McGinnis

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Controls the battle with combat turrets

Precise placement is everything for McGinnis, whether she's creating a killzone or splitting the enemy team. She can help keep her team running making them hard to dislodge when entrenched.


McGinnis is a playable hero in Deadlock, wielding a machine gun and whose abilities revolve around the usage of structures like turrets and walls she can create to support allies and hold down positions to the benefit of her team and if the situation goes awry, she can launch a powerful barrage of rockets at her enemies.

McGinnis
{{{BASEPAGENAME}}}
Weapon:
"Services Rendered"


BASE STATS

Weapon Stats
DPS: 36
Bullet Damage: 7.15+0.34
Ammo:

66

Bullets per sec:

5

Reload Time:

3.29s

Bullet Velocity:

533m/s

Light Melee: 63+2.67
Heavy Melee: 116+4.91
Falloff Range: 22m → 58m
Vitality Stats
Health:

550+41

Health Regen:

2

Bullet Resist:

15%

Move Speed:

6.8m/s

Stamina:

2

A talented engineer who started her career from a young age, McGinnis isn't fond of theoretical work, thus spending most of her time working in a mechanics shop, often meddling with the supernatural.

Abilities edit

 Mini Turret

  20m


  1

  3s

  18s

Deploy a Mini Turret that automatically shoots enemies. The turret expires after a limited lifetime.
Turrets gain 15% of McGinnis's max health and have 70% Spirit Resist. They deal reduced damage to troopers and objectives.

 x0.419

  40

Turret DPS


  25m

Attack Range


  24s  Lifetime

  1
Turrets apply +25% Movement Slow


  2
+10m Attack Range and +10% turret fire rate


  5
+45 Turret DPS


Notes
  • Turrets do not inherit any of McGinnis' bullet or spirit resistances.

 Medicinal Specter

  15m


  6s


  48s

Deploy a spirit that heals nearby units.

  25/sec

Health Regen


  1
+35% Fire Rate on units being healed by Medicinal Specter


  2
-17s Cooldown


  5
+5% Max Health regen per second


 Spectral Wall

  50m


  5s


  46s

Creates a wall that divides the terrain in half. On creation, the wall deals damage and applies slow to enemies nearby.
After casting, press   or 3 to erupt the wall early.

 x0.786

  64

Damage


  20%

Movement Slow


  6m  Minimum Range

  5m  Impact Range

  2.5s  Slow Duration

  1
Removes 1 stamina and amplifies McGinnis's damage by 15% on hit enemies for 7s


  2
-22s Cooldown


  5
Adds a 1s Stun to enemies hit by Spectral Wall


 Heavy Barrage

  50m



  140s

Unleashes a volley of rockets that home in on a targeted location.

 x0.35

  30

Damage Per Rocket


  6

Rockets per second


  5m

Explosion Radius


  7m  Min Range

  13s  Channel Duration

  1
Applies 30% movement slow


  2
-50s Cooldown


  5
+30 Damage per Rocket


Weapon edit

Weapon Stats
 
Falloff Range
22m - 58m
  36 DPS
Services Rendered
Rapid Fire Medium Range
Increases fire rate as the guns spins up

Notes edit

  • The gun takes 2 seconds to spin up from 0% as indicated by the grey indicator around the crosshair.

Background edit

Maggie McGinnis always had a knack for building things. At 4 she was using Lincoln Logs to recreate architectural marvels. At 10 she built and rewired a custom light fixture for her parent's anniversary. At 15 she designed a machine that refined the souls of the dead...that last one got a little more attention than the Lincoln Logs.

Now the head of Fairfax Industries Military RLORED department, McGinnis spends her time in the machine shop, not in a lab. She's not interested in theory, to her science is magic you can touch.

A FATE'S TALE

Update history edit

Main article: Update history
Update Changes

November 7, 2024

October 27, 2024

October 24, 2024

Trivia edit

  • McGinnis during Deadlock Pre-Alpha (Neon Prime) was named Forge.
  • McGinnis and Vindicta are currently tied for the lowest base Stamina of any hero at 2.
  • McGinnis and Bebop are currently tied for the highest base ammo count at 66.
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