Haze

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Revision as of 11:09, 30 September 2024 by LuckyLuke44 (talk | contribs) (Added reload time and bullet velocity values.)
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Weapon:
"Hero Not Found"


BASE STATS

Weapon Stats
DPS: 56
Bullet Damage: 5.6
Ammo:

26 x0.5

Bullets per sec:

10

Reload Time:

2.35s

Bullet Velocity:

762m/s

Light Melee: 63
Heavy Melee: 116
Falloff Range: 22m → 46mm
Vitality Stats
Health:

500

Health Regen:

2

Bullet Resist:

0%

Spirit Resist:

0%

Move Speed:

8m/s

Sprint Speed:

0m/s

Stamina:

3


A secret agent in the Sandman Division of OSIC, Haze is a secretive and devastating assassin character with a specialty in isolating and eliminating her foes. Her Smoke Bomb lets her sneak up on enemies before knocking them out with a Sleep Dagger and unleashing a hail of gunfire at close range. In desperate situations, Haze can enter her Bullet Dance to avoid return fire while dispatching her remaining targets.

In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the United States. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.

Abilities

Sleep Dagger

Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.

Cooldown:
26s
Status Effect: Sleep
Damage: 70 x2.8
Wake Up Time: 0.1s x0.003
Min Sleep Time: 0.2s
Sleep Duration: 3s
Ability Point 1Removes 1 stamina
Ability Point 2-12s Cooldown
Ability Point 5 • Applies -12% Bullet Resist for 6s on wake-up

Smoke Bomb

Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility. Close enemies can see through your invisibility.

Duration:
8s x0.2
Cooldown:
37s
Status Effect: Invisible
Fade Time: 1.5s
Spot Radius: 18m
Invis Sprint Speed: +2m/s
Ability Point 1Cooldown -14s
Ability Point 2+6m/s Invis Sprint Speed
Ability Point 5 • After invis, gain +30% Bullet Lifesteal for 8s

Fixation

Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.

Weapon Damage: +0.2 per stack
Max Stacks: 30
Ability Point 160 Spirit damage and 15% slow for 2s to target every 20 stacks.
Ability Point 240 Max Stacks and +5s Duration
Ability Point 5+0.2 per stack Weapon Damage

Bullet Dance

Enter a flurry, firing your weapon at nearby enemies with perfect accuracy. During the flurry, Haze gains a fire rate bonus and will evade some of the bullets shot at her.

Range:
15m
Duration:
3s x0.065
Cooldown:
138s
Fire Rate: +15%
Targets Hit Per Shot: 1
Weapon Damage: +2
Evasion Chance: 25%
Ability Point 1+7 Weapon Damage
Ability Point 2-38s Cooldown
Ability Point 5+1 Targets Hit Per Shot

Weapon

Weapon Stats
Falloff Range
22m - 46m
56 DPS
Censure & Penance
Rapid Fire Close Range

Background

The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.

As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.

A FATE'S TALE

Update history

Main article: Update history
Update Changes

November 7, 2024

October 10, 2024

September 26, 2024

Trivia

  • Haze has a model in the files named "Haze_v2," which includes blue skin and a red beret. Its textures refer to her as "fr_haze.".
  • The current main menu background and loading screen show a slightly older version of Haze wearing a yellow jacket instead of orange.
  • Haze and Yamato are currently the only heroes whose Ammo is directly affected by Spirit Power.
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