Warden
Warden
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Initial Stats | |
Weapon | |
"Freedom's Cost" | |
DPS | |
Bullet Damage | |
Ammo | |
Bullets per sec | |
Light Melee | |
Heavy Melee | |
Falloff Range |
22 → 58m |
Vitality | |
Health | |
Health Regen | |
Bullet Resist | |
Spirit Resist | |
Move Speed | |
Sprint Speed | |
Stamina | |
Power Increases | |
+1.20 Base Bullet Damage | |
+3.4 Base Melee Damage | |
+45 Base Health |
“Weakens his enemies and chases them down
Warden leads from the front, jumping into the fray and hindering his opponents’ ability to fight effectively. But what Warden considers brave, others consider reckless, and if he’s not careful he can easily find himself in over his head.
Warden is a playable hero in Deadlock, available since the start of the Early Development Build.
Abilities
Curse an enemy hero. If they don't move away from their initial position within the escape time, they will be damaged and immobilized.
Background
“A FATE'S TALE:
Most people think the supernatural came into the world 50 years ago. They’re wrong. Its presence shaped folklore for generations... and as long as there have been people afraid of the shadows, there have been those who dedicated their lives to fighting in them.
Coming from a lineage of militant alchemists, Warden’s family always trained for the day they would have to stave off a mystic apocalypse... but as time passed the importance of the lessons seemed less and less important. What once was viewed as a sincere warning slowly morphed into being perceived as amusing anecdotes told by their superstitious grandparents.
When the portal opened in Central Park, Warden’s parents realized not only was everything they were told true, but they were also unprepared. Refusing to let the next generation fall asleep on the job, Warden was trained since birth to be a supernatural killing machine with one purpose: stopping the Patrons from ever entering our world.
Update history
Patch | Changes |
Update: September 12, 2024 | - Bullet growth Reduced: 1.31 → 1.2.
- File:.png [[#Abilities|]] Alchemical Flask Debuff duration reduced from 7s → 6s. - File:.png [[#Abilities|]] Alchemical Flask Radius reduced from 7m → 6.5m. - You gain 50% Bullet resistance during the 2s ult channel. |
Update: August 29, 2024 | - Base movement speed Reduced: 6.5m/s → 6m/s.
- Fire rate scaling with spirit Reduced: 0.375/s → 0.3/s. |
Update: July 11, 2024 | - Reload time no longer scales with Spirit Power.
- Now innately gains additive fire rate from spirit power (Scale Rate is 0.015) |
Update: July 04, 2024 | - File:.png [[#Abilities|]] Binding Word Now drains 1 Stamina from the target on cast. |
Update: June 27, 2024 | - File:.png [[#Abilities|]] Willpower No longer loses movement speed when the shield is depleted.
- File:.png [[#Abilities|]] Willpower Duration Reduced: 8s → 7s. |
Update: June 06, 2024 | - Base Ammo Increased: 14 → 16.
- File:.png [[#Abilities|]] Alchemical Flask T3 Spirit slow Increased: 25% → 35%. - File:.png [[#Abilities|]] Willpower T3 Spirit shield Increased: +150 → +200. |
Update: May 30, 2024 | - File:.png [[#Abilities|]] Willpower T1 Move speed bonus Increased: +15% → +20%.
- File:.png [[#Abilities|]] Last Stand Duration Increased: 5s → 6s. |
Update: May 23, 2024 | - File:.png [[#Abilities|]] Alchemical Flask Travel speed Increased: 800 → 1000. |
Update: May 16, 2024 | - File:.png [[#Abilities|]] Last Stand No longer goes on cooldown when interrupted during its initial cast delay. |
Update: May 10, 2024 | - File:.png [[#Abilities|]] Alchemical Flask Damage Increased: 48 → 55. |
Trivia
- Warden weapon is called "Freedom's Cost".
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