Infernus

Revision as of 09:51, 30 September 2024 by LuckyLuke44 (talk | contribs) (Updated ammo count to match the in-game value.)


Infernus is an Ixian with a powerful control of flame that he uses to enhance his speed and ignite his enemies. Combining his Flame Dash with the ability to spew a napalm Catalyst, Infernus can chase down and ignite his foes with a deadly Afterburn. Any targets left standing will be subject to his explosive Concussive Combustion, knocking them out and leaving them vulnerable to further immolation.

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Weapon:
"Hero Not Found"


BASE STATS

Weapon Stats
DPS: 66
Bullet Damage: 6.6
Ammo:

29

Bullets per sec:

10

Reload Time:

Hero Not Founds

Bullet Velocity:

Hero Not Foundm/s

Light Melee: 63
Heavy Melee: 116
Falloff Range: 22m → 58mm
Vitality Stats
Health:

600

Health Regen:

2

Bullet Resist:

0%

Spirit Resist:

0%

Move Speed:

6.5m/s

Sprint Speed:

0m/s

Stamina:

3

As a creature from Ixia, Infernus had a troubled and intense youth while he was raised in the United States. Despite a rash of deadly crime as a teenager, he found himself tending a bar in his adulthood and learning to calm his intense emotions. With quality music and interesting people to talk to, Infernus rarely has a need these days to call up his dangerous supernatural abilities.

Abilities

Catalyst
 
 

Spew napalm that slows enemy movement and amplifies the damage Infernus does to them

Range:
20m
Duration:
6s
Cooldown:
25s
Damage Amplification: 30%
Damage: 50  x0.3
Movement Slow: 40%
Debuff Duration: 8s
Slow Duration: 4s
  1+1 Charge
  2 • Infernus gains 20% Lifesteal against victims
  5+10% Damage Amplification and -40% Heal/Regen

Flame Dash
 
 

Move forward at high speed and leave a flame trail that burns enemies. Hold [Fire] to dash faster.

Cooldown:
40s
Max Dash Speed: 20m/s
DPS: 40  x0.7
Dash Time: 3s
Dash Speed: 12m/s
Trail Duration: 4s
Slow resistance: 50%
  1+30% Fire Rate Slow for 7s
  2+45 DPS
  5-19s Cooldown

Afterburn
 
 

Your bullets build up to apply a burning effect on enemies. Infernus' bullets and abilities will refresh the duration

DPS: 15  x0.5
Burn Duration: 3s
Buildup per bullet: 10%
Headshot Buildup: 16%
Buildup Decay Time: 15s
  1 • Victims deal -30% Spirit Damage
  2+1s Burn Duration
  5+30 DPS

Concussive Combustion
 
 

Turns you into a living bomb that explodes after a short delay, stunning all enemies in its radius

Radius:
12m
Cooldown:
127s
Stun Duration: 1.25s
Damage: 160  x1
Explosion Delay: 3s
  1-38s Cooldown
  2+0.5s Stun Duration and +4m Radius
  5+115 Damage and 100% lifesteal from enemy heroes hit

Weapon

Weapon Stats
 
Falloff Range
22m - 58m
  66 DPS
Incendiary Remarks
Rapid Fire Medium Range

Background

Like most teenagers; Infernus was wild, rebellious, and impetuous. Unlike most teenagers, Infernus was a creature from another plane and had a supernatural mastery over fire. Needless to say: his youth was filled with no small amount of arson, murder, and evidence disposal. But that was then. Now an adult, Infernus has mellowed out considerably. He’s happy working at a bar with good live music, and talking to interesting people. That being said when someone at the bar gets belligerent or violent, he’s not afraid to dust off the skills he once honed.

A FATE'S TALE

Update history

Main article: Update history
Update Changes

November 7, 2024

  •   Catalyst slow reduced from 40% to 35%
  •   Afterburn buildup per bullet/headshot reduced from 10%/16% to 9%/14%

October 24, 2024

  •   Afterburn debuff vfx reduced opacity after start to reduce noise.
  • Reduced darkness of players affected by   Catalyst debuff.
  • Reduced brightness and lingering of   Concussive Combustion effects.
  • Reduced visual noise of tracers and firerate increases.
  •   Afterburn T1 reduced from 30% to 25%.

October 10, 2024

  •   Catalyst Damage Amp reduced from 25% to 20%.
  •   Catalyst T3 Damage Amp increased from 15% to 20%.

Trivia

  • Infernus during Deadlock Pre-Alpha (Neon Prime) was named Inferno.
  • Infernus is voiced by Phil Morris.
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