Kelvin

Revision as of 22:58, 19 September 2024 by DuskBOT (talk | contribs) (→‎Update history: Template Renaming, replaced: AbilityIcon|Ability= → AbilityIcon| (52))
Kelvin
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Initial Stats
Weapon
"Expedition's End"
DPS

83

Bullet Damage

21

Ammo

15

Bullets per sec

4

Light Melee

63

Heavy Melee

116

Falloff Range

22m → 58m

Vitality
Health

600

Health Regen

2

Bullet Resist

0%

Spirit Resist

10%

Move Speed

6.5 m/s

Sprint Speed

0 m/s

Stamina

3

Power Increases
+1.20 Base Bullet Damage
+3.4 Base Melee Damage
+50 Base Health

Freezes enemies in their tracks
Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin’s team the maneuvering advantage to make this happen.

Kelvin is a dedicated, undead scientist with a bevy of freezing abilities to slow his enemies and heal allies. He can conjure an Ice Path under his feet for faster movement for himself and his team, throwing Frost Grenades and firing his Arctic Beam at nearby enemies to set them up for his companions' attacks. Tactical usage of his Frozen Shelter ice dome can protect and heal allies while trapping hapless opponents.

As an adventuring scientist, Kelvin was particularly excited for rumours of an 8th Astral gate opening in the Arctic, developing an expedition to hunt for it. However, something went wrong with the expedition, vanishing into the snow and leaving Kelvin's frozen, animate body to be discovered over a year later.

Abilities

Frost Grenade
 
 

Throws a grenade that explodes in a cloud of freezing ice, damaging and slowing enemies.

Radius:
6.5m
Duration:
4s
Cooldown:
22s
Charges: 1
Charge Cooldown: 7s
Damage: 80 ( x1.0)
Movement Slow: 40%
Slow Duration: 4s
  1+1 Charges
  2 • Frost Grenade now heals 145 HP to friendly targets. Scales with Spirit ( x2.0)
  5+175 Damage

Ice Path
 
 

Kelvin creates a floating trail of ice and snow that gives movement bonuses to him and his allies. Kelvin gains 60% slow resistance for the duration. Enemies can also walk on the floating trail. Press [Roll] / [Crouch] to travel up or down while in Ice Path.

Range:
25m
Duration:
8s
Cooldown:
38s
Move Speed: +2m/s
Sprint Speed: +2m/s
Ice Trail Duration: 18s
  1+4m/s Sprint Speed
  2-15s Cooldown
  5 • While active, gain +1 Spirit Power per meter of Ice Path trail created. Max of 55 Spirit Power

Arctic Beam
 
 

Shoot freezing cold energy out in front of you, damaging targets and building up movement and fire rate slow against them the longer you sustain the beam on them. You have reduced movement speed while using Arctic Beam.

Duration:
5s
Cooldown:
24s
DPS: 60 ( x0.9)
Movement Slow: 70%
Fire Rate Slow: 40%
Max Slow Build Time: 2s
Slow Linger Duration: 2s
Beam Length: 25m
  1-7.5s Cooldown
  2+40 DPS
  5 • Fires 2 additional Arctic Beams toward enemies with 13m of the last target hit

Frozen Shelter
 
 

Kelvin freezes the air around him, creating an impenetrable dome around himself. While in the dome, allies rapidly regenerate health and enemies are slowed.

Radius:
10m
Duration:
5.5s
Cooldown:
127s
Health Regen: +120
Movement Slow: 35%
  1+40% Fire Rate Slow
  2-38s Cooldown
  5+70 Health Regen and now scales with Spirit Power ( x1.6)

Background

A FATE'S TALE:

A famed adventuring scientist, Kelvin made it his life’s mission to explore and understand the unknowable. So naturally when rumors surfaced regarding an 8th astral gate hidden in the arctic, Kelvin couldn’t build an expedition team fast enough. Assembling the brightest minds of his generation, Kelvin and his team set forth with much fanfare.

They never returned.

A year and a half later the frozen body of Kelvin was found by a fishing trawler, his corpse clutching a rock etched with glowing runes. The crew chipped away at the ice, looking to get a closer look at the body and were shocked when Kelvin opened his eyes. They checked his vitals… there was no pulse. They sought to bandage his open wounds… there was no blood. And yet, impossibly, Kelvin was "alive".

Having no memory of what happened on the expedition, Kelvin is looking for answers.

Update history

Patch Changes
Update: September 12, 2024 -   Arctic Beam Arctic Beam Fire rate slow Reduced: 80% → 40%.

-   Arctic Beam Arctic Beam Movement slow Reduced: 80% → 70%.

- Objectives and Rejuvenator are now frozen and invulnerable when under   Frozen Shelter Frozen Shelter.

-   Ice Path Ice Path and   Arctic Beam Arctic Beam Can now also be cancelled by hitting the ability key again.

Update: August 29, 2024 - Bullet radius Increased: 5 → 6.

- Base health growth per boon Increased: +45 → +50.

-   Arctic Beam Arctic Beam Max slow Increased: 60% → 80%.

-   Arctic Beam Arctic Beam Now affects soul orbs (secures/denies them).

-   Arctic Beam Arctic Beam T3 Range Reduced: 15m → 13m.

- Fixed   Ice Path Ice Path Jitter.

-   Frost Grenade Frost Grenade T2 Heal Increased: 135 → 145.

Update: August 15, 2024 -   Arctic Beam Arctic Beam No longer applies a disarm.

-   Arctic Beam Arctic Beam Now slows Fire Rate (same values as slow).

-   Arctic Beam Arctic Beam Max slow Reduced: 90% → 60%.

-   Arctic Beam Arctic Beam Time to reach max slow Increased: 1.2s → 2s.

-   Frost Grenade Frost Grenade Can now be cast while using   Arctic Beam Arctic Beam.

Update: August 1, 2024 - Fixed   Arctic Beam Arctic Beam Not having proper lag compensation.

- Fixed some cases where   Frost Grenade Frost Grenade Would explode and not hit anyone.

-   Arctic Beam Arctic Beam Can now be canceled directly by using parry.

-   Frost Grenade Frost Grenade Cast time Reduced: 0.2s → 0.1s.

-   Frost Grenade Frost Grenade Recharge time Reduced: 8s → 7s.

-   Ice Path Ice Path Sprint is now granted immediately on use.

Update: July 18, 2024 -   Frost Grenade Frost Grenade Cooldown Reduced: 23s → 21s.

-   Ice Path Ice Path Trail duration Increased: 15s → 18s.

-   Arctic Beam Arctic Beam T3 Now hits up to 2 additional targets.

Update: July 4, 2024 - Fixed   Frost Grenade Frost Grenade Not going where you had targeted if you moved quickly during the cast.

-   Ice Path Ice Path T3 Bonus now lingers for 6s extra.

Update: June 27, 2024 -   Arctic Beam Arctic Beam Spirit scaling Increased: 0.7 → 0.9.

-   Arctic Beam Arctic Beam Cooldown Reduced: 25 → 23.

Update: June 20, 2024 -   Arctic Beam Arctic Beam Movespeed limit is now applied via a reduction rather than a speed cap (to allow items to be combined for faster movement like Surge of Power).
Update: June 13, 2024 -   Frozen Shelter Frozen Shelter Movement speed slow Increased: 25% → 35%.

- Can now dismiss   Frozen Shelter Frozen Shelter While channeling other abilities (  Arctic Beam Arctic Beam).

Update: June 6, 2024 - Improved visuals for Kelvin's gun projectile.

-   Ice Path Ice Path Sprint speed Increased: +1 → +2.

-   Ice Path Ice Path Trail duration Increased: 12s → 15s.

-   Frozen Shelter Frozen Shelter T2 Changed: -40s Cooldown.

-   Frozen Shelter Frozen Shelter T3 Changed: +70 Health Regen that scales with Spirit.

-   Frozen Shelter Frozen Shelter Can Now be dismissed early.

Update: May 30, 2024 - Base health Increased: 550 → 600.

-   Frost Grenade Frost Grenade Radius Increased: 6 → 6.5.

-   Frost Grenade Frost Grenade Charge time Reduced: 10s → 8s.

- Players can now slide down the   Ice Path Ice Path.

-   Ice Path Ice Path slow resistance Increased: 50% → 60%.

-   Ice Path Ice Path T3 Max spirit Increased: 40 → 55.

Update: May 23, 2024 - Fixed Kelvin’s Ice Beam sometimes not hitting Neutrals

-   Frost Grenade Frost Grenade Cooldown Reduced: 26s → 23s.

- While   Ice Path Ice Pathing You no longer slow down when you shoot your gun.

-   Arctic Beam Arctic Beam Channel move speed Increased: 4 → 6.

-   Arctic Beam Arctic Beam T1 Changed: +2 Channel Move Speed → -8s Cooldown.

Update: May 16, 2024 - Now has +10% base spirit resistance.

-   Frozen Shelter Frozen Shelter T1 fire rate slow Increased: +35% → +40%.

-   Ice Path Ice Path T3 Now gains 1 spirit per meter of   Ice Path Ice Path trail created. Max of 40 spirit.

Update: May 10, 2024 - Fixed Ice Dome Effects disappearing while still active if Kelvin dies during it.

-   Frost Grenade Frost Grenade Cooldown Reduced: 30s → 26s.

Update: May 3, 2024 -   Frost Grenade Frost Grenade T3 Bonus damage Increased: 100 → 175.

Trivia

  • Kelvin is the base unit for temperature and the Kelvin scale is an absolute temperature scale that starts at the lowest possible temperature, 0 K.