Viper

Revision as of 00:45, 25 October 2024 by QuinnBinn (talk | contribs) (Created page with "{{Unreleased}} {{Infobox hero | key = hero_viper | weapon_name = The Rattler | card = Kali card.png | no_bullet_resist = true | no_spirit_resist = false | no_sprint = true | max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|35}} | bullet_damage = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.39}} | light_melee = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.7}} | he...")
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“This is going to be exciting!”
This page contains game content that is unfinished, work in progress or unavailable in standard gameplay.
Slither in and assassinate enemies

With a powerful weapon (and deadly venom to match), Viper can slither into the back of teams and assassinate high-priority targets in a storm of bullets.


Viper is a Hero in Deadlock, currently available in the Hero Labs.

Viper
{{{BASEPAGENAME}}}
Weapon:
"The Rattler"


BASE STATS

Weapon Stats
DPS: 200
Bullet Damage: 12+0.39
Ammo:

18

Bullets per sec:

16.7

Reload Time:

1.6s

Bullet Velocity:

81.3m/s

Light Melee: 63+2.7
Heavy Melee: 116
Falloff Range: 13m → 33m
Vitality Stats
Health:

550+35

Health Regen:

2

Spirit Resist:

0+?%

Move Speed:

7.3m/s

Stamina:

4

Abilities

 Screwjab Dagger




  10s

Throw a dagger, dealing Spirit Damage and applying a Fading Slow.

 x0.8

  50

Damage


  50%

Movement Slow


  1s

Slow Duration


  1
-4s Cooldown


  2
+50 Damage


  5
+1ss Slow Duration and remove 1 Stamina


 Lethal Venom

  15m



  26s

Inject a target with lethal venom. After a delay the venom triggers, dealing Spirit Damage. The damage is increased by the target's missing health.

Reapplying Venom refreshes the duration.
Venom breaks Petrify before detonating.

 x0.7

  20

Minimum Venom Damage


 x3

  200

Max Venom Damage


  25%  Health for Max Damage

  3s  Venom Buildup Duration

  1
+40 Max Venom Damage


  2
-60% Healing Reduction-60% Healing Reduction


  5
+8% Missing Health Damage


 Slither




You have increased Slide Distance, can Slide up hills, and can turn faster while Sliding.

  10%

Slide Distance


  1
+25% Slide Distance


  2
+2 Stamina


  5
+30% Spirit & Bullet Resist while Sliding


Notes
  • This ability also prevents the usage of movement abilities on hit for 6s.

 Petrify

  20m

  4m



  60s

Create a hexed area on the ground. After a delay, ALL units in the cylindrical area are Petrified. Enemies also suffer Spirit Damage.

Petrified units block all damage, but cannot take actions.
Petrified units break free after blocking enough damage.

 x1.2

  200

Petrify Damage Block


 x1.15

  200

Damage


  3s  Petrify Duration

  1
-15s Cooldown


  2
+1.5s Petrify Duration


  5
+3m Radius


Weapon

Weapon Stats
 
Falloff Range
13m - 33m
  200 DPS
The Rattler
Rapid Fire Close Range

Background

When it comes to breaking the law, not getting caught is a pretty important part of the job. Viper never got that memo. Luckily for her, if there's one thing she's better at than getting arrested, it's escaping out of jail. Having done time in every major prison in the tri-state area, Viper has build an impressive network of street level lowlifes that owe her one. She's also built an impressive network of street level lowlifes that want her dead, but she tries to focus on the positive.

A FATE'S TALE

Update History

Trivia

  • Viper's current appearance is a modified version of Kali - another unreleased hero.
    • Most of her in-game assets currently use Kali's.
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