Viscous

Revision as of 05:42, 30 August 2024 by QuinnBinn (talk | contribs) (→‎Abilities: Added a tabber for abilities and tidied ability source code)


Viscous is a playable hero in Deadlock, added on August 1, 2024.

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Weapon:
"Hero Not Found"


BASE STATS

Weapon Stats
DPS: 75
Bullet Damage: 14
Ammo:

24

Bullets per sec:

5

Reload Time:

Hero Not Founds

Bullet Velocity:

Hero Not Foundm/s

Light Melee: 63
Heavy Melee: 116
Falloff Range: Hero Not Foundm → Hero Not Foundm
Vitality Stats
Health:

550

Health Regen:

2

Bullet Resist:

0%

Spirit Resist:

0%

Move Speed:

5m/s

Sprint Speed:

0m/s

Stamina:

3

Abilities

Splatter
 
 

Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.

Radius:
5m
Duration:
10s
Cooldown:
20s
Damage: 110  x1.4
Movement Slow: 35%
  1-6s Cooldown
  2+70 Damage and +1m Radius
  5 • Bounces 2 times

The Cube
 
 

Encase the target in a cube of restorative goo that purges debuffs, protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press [Jump] to escape early.

Range:
30m
Duration:
4s
Cooldown:
45s
Health Regen: 40
  1 • Increases Movement Speed and Stamina Recovery
  2-22s Cooldown
  5+60 Health Regen

Puddle Punch
 
 

Materialize a fist in the world that punches units in the area and send them flying. Enemies will be dealt damage, have their dash distance reduced for a brief moment, and have their movement slowed. This is considered a Light Melee attack.

Range:
60m
Ability width:
4m
Cooldown:
24s
Charges: 1
Charge Cooldown: 1.5s
Movement Slow: 40%
Slow Duration: 4s
  1+1 Charges
  2+50 Damage and +20% Movement Slow
  5-12s Cooldown

Goo Ball
 
 

Morph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.

Duration:
10s
Cooldown:
90s
Damage: 140  x1.0
Stun Duration: 1s
Spirit Resist: +70%
Bullet Resist: +60%
  1+5s Duration
  2+120 Damage
  5 • Can cast abilities and use items while rolling.

Background

A FATE'S TALE:

The Bermuda Triangle was never a myth, it was a shadowline nexus deep underneath the Atlantic Ocean. For the most part, the things that escaped this astral gate were benign (like Nessie), but now something dark and predatory hunts the seas... and its denizens are scared to death.

One of those inhabitants, a psychic sea anemone, wants to do something about it. Psychically building itself an ectoplasmic goo body so it can survive on the surface, Viscous desperately is trying to summon The Patrons to keep The Deep safe from the adversary that lurks below.

Update history

Trivia

  • Viscous's current model is temporary. It is linked to the game's early development, when it was still called Neon Prime
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