Shiv

Revision as of 04:24, 22 September 2024 by QuinnBinn (talk | contribs) (Weapon card)


Shiv is a monster hunter with a cause, conducting hit-and-run attacks and picking off vulnerable targets. Flinging Serrated Knives to bleed his targets from range, Shiv builds his Rage through damage and dashes up to his enemy with a Slice and Dice flurry of blades and a few powerful shotgun blasts. Smelling blood, Shiv hunts down any dying targets to finish them off with a devastating Killing Blow.

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Weapon:
"Hero Not Found"


BASE STATS

Weapon Stats
DPS: 60
Bullet Damage: 5.7
Ammo:

10

Bullets per sec:

1.9

Reload Time:

Hero Not Founds

Bullet Velocity:

Hero Not Foundm/s

Light Melee: 63
Heavy Melee: 116
Falloff Range: 20 → 41mm
Vitality Stats
Health:

600

Health Regen:

2

Bullet Resist:

0%

Spirit Resist:

0%

Move Speed:

7m/s

Sprint Speed:

0m/s

Stamina:

3

A former criminal, Shiv seeks to make up for his past mistakes by hunting down monsters on behalf of the Baxter Society.

Abilities

Serrated Knives
 
 

Throw a knife that damages and slows an enemy. Each additional hit adds a stack and refreshes the debuff duration, causing the damage to increase per stack.

Ultimate Unlock: While rage is full knives will ricochet to another enemy and apply a slow to enemies they bleed.

Cooldown:
19s
Damage: 35  x0.6
Bleed DPS Per Knife: 5  x0.2
Debuff Duration: 5s
  1+1 Charges
  2+2s Debuff Duration
  5+40 Damage and +5 Bleed DPS

Slice and Dice
 
 

Perform a dash forward, damaging enemies along the path.

Ultimate Unlock: While rage is full an echo of Shiv retraces the dash path after a short delay, damaging enemies again.

Cooldown:
16s
Damage: 105  x1.2
Dash Range: 12m
  1-3.75s Cooldown
  2+85 Damage
  5 • Reduce cooldown by 2s per enemy hit. Max -6s per Dash

Bloodletting
 
 

Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage.

Ultimate Unlock: While rage is full the amount of damage deferred is increased.

Cooldown:
21s
Incoming Damage Deferred: 30% (+15% at full rage)
Deferred Damage Duration: 10s
On Activate: 40% Deferred Damage Cleared
  1+5s Deferred Damage Duration
  2-4.75s Cooldown
  5+25% Deferred Damage Cleared

Killing Blow
 
 

Activate to leap towards an enemy hero and instantly kill them if their health is below the kill threshold, otherwise deal 200 damage to them.

Passive: Damaging enemies fills you with rage. While at full rage, Shiv gains increased damage and special properties on his other abilities.

Range:
20m
Cooldown:
95
Enemy health threshold: 20%
All Damage: +25%
  1 • Gain +2 m/s move speed while at full rage
  2+8% Enemy health threshold and 5% Full Rage Bonus Damage
  5 • Finishing off an enemy with Killing Blow resets its cooldown

Weapon

Weapon Stats
 
Falloff Range
20m - 41m
  65 DPS
Busted Flush
Spreadshot Close Range

Background

A FATE'S TALE:

A loyal member of "The Baxter Society", an international order of monster hunters, Shiv travels across North America looking to put down creatures that prey on the living.

While his less polished nature and criminal past make some of the more traditional members of the Society wary, no one can deny his effectiveness.

Playstyle

Shiv's Serrated Knives are one of the best early-game pokes, due to their large hitbox, long range, and Bleed ability. He is often able to hold a lane solo with these alone, especially when combined with his healing ability negating the need for a support-focused character. Mid- and late-game, Slice and Dice allows for an aggressive, up-close playstyle, especially when combined with high Rage.

Update history

Patch Changes
Update: September 12, 2024 - Fixed issues with   Serrated Knives hitting targets behind walls.

-   Slice and Dice Damage Reduced: 125 → 105.

-   Bloodletting Deferred damage cleared Reduced: 50% → 40%.

-   Killing Blow Bonus damage from Full Rage Reduced: +25% → +20%.

-   Killing Blow T2 Now also Increases Rage Amp by +5%.

Update: August 29, 2024 - Fixed parts of Shiv's coat being considered a headshot.

- Bullet damage growth per boon Reduced: 0.5 → 0.4.

- Gun falloff range Reduced by 10%.

- Health growth per boon Reduced: +41 → +35.

-   Slice and Dice T2 Reduced: +100 → +85.

-   Slice and Dice T3 Now considers creeps for only half value.

-   Bloodletting Deferred damage Reduced: 35% → 30%.

- The targeting UI for   Killing Blow is now more clear about when the target will be killed.

Update: August 22, 2024 -   Bloodletting Damage Reduced: 40% → 35%.
Update: August 16, 2024 - Gun base damage Reduced: 6.3 → 5.7.

-   Serrated Knives Collision size Reduced by 10%.

-   Serrated Knives Projectile speed Reduced by 10%.

-   Serrated Knives Base damage Reduced: 75 → 35.

-   Serrated Knives Spirit scaling Reduced:  x1 x0.6.

-   Serrated Knives DPS spirit scaling Reduced:  x0.2 x0.16.

-   Serrated Knives T3 Reduced: +75 Damage and +5 Bleed → +40 Damage and +5 Bleed.

- Fixed   Serrated Knives Bouncing to other units even if it did not impact the target.

- Fixed Rage and   Bloodletting not clearing out on death.

- Fixed   Bloodletting Deferred damage waking him up from sleep.

- Fixed   Killing Blow Falling through the world sometimes.

Update: August 15, 2024 - Introduced.

Trivia

  • Shiv has an alternate model in the games files titled "shiv_ult.vmdl_c" which shows an unfinished giant mole transformation presumably meant for an old ultimate ability.[1]


References

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