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| style="text-align:center; width:50%;" |'''Summary''' | | style="text-align:center; width:50%;" |'''Summary''' | ||
| style="text-align:center; width:30%;" | '''Hero Changes''' | | style="text-align:center; width:30%;" | '''Hero Changes''' | ||
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| style="vertical-align:text-top;"|[[Update:October 10, 2024|'''October 10, 2024 Update''']] | |||
| style="vertical-align:text-top;"| | |||
* Added Ranked mode. | |||
* Added 3rd casting mode, Quick Cast. | |||
* Added input buffering. | |||
* General gameplay changes. | |||
** Players need to be above the ramp to attack Lane Guardian. | |||
** Medium camp spawn times changed to 5 minute mark. | |||
** Hard camp spawn times, teleporters and trooper bounty ltime changed to 8 minute mark. | |||
** Urn causes runner to be revealed on minimap, heavy melee makes it drop, bouty increaesd by 15%. | |||
* Map changes. | |||
** Moved teleporters to travel between outer lane Walker. | |||
** Moved Guardians back slightly futher from stairs. | |||
** Added upper level connection through the Subway Entrance Building. | |||
* Item changes. | |||
* Hero changes. | |||
| style="vertical-align:text-top;"| | |||
* Adjsutmentsto {{HeroIcon|Abrams|size=20px}}. | |||
* Adjustments to {{HeroIcon|Bebop|size=20px}}. | |||
* Adjustments to {{HeroIcon|Dynamo|size=20px}}. | |||
* Adjustments to {{HeroIcon|Grey Talon|size=20px}}. | |||
* Adjustments to {{HeroIcon|Haze|size=20px}}. | |||
* Adjustments to {{HeroIcon|Infernus|size=20px}}. | |||
* Bug fixes and QOL to {{HeroIcon|Ivy|size=20px}}. | |||
* Nerf to {{HeroIcon|Lash|size=20px}}. | |||
* Nerf and QOL to {{HeroIcon|Lady Geist|size=20px}}. | |||
* Adjustments to {{HeroIcon|McGinnis|size=20px}}. | |||
* Adjustments to {{HeroIcon|Mirage|size=20px}}. | |||
* Adjustments to {{HeroIcon|Mo & Krill|size=20px}}. | |||
* Adjustments to {{HeroIcon|Paradox|size=20px}}. | |||
* Nerf to {{HeroIcon|Pocket|size=20px}}. | |||
* Adjustments to {{HeroIcon|Seven|size=20px}}. | |||
* Buff to {{HeroIcon|Shiv|size=20px}}. | |||
* Adjustments to {{HeroIcon|Vindicta|size=20px}}. | |||
* Adjustments to {{HeroIcon|Viscous|size=20px}}. | |||
* Buff to {{HeroIcon|Warden|size=20px}}. | |||
* Nerf to {{HeroIcon|Wraith|size=20px}}. | |||
* Nerf to {{HeroIcon|Yamato|size=20px}}. | |||
|- | |- | ||
| style="vertical-align:text-top;"|'''[[Update:October 7, 2024|October 7, 2024 Update]]''' | | style="vertical-align:text-top;"|'''[[Update:October 7, 2024|October 7, 2024 Update]]''' |
Revision as of 03:55, 11 October 2024
“Let's get started, shall we?”
This article is a stub. You can help the Deadlock Wiki by expanding it.
Update times are based on the PST time zone of Valve Corporation's headquarters in Bellevue, Washington.
Previous Builds
Deadlock is currently in an open alpha state running on Build 5,220 - last updated Sep. 29th 2024.
Deadlock gets updated several times a week and some changes are not recorded in patch notes. This page contains only changes what are listed on the Official Deadlock forum.
Previous Updates
Update | Summary | Hero Changes |
October 10, 2024 Update |
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October 7, 2024 Update |
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October 2, 2024 Update |
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September 29, 2024 Update | ||
September 27, 2024 Update |
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September 26, 2024 Update |
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September 19, 2024 Update |
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September 17, 2024 Update |
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September 14, 2024 Update |
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September 12, 2024 Update |
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September 01, 2024 Update | ||
August 29, 2024 Update |
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August 23, 2024 Update |
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August 22, 2024 Update |
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August 18, 2024 Update |
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August 16, 2024 Update |
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August 15, 2024 Update |
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August 6, 2024 Update |
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August 1, 2024 Update |
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July 23, 2024 Update |
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July 18, 2024 Update |
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July 11, 2024 Update |
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July 4, 2024 Update |
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June 27, 2024 Update |
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June 23, 2024 Update |
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June 20, 2024 Update |
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June 16, 2024 Update |
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June 14, 2024 Update |
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June 13, 2024 Update |
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June 7, 2024 Update |
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June 6, 2024 Update |
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June 1, 2024 Update |
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May 30, 2024 Update |
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May 24, 2024 Update |
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May 23, 2024 Update |
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May 19, 2024 Update |
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May 16, 2024 Update |
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May 13, 2024 Update |
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May 10, 2024 Update |
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May 3, 2024 Update |
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