Mirage
Mirage
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Initial Stats | |
Weapon | |
"Promises Kept" | |
DPS | |
Bullet Damage | |
Ammo | |
Bullets per sec | |
Light Melee | |
Heavy Melee | |
Falloff Range |
22m → 58m |
Vitality | |
Health | |
Health Regen | |
Bullet Resist | |
Spirit Resist | |
Move Speed | |
Sprint Speed | |
Stamina | |
Power Increases | |
+Base Health Per Level 41.0 | |
+Weapon Damage Per Level 0.4 | |
+Melee Damage Per Level 3.4 |
“Fires off barrages while evading shots
Playstyle info here
Mirage is an unreleased hero in Deadlock.
Abilities edit
Start launching fire beetles. Each beetle can be launched separately, applying a lifesteal over time to enemies they hit. Once the launch window ends, this ability goes on cooldown.
Passive: Your next shot is amplified with Spirit Damage. Each amplified shot that hits the same target increases the Spirit Damage dealt.
You become enveloped in a whirlwind that provides bullet evasion and movement speed.
Launch a slow projectile that you can activate anywhere along its path to detonate it, dealing damage to enemies caught in its radius. Deals bonus damage for each additional hero hit.
Background edit
“A FATE'S TALE:
The Djinn are one of the more curious groups of people in the modern world. Possessing great power in controlled doses, Djinn are incapable of maintaining corporeal form for longer than 48 minutes without resting within a vessel. As a result, most Djinn employ human bodyguards for transport, protection, and companionship.
Mirage is one such bodyguard. Employeed by Djinn ambassador Nashala Dion, Mirage is in New York on a diplomatic mission. It's the hope of the Djinn that they can negotiate with the US government for a sale of part of Wyoming so that they can build a sovereign nation for their people.
Update history edit
Trivia edit
- As this character is not yet released to the public there isn't any reliable and concrete information about this character yet.
- Player can access Mirage in Hero Sandbox by activating console via F7 and typing "selecthero hero_mirage"
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