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Line 37: |
Line 37: |
| <tabber> | | <tabber> |
| |-|(1) Mini Turret= | | |-|(1) Mini Turret= |
| {{Ability card | | {{Ability card v2 |
| | name = Mini Turret | | | hero_name=McGinnis |
| | description = Deploy a Mini Turret that '''automatically shoots enemies'''. The turret expires after a limited time. Turrets gain 30% of McGinnis's max health and have 60% Spirit Resist. They deal reduced damage to troopers and objectives.
| | | ability_num=1 |
| | cooldown = 30s
| | | notes= |
| | range = 15m
| |
| | effect1 = '''Charges:''' 1
| |
| | effect2 = '''Turret DPS: ''' 60 {{ss|0.4}}
| |
| | effect3 = '''Attack Range:''' 25m | |
| | effect3 = '''Lifetime:''' 30s
| |
| | upgrade1 = '''+1''' Ability Charge and turrets apply '''+25%''' Movement Slow
| |
| | upgrade2 = '''+10m''' Attack Range and '''+10%''' turret fire rate
| |
| | upgrade3 = '''+45''' Turret DPS | |
| * Turrets do '''not''' inherit any of McGinnis' bullet or spirit resistances. | | * Turrets do '''not''' inherit any of McGinnis' bullet or spirit resistances. |
| }} | | }} |
| | |
| |-|(2) Medicinal Specter= | | |-|(2) Medicinal Specter= |
| {{Ability card | | {{Ability card v2 |
| | name = Medicinal Specter | | | hero_name=McGinnis |
| | description = Deploy a spirit that '''heals nearby units.''' | | | ability_num=2 |
| | cooldown = 48s
| |
| | range = 15m
| |
| | duration = 6s {{ss|0.1}}
| |
| | effect1 = '''Health Regen:''' +25/sec
| |
| | effect2 = '''Heal Radius:''' 5m {{ss|0.05}}
| |
| | upgrade1 = '''+35% Fire Rate''' on units being healed by Medicinal Specter
| |
| | upgrade2 = '''-17s''' Cooldown
| |
| | upgrade3 = '''+5%''' Max Health regen per second
| |
| }} | | }} |
| | |
| |-|(3) Spectral Wall= | | |-|(3) Spectral Wall= |
| {{Ability card | | {{Ability card v2 |
| | name = Spectral Wall | | | hero_name=McGinnis |
| | description = Creates a wall that '''divides the terrain''' in half. On creation, the wall '''deals damage''' and '''applies slow''' to enemies nearby. After casting, press [LMB] or [3] to erupt the wall early. | | | ability_num=3 |
| | cooldown = 37s
| |
| | range = 50m
| |
| | duration = 5s
| |
| | effect1 = '''Damage:''' 64 {{ss|0.8}}
| |
| | effect2 = '''Movement Slow:''' 25%
| |
| | effect3 = '''Minimum Range:''' 6m
| |
| | effect3 = '''Impact Range:''' 5m
| |
| | effect3 = '''Slow Duration:''' 2.5s
| |
| | upgrade1 = '''Removes 1 stamina''' and amplifies McGinnis's damage by '''25'''% on hit enemies for 7s
| |
| | upgrade2 = '''-14s''' Cooldown
| |
| | upgrade3 = Adds a '''1s Stun''' to enemies hit by Spectral Wall
| |
| }} | | }} |
| | |
| |-|(4) Heavy Barrage= | | |-|(4) Heavy Barrage= |
| {{Ability card | | {{Ability card v2 |
| | name = Heavy Barrage | | | hero_name=McGinnis |
| | description = Unleashes a volley of rockets that home in on a targeted location. | | | ability_num=4 |
| | cooldown = 106s
| |
| | range = 50m
| |
| | effect1 = '''Damage Per Rocket:''' 30 {{ss|0.4}}
| |
| | effect2 = '''Rockets per second:''' 6
| |
| | effect3 = '''Explosion Radius:''' 4.5m
| |
| | effect4 = '''Min Range:''' 6m
| |
| | effect5 = '''Channel Duration:''' 13s
| |
| | upgrade1 = Applies '''35% movement slow'''
| |
| | upgrade2 = '''-47s''' Cooldown
| |
| | upgrade3 = '''+30 Damage per rocket'''
| |
| }} | | }} |
| </tabber> | | </tabber> |
“
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|
Weapon: "Hero Not Found"
BASE STATS
|
Weapon Stats
|
DPS:
|
89
|
Bullet Damage:
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7.15
|
Ammo:
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69
|
Bullets per sec:
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12.5
|
Reload Time:
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3.29s
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Bullet Velocity:
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533m/s
|
Light Melee:
|
63
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Heavy Melee:
|
116
|
Falloff Range:
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22m → 58mm
|
Vitality Stats
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Health:
|
550
|
Health Regen:
|
2
|
Bullet Resist:
|
0%
|
Spirit Resist:
|
25%
|
Move Speed:
|
6.5m/s
|
Sprint Speed:
|
0m/s
|
Stamina:
|
2
|
McGinnis is a playable hero in Deadlock, wielding a machine gun and whose abilities revolve around the usage of structures like turrets and walls she can create to support allies and hold down positions to the benefit of her team and if the situation goes awry, she can launch a powerful barrage of rockets at her enemies.
A talented engineer who started her career from a young age, McGinnis isn't fond of theoretical work, thus spending most of her time working in a mechanics shop, often meddling with the supernatural.
Abilities
Mini Turret
20m
Deploy a Mini Turret that automatically shoots enemies. The turret expires after a limited lifetime.
Turrets gain 15% of McGinnis's max health and have 70% Spirit Resist. They deal reduced damage to troopers and objectives.
x0.419
40
Turret DPS
25m
Attack Range
24s
Lifetime
1
Turrets apply +25% Movement Slow
2
+10m Attack Range and +10% turret fire rate
5
+45 Turret DPS
Notes
- Turrets do not inherit any of McGinnis' bullet or spirit resistances.
48s
Deploy a spirit that heals nearby units.
25/sec
Health Regen
1
+35% Fire Rate on units being healed by Medicinal Specter
2
-17s Cooldown
5
+5% Max Health regen per second
46s
Creates a wall that
divides the terrain in half. On creation, the wall
deals damage and
applies slow to enemies nearby.
After casting, press
or 3 to erupt the wall early.
x0.786
64
Damage
20%
Movement Slow
6m
Minimum Range
5m
Impact Range
2.5s
Slow Duration
1
Removes 1 stamina and amplifies McGinnis's damage by 15% on hit enemies for 7s
2
-22s Cooldown
5
Adds a 1s Stun to enemies hit by Spectral Wall
Unleashes a volley of rockets that home in on a targeted location.
x0.35
30
Damage Per Rocket
6
Rockets per second
5m
Explosion Radius
7m
Min Range
13s
Channel Duration
1
Applies 30% movement slow
2
-50s Cooldown
5
+30 Damage per Rocket
Weapon
Weapon Stats
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36 DPS
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Services Rendered
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|
Increases fire rate as the guns spins up
|
Background
“
Maggie McGinnis always had a knack for building things. At 4 she was using Lincoln Logs to recreate architectural marvels. At 10 she built and rewired a custom light fixture for her parent's anniversary. At 15 she designed a machine that refined the souls of the dead...that last one got a little more attention than the Lincoln Logs.
Now the head of Fairfax Industries Military RLORED department, McGinnis spends her time in the machine shop, not in a lab. She's not interested in theory, to her science is magic you can touch.
— A FATE'S TALE
Update history
- Main article: Update history
Trivia
- McGinnis during Deadlock Pre-Alpha (Neon Prime) was named Forge.
- McGinnis and Vindicta are currently tied for the lowest base Stamina of any hero at 2.
- McGinnis and Bebop are currently tied for the highest base ammo count at 66.
Heroes
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Hero Labs Abrams Hero Labs Bebop Hero Labs Dynamo Hero Labs Grey Talon Hero Labs Haze Hero Labs Infernus Hero Labs Ivy Hero Labs Kelvin Hero Labs Lady Geist Hero Labs Lash Hero Labs McGinnis Hero Labs Mirage Hero Labs Mo & Krill Hero Labs Paradox Hero Labs Pocket Hero Labs Seven Hero Labs Shiv Hero Labs Vindicta Hero Labs Viscous Hero Labs Warden Hero Labs Wraith Hero Labs Yamato
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Hero Labs
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Hero Labs Calico Hero Labs Fathom Hero Labs Holliday Hero Labs Magician Hero Labs Trapper Hero Labs Viper Hero Labs Wrecker
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