Vindicta

Revision as of 01:29, 30 August 2024 by Artemis (talk | contribs) (Reverted edit by 82.6.129.4 (talk) to last revision by Sanqtified)


Vindicta is a playable hero in Deadlock, available since the start of the Early Development Build.

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Weapon:
"Hero Not Found"


BASE STATS

Weapon Stats
DPS: 73
Bullet Damage: 14
Ammo:

22

Bullets per sec:

5.26

Reload Time:

Hero Not Founds

Bullet Velocity:

Hero Not Foundm/s

Light Melee: 63
Heavy Melee: 116
Falloff Range: Hero Not Foundm → Hero Not Foundm
Vitality Stats
Health:

550

Health Regen:

2

Bullet Resist:

-10%

Spirit Resist:

0%

Move Speed:

8m/s

Sprint Speed:

0m/s

Stamina:

2

Abilities

Stake
 
 

Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.

Radius:
8m
Cooldown:
40s
Tether Duration: 2.25s
Damage: 60
Tether Length: 6m
Movement Slow: 30%
Capture Radius: 8m
  1+0.75s Tether Duration
  2-20s Cooldown
  5 • Tethered enemies are also disarmed



Flight
 
 

Leap into the air and fly. While in flight your weapon deals bonus spirit damage

Duration:
8s
Cooldown:
40s
Spirit Damage Per Bullet: 10
Casting Time: .2s
  1+50% base Ammo while flying
  2-15s Cooldown
  5+12 Spirit Damage Per Bullet


  • Bonus spirit damage is affected by weapon damage fall-off.
  • The 1 ability point upgrade does NOT increase Vindicta's base Ammo capacity by 50%, it only increases her Ammo capacity by 50% of her base Ammo. This means that it will increase her ammo capacity by the same amount every time and will not affect other sources of Ammo increase such as Titanic Magazine.
Crow Familiar
 
 

Your crow familiar deals impact damage and applies a bleed that deals damage based on the target's current health

Cooldown:
25s
Damage: 50
Bleed Damage: 3%/sec
Debuff Duration: 6s
  1 • Crow Ricochets up to 2 times towards other enemies within 15m
  2-17s Cooldown
  5 • +3% Bleed and suppresses healing by -40%



Assassinate
 
 

Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus souls

Cooldown:
50s
Charge Time: 1.6s
Damage: 160
Bonus Damage: 145
Bonus Souls Per Assassination: 250
  1-20s Cooldown
  2+140 Bonus Damage
  5+600 Bonus Souls Per Assassination


  • Vindicta will remain scoped after firing an Assassinate shot as long as there is at least one ability charge remaining.
  • Attempting to fire another shot before the time between charges is over will cause Vindicta to un-scope.

Background

A FATE'S TALE:

A victim of John Hawthorne during the Salem Witch Trials, Vindicta got a second chance of life when her spirit was brought back to the mortal plane during the first Maelstrom (the event that introduced the supernatural to the public at large).

Waging a one-ghost war against the "The Friends of Humanity" a neo inquisition formed by Hawthorne's descendants; Vindicta looks keep the supernatural safe from Hathorne’s ilk, and she isn't afraid to stack as many bodies as needed to do it.

Build guide links:

https://mobalytics.gg/deadlock/vindicta-guide

Update history

Trivia

  • Vindicta is referred to as "Hornet" in the game files, which was likely an initial placeholder name.
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