McGinnis: Difference between revisions

From Deadlock Wiki
Jump to navigation Jump to search
Lacni (talk | contribs)
m Changed parameter of weapon card to use key for localization
Snes (talk | contribs)
m is a hero
 
(7 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Infobox hero
{{Infobox hero
| name = McGinnis
| key = hero_forge
| weapon_name = Services Rendered
| art = McGinnis full.png
| art = McGinnis full.png
| card = McGinnis card.png
| card = McGinnis card.png
| summary = Controls the battle with combat turrets
| no_sprint=true
| description = Precise placement is everything for McGinnis, whether she's creating a killzone or splitting the enemy team. She can help keep her team running making them hard to dislodge when entrenched.
| no_spirit_resist=true
| dps = 89
|max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|41}}
| bullet_damage = 7.15
|bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.34}}
| ammo = 69
|light_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}}
| bullets_per_sec = 12.5
|heavy_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.91}}
| light_melee = 63
| heavy_melee = 116
| max_health = 550
| health_regen = 2
| bullet_resist = 15
| spirit_resist = 0
| move_speed = 6.8
| sprint_speed = 0
| stamina = 2
| increase1_value = 0.44
| increase1_stat = Base Bullet Damage
| increase2_value = 3.4
| increase2_stat = Base Melee Damage
| increase3_value = 41
| increase3_stat = Base Health
| range = 22m → 58m
| weapon_name = Services Rendered
| reload_time = 3.29
| bullet_velocity = 533
}}
}}


Line 65: Line 47:
== Weapon ==
== Weapon ==
{{WeaponCard|key=hero_forge}}
{{WeaponCard|key=hero_forge}}
=== Notes ===
* The gun takes 2 seconds to spin up from 0% as indicated by the grey indicator around the crosshair.


== Background ==
== Background ==
Line 84: Line 69:


{{Hero Navbox}}
{{Hero Navbox}}
[[Category:Heroes]]

Latest revision as of 12:40, 29 October 2024

Controls the battle with combat turrets

Precise placement is everything for McGinnis, whether she's creating a killzone or splitting the enemy team. She can help keep her team running making them hard to dislodge when entrenched.

McGinnis
{{{BASEPAGENAME}}}
Weapon:
"Services Rendered"


BASE STATS

Weapon Stats
DPS: 36
Bullet Damage: 7.15+0.34
Ammo:

66

Bullets per sec:

5

Reload Time:

3.29s

Bullet Velocity:

533m/s

Light Melee: 63+2.67
Heavy Melee: 116+4.91
Falloff Range: 22m → 58m
Vitality Stats
Health:

550+41

Health Regen:

2

Bullet Resist:

15%

Move Speed:

6.8m/s

Stamina:

2


McGinnis is a playable hero in Deadlock, wielding a machine gun and whose abilities revolve around the usage of structures like turrets and walls she can create to support allies and hold down positions to the benefit of her team and if the situation goes awry, she can launch a powerful barrage of rockets at her enemies.

A talented engineer who started her career from a young age, McGinnis isn't fond of theoretical work, thus spending most of her time working in a mechanics shop, often meddling with the supernatural.

Abilities[edit | edit source]

Mini Turret

20m


1

3s

18s

Deploy a Mini Turret that automatically shoots enemies. The turret expires after a limited lifetime.
Turrets gain 15% of McGinnis's max health and have 70% Spirit Resist. They deal reduced damage to troopers and objectives.

Spirit Power#Spirit Power Scalingx0.419

40

Turret DPS


25m

Attack Range


24s  Lifetime

Ability Point 1
Turrets apply +25% Movement Slow


Ability Point 2
+10m Attack Range and +10% turret fire rate


Ability Point 5
+45 Turret DPS


Notes
  • Turrets do not inherit any of McGinnis' bullet or spirit resistances.

Medicinal Specter

15m


6s


48s

Deploy a spirit that heals nearby units.

25/sec

Health Regen


Ability Point 1
+35% Fire Rate on units being healed by Medicinal Specter


Ability Point 2
-17s Cooldown


Ability Point 5
+5% Max Health regen per second


Spectral Wall

50m


5s


46s

Creates a wall that divides the terrain in half. On creation, the wall deals damage and applies slow to enemies nearby.
After casting, press or 3 to erupt the wall early.

Spirit Power#Spirit Power Scalingx0.786

64

Damage


20%

Movement Slow


6m  Minimum Range

5m  Impact Range

2.5s  Slow Duration

Ability Point 1
Removes 1 stamina and amplifies McGinnis's damage by 15% on hit enemies for 7s


Ability Point 2
-22s Cooldown


Ability Point 5
Adds a 1s Stun to enemies hit by Spectral Wall


Heavy Barrage

50m



140s

Unleashes a volley of rockets that home in on a targeted location.

Spirit Power#Spirit Power Scalingx0.35

30

Damage Per Rocket


6

Rockets per second


5m

Explosion Radius


7m  Min Range

13s  Channel Duration

Ability Point 1
Applies 30% movement slow


Ability Point 2
-50s Cooldown


Ability Point 5
+30 Damage per Rocket


Weapon[edit | edit source]

Weapon Stats
Falloff Range
22m - 58m
36 DPS
Services Rendered
Rapid Fire Medium Range
Increases fire rate as the guns spins up

Notes[edit | edit source]

  • The gun takes 2 seconds to spin up from 0% as indicated by the grey indicator around the crosshair.

Background[edit | edit source]

Maggie McGinnis always had a knack for building things. At 4 she was using Lincoln Logs to recreate architectural marvels. At 10 she built and rewired a custom light fixture for her parent's anniversary. At 15 she designed a machine that refined the souls of the dead...that last one got a little more attention than the Lincoln Logs.

Now the head of Fairfax Industries Military RLORED department, McGinnis spends her time in the machine shop, not in a lab. She's not interested in theory, to her science is magic you can touch.

A FATE'S TALE

Update history[edit | edit source]

Main article: Update history
Update Changes

November 7, 2024

October 27, 2024

October 24, 2024

Trivia[edit | edit source]

  • McGinnis during Deadlock Pre-Alpha (Neon Prime) was named Forge.
  • McGinnis and Vindicta are currently tied for the lowest base Stamina of any hero at 2.
  • McGinnis and Bebop are currently tied for the highest base ammo count at 66.
Heroes

Hero Labs

Abrams

Hero Labs

Bebop

Hero Labs

Dynamo

Hero Labs

Grey Talon

Hero Labs

Haze

Hero Labs

Infernus

Hero Labs

Ivy

Hero Labs

Kelvin

Hero Labs

Lady Geist

Hero Labs

Lash

Hero Labs

McGinnis

Hero Labs

Mirage

Hero Labs

Mo & Krill

Hero Labs

Paradox

Hero Labs

Pocket

Hero Labs

Seven

Hero Labs

Shiv

Hero Labs

Vindicta

Hero Labs

Viscous

Hero Labs

Warden

Hero Labs

Wraith

Hero Labs

Yamato

Hero Labs

Hero Labs

Calico

Hero Labs

Fathom

Hero Labs

Holliday

Hero Labs

Magician

Hero Labs

Trapper

Hero Labs

Viper

Hero Labs

Wrecker