Mirage

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Revision as of 13:50, 13 September 2024 by Vinyl Mix (talk | contribs) (→‎Abilities)
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“This is going to be exciting!”
This page contains game content that is unfinished, work in progress, or unavailable in standard gameplay.


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Weapon:
"Hero Not Found"


BASE STATS

Weapon Stats
DPS: 70
Bullet Damage: 4.7
Ammo:

16

Bullets per sec:

3.7

Reload Time:

Hero Not Founds

Bullet Velocity:

Hero Not Foundm/s

Light Melee: 63
Heavy Melee: 116
Falloff Range: 22m → 58mm
Vitality Stats
Health:

550

Health Regen:

2

Bullet Resist:

0%

Spirit Resist:

0%

Move Speed:

7m/s

Sprint Speed:

0m/s

Stamina:

3


Mirage is an unreleased hero in Deadlock.

Abilities

Tornado

Send out a tornado that damages enemies and lifts them up in the air While they're up in the air, targets will fully evade all bullets.

Radius:
3.5m
Duration:
2s
Cooldown:
30s
Damage: 60 x1
Lift Duration: 1.25s
Radius: 3.5m
Ability Point 1+0.75s Lift Duration.
Ability Point 2-14s Cooldown
Ability Point 5-15% Spirit Resist

Fire Beetles

Start launching fire beetles. Each beetle can be launched separately, applying a lifesteal over time to enemies they hit. Once the launch window ends, this ability goes on cooldown.

Radius:
4m
Cooldown:
35s
Charges: 3
DPS: 20 x0.3
Heal vs Heroes: 40%
Debuff Duration: 4s
Launch Window: 15s
Heal vs Non-Heroes: 15%
Ability Point 1+2 Charges
Ability Point 2+40% Heal vs Heroes
Ability Point 5+40 DPS

Tempest Ward

Passive: Your next shot is amplified with Spirit Damage. Each amplified shot that hits the same target increases the Spirit Damage dealt.

You become enveloped in a whirlwind that provides bullet evasion and movement speed.

Spirit Damage: 20 x0.2
Escalating Spirit Damage:15 x0.2
Proc Cooldown:2s
Max Stacks: 5
Bullet Evasion Chance: 50%
Duration: 3.5s
Cooldown: 37s
Ability Point 1+30% Bullet Evasion Chance
Ability Point 2+10 Escalating Spirit Damage
Ability Point 5-19s Cooldown

Djinn Bomb

Launch a slow projectile that you can activate anywhere along its path to detonate it, dealing damage to enemies caught in its radius. Deals bonus damage for each additional hero hit.

Radius:
11m
Cooldown:
74s
Damage: 225 x2.2
Bonus Damage Per Hero: 60 x0.6
Lifetime: 8s
Ability Point 1-28s Cooldown
Ability Point 2+40 Bonus Damage Per Hero
Ability Point 5+150 Damage

Background

A FATE'S TALE:

The Djinn are one of the more curious groups of people in the modern world. Possessing great power in controlled doses, Djinn are incapable of maintaining corporeal form for longer than 48 minutes without resting within a vessel. As a result, most Djinn employ human bodyguards for transport, protection, and companionship.

Mirage is one such bodyguard. Employeed by Djinn ambassador Nashala Dion, Mirage is in New York on a diplomatic mission. It's the hope of the Djinn that they can negotiate with the US government for a sale of part of Wyoming so that they can build a sovereign nation for their people.

Update history

Trivia

  • As this character is not yet released to the public there isn't any reliable and concrete information about this character yet.
  • Player can access Mirage in Hero Sandbox by activating console via F7 and typing "selecthero hero_mirage"
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