urn now reveals you after 20s from initial pickup
- Urn sprint changed from +3/5 for winning/losing team to +2/6
- First flex slot is now granted after 3 Guardians die instead of 4
- Base kill bounty reduced from 225 to 150 (still scales to 1400 over time)
- Respawn time at 20 minutes reduced from 45s to 40s
- T3 Golden Statues spawn time moved from 25 min to 30 min
- Range to attack lane Guardians increased from 19m to 20m
- Hero changes.
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October 11, 2024 Update
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- Pause no longer restricted before 3 minutes (we plan to bring this back in the future, but we want to allow this for now while we are early and have technical issues sometimes)
- Torment Pulse now scales with cooldown again
- Torment Pulse power scaling reduced from 0.33 to 0.3
- Fixed Ethereal Shift scaling with duration
- Hero changes.
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October 10, 2024 Update
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- Added Ranked mode.
- Added 3rd casting mode, Quick Cast.
- Added input buffering.
- General gameplay changes.
- Players need to be above the ramp to attack Lane Guardian.
- Medium camp spawn times changed to 5 minute mark.
- Hard camp spawn times, teleporters and trooper bounty ltime changed to 8 minute mark.
- Urn causes runner to be revealed on minimap, heavy melee makes it drop, bouty increaesd by 15%.
- Map changes.
- Moved teleporters to travel between outer lane Walker.
- Moved Guardians back slightly futher from stairs.
- Added upper level connection through the Subway Entrance Building.
- Item changes.
- Hero changes.
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October 7, 2024 Update
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October 2, 2024 Update
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- Respawn time at 20min reduced from 50s to 45s (was 40s previous patch)
- Zipline Boost cooldown reduced from 340s (5.6min) to 280s (4.6min)
- Fixed certain player name lengths not being reportable
- Ivy, Mirage, Pocket changes.
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September 29, 2024 Update
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- Outer ziplines hero speed increased by 20% relative to inner lanes. (same as troopers on outer lanes zipline being faster)
- Initial respawn reduced from 12s to 8s.
- Urn now drops when teleporting with Mirage's Traveler
- Fixed Wraith Cards, Shiv Rage and lifesteal from increasing by shooting the shop.
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September 27, 2024 Update
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September 26, 2024 Update
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- New hero: Mirage.
- Added an initial anti-cheat to the game.
- Added custom matches and private lobbies enhancements.
- General gameplay changes.
- Lane setup now always 1-2-2-1
- Map changes.
- Side lanes farther from Middle lanes
- Added connection from canal near the urn platforms through the Radio Station and Apartment buildings
- Reworked interior corridors of Fish Market/Nursery
- Redesigned outer lane path from Walker to Guardian on Amber Yellow and Sapphire Purple
- Item changes.
- Hero changes.
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September 19, 2024 Update
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- Replaced the recent soul duplication hotfix with new solution.
- Private lobbies can now assign players to duo and solo lanes.
- Fixed Vindicta's Flight bugs.
- Nerf to Veil Walker.
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September 17, 2024 Update
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- Fix for a Soul sharing exploit across multiple lanes.
- Fixed troopers sometimes not dying after doing their death flash state.
- Fixed Unstoppable state not preventing fire rate reductions.
- Fixed Grey Talon's Charge Shot and Vindicta's Assassinate cameras not working properly.
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September 14, 2024 Update
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September 12, 2024 Update
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- Matchmaking Open 24/7.
- New Minimap and Hero icons.
- New behavior system.
- Changed Orange Lane to Green Lane
- General gameplay changes.
- Flex Slot moved from "First Walker" to "Two Walkers"
- All ability and item cooldowns increased by 6% globally
- Map changes.
- Changes to cover and connections at Inner Lane.
- Changes to walkway and added juke closets in Base.
- Removed exterior ropes and replaced interior stairway with ropes.
- Item changes.
- Hero changes.
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September 01, 2024 Update
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August 29, 2024 Update
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- Added Profile Page.
- Added Wall Jumping & Ropes.
- General gameplay changes.
- Moved a flex slot from "Set of enemy Base Guardians" to "All Enemy Lane Guardians"
- Guardians no longer give 1 AP, now at Soul levels: 3500, 5200, 8000, 9700
- Map changes.
- Buildings made taller and shorter to allow rooftop access.
- Teleporters moved. (and closed for the first 10 minutes)
- Item changes.
- New Item: Headhunter.
- Hero changes.
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August 23, 2024 Update
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- Deadlock is announced and restriction on sharing game footage is lifted.
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August 22, 2024 Update
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- Ivy: Air Drop now silences the ally being carried until they are released,
- Shiv: Bloodletting incoming damage deferred reduced from 40% to 35%.
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August 18, 2024 Update
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August 16, 2024 Update
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August 15, 2024 Update
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August 6, 2024 Update
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- General gameplay changes and fixes.
- Viscous changes and fixes.
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August 1, 2024 Update
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- New Hero: Viscous.
- Hero Builds System rework.
- Added Oceania matchmaking region.
- General gameplay changes.
- Minimum hero roster requirement from 4 to 3
- Map changes.
- Item changes.
- Hero changes.
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July 23, 2024 Update
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- General fixes
- Changes to Mid Boss
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July 18, 2024 Update
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- General gameplay changes.
- Map changes.
- Reworked mid temple area and upper area's drop down entrances to the pit.
- Item changes.
- Hero changes.
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July 11, 2024 Update
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- Reworked Weakened Patron to low terrain pit.
- General gameplay changes.
- Map changes.
- Item changes.
- Hero changes.
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July 4, 2024 Update
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- Added Asia and South America matchmaking region.
- Reworked top bar HUD.
- Added damage report feature, shows incoming and outgoing damage.
- General gameplay changes.
- Map changes.
- Item changes.
- Hero changes.
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June 27, 2024 Update
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- Added hero based mmr system.
- General gameplay changes.
- Map changes.
- Item changes.
- Hero changes.
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June 23, 2024 Update
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June 20, 2024 Update
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June 16, 2024 Update
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- Carrying the Soul Urn no longer causes your hero to be revealed to enemies.
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June 14, 2024 Update
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- This update reverts the communication changes from yesterday.
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June 13, 2024 Update
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- Voice/Text chat is now opt-in, with a prompt pre-match for joining the chat.
- General gameplay changes.
- Rejuvinator is no longer area pickup, requires heavy melee.
- Map changes.
- Added two new underground tunnels.
- Added two new teleporters.
- Item changes.
- Hero changes.
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June 7, 2024 Update
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- Rejuv buff to candle troopers reduced from +100% HP to +50%.
- Fixed rejuv buff applying to objectives.
- Fixed various performance related issues.
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June 6, 2024 Update
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- Added Match History link.
- General gameplay changes.
- Item changes.
- Hero changes.
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June 1, 2024 Update
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May 30, 2024 Update
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- Reworked Watch tab.
- Added temporary matchmaking ban for leaving games.
- General gameplay changes.
- Item changes.
- Hero changes.
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May 24, 2024 Update
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May 23, 2024 Update
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- Added in-game custom item build support.
- General gameplay changes.
- Map changes.
- Item changes.
- Hero changes.
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May 19, 2024 Update
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May 16, 2024 Update
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- General gameplay changes.
- Map changes.
- Item changes.
- Hero changes.
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May 13, 2024 Update
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- Added matchmaking, match no longer starts when 12 players in queue.
- Parties of too high skill gap will have pop-up warning.
- Fixed a bug when combining shields and resistance.
- Nerf to Alchemical Fire.
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May 10, 2024 Update
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- General gameplay changes.
- Item changes.
- Hero changes.
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May 3, 2024 Update
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- Added Recommend a Friend button.
- Added Resources page with browsable item shop.
- General gameplay changes.
- Hero changes.
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