Haze

Revision as of 02:32, 3 December 2024 by Heisenberg (talk | contribs) (→‎Abilities: Added drowsy information for Ability 1)
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Sneaks in and sprays bullets

When Haze fixates on a target she can hold her own in a firefight. She prefers to create one sided exchanges, avoiding damage then picking off unsuspecting targets up close.


Haze works as a secret agent in the Sandman Division of OSIC, fighting as a devastating assassin character with a specialty in isolating and eliminating her foes. Her Smoke Bomb lets her sneak up on enemies before knocking them out with a Sleep Dagger and unleashing a hail of gunfire at close range. In desperate situations, Haze can enter her Bullet Dance to avoid return fire while dispatching her remaining targets.

Haze
{{{BASEPAGENAME}}}
Weapon:
"Censure & Penance"


BASE STATS

Weapon Stats
DPS: 56
Bullet Damage: 5.6+0.22
Ammo:

25x0.5

Bullets per sec:

10

Reload Time:

2.35s

Bullet Velocity:

762m/s

Light Melee: 63+2.67
Heavy Melee: 116+4.91
Falloff Range: 20m → 46m
Vitality Stats
Health:

500+27

Health Regen:

2

Move Speed:

8.3m/s

Stamina:

3

In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the United States. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.

Abilities edit

 Sleep Dagger




  26s

Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.

 x2.8

  70

Damage


 x0.00328

  0.1s

Wake Up Time


  0.2s  Min Sleep Time

  3s  Sleep Duration

  1
Removes 1 stamina


  2
-12s Cooldown


  5
Applies -12% Bullet Resist and 40% Fire Rate Slow for 6s on wake-up.


Notes
  • Targets hit are put into a "drowsy" state for 0.35 seconds before falling asleep during which they are slowed but not prevented from moving, casting, shooting, etc.

 Smoke Bomb


  8s


  30s

Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility, but using items does not. Close enemies can see through your invisibility.

  1.5s

Fade Time


  18m  Spot Radius

  2m/s  Invis Sprint Speed

  1
+6m Invis Sprint Speed


  2
After invis, gain +15% Bullet Lifesteal for 8s


  5
Enable Ability Charges and Phase out of the world for +0.5s


 Fixation


  6s


Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.
  0.2per stack
Weapon Damage


  40

Max Stacks


  1
60 Spirit damage and 15% slow for 2s to target every 20 stacks
 x0.393


  2
+40 Max Stacks and +5s Duration


  5
+0.15per stack Weapon Damage


 Bullet Dance

  15m

  3s


  138s

Enter a flurry, firing your weapon at nearby enemies with perfect accuracy and added Spirit Damage.

  30%

Fire Rate


 x0.1

  6

Spirit Damage


  4  Channel Move Speed

  1
+7 Spirit Damage


  2
-38s Cooldown


  5
+40% Bullet Evasion and
+2m/s Dance Movespeed


Weapon edit

Weapon Stats
 
Falloff Range
20m - 46m
  56 DPS
Censure & Penance
Rapid Fire Close Range

Background edit

The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.

As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.

A FATE'S TALE

Update history edit

Main article: Update history
Update Changes

November 21, 2024

  • Fixed   Bullet Dance sometimes freezing your client
  • Using items during   Smoke Bomb no longer breaks invisibility
  •   Smoke Bomb cooldown reduced from 37s to 30s
  •   Smoke Bomb T1 changed from -14s to +6 Invis Sprint Speed
  •   Smoke Bomb T2 changed from +6 Invis Sprint Speed to +15% Bullet Lifesteal for 8s
  •   Smoke Bomb T3 changed from +30% Bullet Lifesteal for 8s to Phases Out for 0.5s on cast and enables charges with 10s charge time (causes you to be "out of world" and fizzle incoming projectiles during this time, you are still able to move. You need to buy charges still)
  •   Fixation damage vs objectives reduced by 30%
  •   Bullet Dance Bonus Damage changed from +5 Bullet Damage to +6 Spirit Damage (with 0.1 Spirit Scaling)
  •   Bullet Dance T1 changed to +7 Spirit Damage

November 13, 2024

November 7, 2024

Trivia edit

  • Haze has a model in the files named "Haze_v2," which includes blue skin and a red beret. Its textures refer to her as "fr_haze.".
  • The current main menu background and loading screen show a slightly older version of Haze wearing a yellow jacket instead of orange.
  • Haze and Yamato are currently the only heroes whose Ammo is directly affected by Spirit Power.
  • Haze and Grey Talon know each other. She refers to him by his first name and knew his late son.[1]
  • Haze knows Dynamo's wife Marlowe.[2]

Gallery edit

References edit

  1. Haze and Grey Talon conversation - Haze: "Been a while, Wesley." (...) "I'm sorry about Nathan." (...) "Not the best circunstances for a reunion."
  2.  Haze's in-game voice line (to Dynamo) - "Marlowe wanted me to tell you that the offer still stands."
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