Kelvin

Revision as of 23:06, 6 September 2024 by Abbegg (talk | contribs) (Added Update history for day 08-29-2024)
Kelvin
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Initial Stats
Weapon
""
DPS

83

Bullet Damage

21

Ammo

15

Bullets per sec

4

Light Melee

63

Heavy Melee

116

Falloff Range

{{{range}}}

Vitality
Health

600

Health Regen

2

Bullet Resist

0%

Spirit Resist

10%

Move Speed

6.5 m/s

Sprint Speed

0 m/s

Stamina

3

Power Increases
+1.20 Base Bullet Damage
+3.4 Base Melee Damage
+50 Base Health

Freezes enemies in their tracks
Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin’s team the maneuvering advantage to make this happen.

Kelvin is a playable hero in Deadlock, available since the start of the Early Development Build.

Abilities

Frost Grenade
 
 

Throws a grenade that explodes in a cloud of freezing ice, damaging and slowing enemies.

Radius:
6.5m
Duration:
4s
Cooldown:
7s
Charges: 1
Charge Cooldown: 7s
Damage: 80 ( x1.0)
Movement Slow: 40%
Slow Duration: 4s
  1+1 Charges
  2 • Frost Grenade now heals 135 HP to friendly targets. Scales with Spirit ( x2.0)
  5+175 Damage

Ice Path
 
 

Kelvin creates a floating trail of ice and snow that gives movement bonuses to him and his allies. Kelvin gains 60% slow resistance for the duration. Enemies can also walk on the floating trail. Press [Roll] / [Crouch] to travel up or down while in Ice Path.

Range:
25m
Duration:
8s
Cooldown:
36s
Move Speed: +2m/s
Sprint Speed: +2m/s
Ice Trail Duration: 18s
  1+4m/s Sprint Speed
  2-16s Cooldown
  5 • While active, gain +1 Spirit Power per meter of Ice Path trail created. Max of 55 Spirit Power

Arctic Beam
 
 

Shoot freezing cold energy out in front of you, damaging targets and building up movement and fire rate slow against them the longer you sustain the beam on them. You have reduced movement speed while using Arctic Beam.

Duration:
5s
Cooldown:
23s
DPS: 60 ( x0.9)
Max Slow: 80%
Max Slow Build Time: 2s
Slow Linger Duration: 2s
  1-8s Cooldown
  2+40 DPS
  5 • Fires 2 additional Arctic Beams toward enemies with 15m of the last target hit

Frozen Shelter
 
 

Kelvin freezes the air around him, creating an impenetrable dome around himself. While in the dome, allies rapidly regenerate health and enemies are slowed.

Radius:
10m
Duration:
5.5s
Cooldown:
120s
Health Regen: +120
Movement Slow: 35%
  1+40% Fire Rate Slow
  2-40s Cooldown
  5+70 Health Regen and now scales with Spirit Power ( x1.6)

Background

A FATE'S TALE:

A famed adventuring scientist, Kelvin made it his life’s mission to explore and understand the unknowable. So naturally when rumors surfaced regarding an 8th astral gate hidden in the arctic, Kelvin couldn’t build an expedition team fast enough. Assembling the brightest minds of his generation, Kelvin and his team set forth with much fanfare.

They never returned.

A year and a half later the frozen body of Kelvin was found by a fishing trawler, his corpse clutching a rock etched with glowing runes. The crew chipped away at the ice, looking to get a closer look at the body and were shocked when Kelvin opened his eyes. They checked his vitals… there was no pulse. They sought to bandage his open wounds… there was no blood. And yet, impossibly, Kelvin was "alive".

Having no memory of what happened on the expedition, Kelvin is looking for answers.

Update history

Patch Changes
Update 08-29-2024 - Bullet Radius Increased: 5 → 6.

- Base Health Growth per boon Increased: +45 → +50.

- File:.png [[#Abilities|]] Arctic Beam max slow Increased: 60% → 80%.

- File:.png [[#Abilities|]] Arctic Beam now affects soul orbs (secures/denies them).

- File:.png [[#Abilities|]] Arctic Beam T3 Range Reduced: 15m → 13m.

- Fixed File:.png [[#Abilities|]] Ice Path jitter.

- File:.png [[#Abilities|]] Frost Grenade T2 Heal Increased: 135 → 145.

Trivia

  • Kelvin is the base unit for temperature and the Kelvin scale is an absolute temperature scale that starts at the lowest possible temperature, 0 K.
  • Kelvin weapon is called "Expedition's End".