Health Regen is a stat that heroes start with and can obtain more through items. Per second, heroes will regenerate their amount of health regeneration as health. It must not be confused with healing, which refers to the ability of helping both the player and other players regain health.
Notes
As players take damage, their health will slowly recover over time. While dead, players will not be able to regenerate health. Standing in base will quickly regenerate the player's health, allowing them recover from fights. Most sources of health regen are additive (Health regen), with a few instead being multiplicative (Max Health regen). both types of regen do not increase by leveling up.
Starting Base Regeneration
Hero | HP/s |
---|---|
Warden | 3 |
Fathom | 2 |
2 | |
Mo & Krill | 3 |
Dynamo | 2 |
McGinnis | 2 |
Raven | 2 |
Vyper | 2 |
Abrams | 1.5 |
Holliday | 2 |
Vindicta | 2 |
Kelvin | 2 |
Paradox | 2 |
Shiv | 2 |
Haze | 2 |
Grey Talon | 1.5 |
Infernus | 2 |
Ivy | 2 |
Lash | 2 |
Seven | 1.5 |
Viscous | 2 |
Sinclair | 3 |
Mirage | 2 |
Wrecker | 2 |
Calico | 2 |
Bebop | 1.5 |
Lady Geist | 1 |
Trapper | 2 |
Wraith | 2 |
Yamato | 2 |
Sources
Health Regen
Name | Cost | Category | Stat change |
---|---|---|---|
Extra Regen | 800 | Vitality | +3 Health Regen |
Healing Booster | 1,600 | Vitality | +3 Health Regen |
Healing Tempo | 6,400 | Vitality | +6 Health Regen |
Juggernaut | 6,400 | Vitality | +8 Health Regen |
Max Health Regen
Name | Cost | Category | Stat change |
---|---|---|---|
Fortitude | 3,200 | Vitality | +2% Max Health Regen |
Map spawns for Max Health Regen
- Power up runes can provide a temporary Survival buff that provides +1% Max Health Regen for 160 seconds.
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