Shiv

Revision as of 18:39, 27 August 2024 by TrustworthyM (talk | contribs) (Added a Playstyle section.)


Shiv is a playable hero in Deadlock, added on August 15, 2024.[1]

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Weapon:
"Hero Not Found"


BASE STATS

Weapon Stats
DPS: 60
Bullet Damage: 5.7
Ammo:

10

Bullets per sec:

1.9

Reload Time:

Hero Not Founds

Bullet Velocity:

Hero Not Foundm/s

Light Melee: 63
Heavy Melee: 116
Falloff Range: Hero Not Foundm → Hero Not Foundm
Vitality Stats
Health:

600

Health Regen:

2

Bullet Resist:

0%

Spirit Resist:

0%

Move Speed:

7m/s

Sprint Speed:

0m/s

Stamina:

3

Abilities

Serrated Knives
 
 

Throw a knife that damages and slows an enemy. Each additional hit adds a stack and refreshes the debuff duration, causing the damage to increase per stack.

Ultimate Unlock: While rage is full knives will ricochet to another enemy and apply a slow to enemies they bleed.

Cooldown:
18s
Damage: 35  x0.6
Bleed DPS Per Knife: 5  x0.2
Debuff Duration: 5s
  1+1 Charges
  2+2s Debuff Duration
  5 • +40 Damage and +5 Bleed DPS



Slice and Dice
 
 

Perform a dash forward, damaging enemies along the path.

Ultimate Unlock: While rage is full an echo of Shiv retraces the dash path after a short delay, damaging enemies again.

Cooldown:
15s
Damage: 125  x1.2
Dash Range: 12m
  1-4s Cooldown
  2+100 Damage
  5 • Reduce cooldown by 2s per enemy hit. Max 6s per Dash.



Bloodletting
 
 

Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage.

Ultimate Unlock: While rage is full the amount of damage deferred in[sic] increased.

Cooldown:
20s
Incoming Damage Deferred: 35% (+15% at full rage)
Deferred Damage Duration: 10s
On Activate: 50% Deferred Damage Cleared
  1+5s Deferred Damage Duration
  2-5s Cooldown
  5+25% Deferred Damage Cleared



Killing Blow
 
 

Activate to leap towards an enemy hero and instantly kill them if their health is below the kill threshold, otherwise deal 200 damage to them.

Passive: Damaging enemies fills you with rage. While at full rage, Shiv gains increased damage and special properties on his other abilities.

Range:
20m
Cooldown:
90
Enemy health threshold: 20%
All Damage: +25%
  1 • Gain +2 m/s move speed while at full rage.
  2+8% Enemy health threshold
  5 • Finshing off an enemy with Killing Blow resets its cooldown.


Background

A FATE'S TALE:

A loyal member of "The Baxter Society", an international order of monster hunters, Shiv travels across North America looking to put down creatures that prey on the living.

While his less polished nature and criminal past make some of the more traditional members of the Society wary, no one can deny his effectiveness.

Playstyle

Shiv's Serrated Knives are one of the best early-game pokes, due to their large hitbox, long range, and Bleed ability. He is often able to hold a lane solo with these alone, especially when combined with his healing ability negating the need for a support-focused character. Mid- and late-game, Slice and Dice allows for an aggressive, up-close playstyle, especially when combined with high Rage.

Update history

Shiv's passive ability was changed from 40% damage over time to 35%.

Trivia

  • Shiv has an alternate model in the games files titled "shiv_ult.vmdl_c" which shows an unfinished giant mole transformation assumedly used for an old ultimate ability for shiv.[2]
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References