Mirage
Mirage
| |
---|---|
[[File:{{{card}}}|200px|alt={{{BASEPAGENAME}}}]] | |
Initial Stats | |
Weapon | |
"" | |
DPS | |
Bullet Damage | |
Ammo | |
Bullets per sec | |
Light Melee | |
Heavy Melee | |
Falloff Range |
{{{range}}} |
Vitality | |
Health | |
Health Regen | |
Bullet Resist | |
Spirit Resist | |
Move Speed | |
Sprint Speed | |
Stamina | |
Power Increases | |
+{{{increase1_value}}} {{{increase1_stat}}} | |
+{{{increase2_value}}} {{{increase2_stat}}} | |
+{{{increase3_value}}} {{{increase3_stat}}} |
“Fires off barrages while evading shots
Playstyle info here
Abilities
Fire Beetles
Start launching fire beetles. Each beetle can be launched separately, applying a lifesteal over time to enemies they hit. Once the launch window ends, this ability goes on cooldown.
Radius:
4m
Cooldown:
35s
Charges: 3
DPS: 20
Heal vs Heroes: 40%
Debuff Duration: 4s
Launch Window: 15s
Heal vs Non-Heroes: 15%
Background
“A FATE'S TALE:
There is none as character was not yet released!
Update history
Trivia
- As this character is not yet released to the public, sparse information is available
- Player can access Mirage in Hero Sandbox by activating console via F7 and typing "selecthero hero_mirage"
|