Paradox

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Revision as of 12:52, 3 October 2024 by Saag (talk | contribs) (Updated ability cards to v2)
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Weapon:
"Hero Not Found"


BASE STATS

Weapon Stats
DPS: 57
Bullet Damage: 7.2
Ammo:

42

Bullets per sec:

7.94

Reload Time:

2.58s

Bullet Velocity:

411m/s

Light Melee: 63
Heavy Melee: 116
Falloff Range: 22m → 58mm
Vitality Stats
Health:

550

Health Regen:

2

Bullet Resist:

0%

Spirit Resist:

0%

Move Speed:

6.5m/s

Sprint Speed:

0m/s

Stamina:

3


Paradox is a time-manipulating Hero with potent disruption and slowing abilities. With a charged Kinetic Carbine, she can threaten her enemies at any range while damaging and slowing them with thrown Pulse Grenades and well-placed Time Walls. At just the right moment, Paradox can activate her Paradoxical Swap to change places with her target, dropping them into a dangerous situation amongst her team.

Paradox is both the name of this Hero and the name of their Thieves' Guild, specializing in stealing the untouchable and breaking into ultra-secure facilities. Their motives are unclear, except for a certain level of delight that its members seem to take in snubbing the world's biggest corporations and governments.

Abilities

Pulse Grenade

6m

3.2s


28s

Throw a grenade that begins pulsing when it lands. Each pulse applies damage, movement slow, and stacking damage amplification for Paradox against the victim.

Spirit Power#Spirit Power Scalingx0.459

45

Pulse Damage


6%

Bonus Damage per Stack


0.8s  Pulse Interval

8s  Debuff Duration

2s  Slow Duration

30%  Movement Slow

Ability Point 1
+0.8s Duration


Ability Point 2
-8s Cooldown


Ability Point 5
+45 Pulse Damage and +0.75m Radius per pulse.


Time Wall

200m


6s


25s

Create a time warping wall that stops time for all enemy projectiles and bullets that touch it. Enemies that touch the wall will be briefly slowed.

0.6s

Time Stop Duration


80%

Movement Slow


7m  Wall Width

3.5m  Wall Height

Ability Point 1
+2m Width,
+1m Height


Ability Point 2
Timewall deals 10% Max Health Damage


Ability Point 5
Enemies that touch Time Wall will be Silenced for 2.5s


Kinetic Carbine




30s

Start charging your weapon and gain increased move speed once it's fully charged. Your next shot will release the energy, dealing spirit damage and applying a time stop to the enemy hit. The damage dealt is an amplification of your current weapon damage.

You can slow time on yourself by pressing while an empowered shot is available.

100%

Max Damage Amp


0.5s

Max Stop Duration


Spirit Power#Spirit Power Scalingx0.0983

25%

Bonus Speed


3.5s  Speed Duration

15%  Headshot Damage

25%  Min Damage Amp

5 Bullet Damage

0.25s  Min Stop Duration

2.5s  Full Charge Time

Ability Point 1
+0.5s Max Stop Duration


Ability Point 2
+2s Speed Duration, 2s Charge Time


Ability Point 5
+50% Max Damage Amp


Paradoxical Swap

25m



65s

Fire a projectile that swaps your position with the target enemy hero. While the effect occurs, you gain spirit lifesteal and the enemy takes damage over time.

Spirit Power#Spirit Power Scalingx0.655

125

Swap Damage


100%

Spell Lifesteal


Ability Point 1
-15s Cooldown


Ability Point 2
+100 Swap Damage


Ability Point 5
+20m Cast Range


Weapon Card

Weapon Stats
Falloff Range
22m - 58m
57 DPS
Trade Secret
Burst Fire Medium Range

Background

Paradox. An artifact of time, and the name of a notorious thieves’ guild... one that prides themselves on constructing elaborate heists that target the most untouchable of individuals and institutions. What does Paradox do with the countless artifacts, state secrets, and celebrity paternity tests that they have stolen? Put it on display at pop-up museums, so that they can show the world that no one is out of Paradox’s reach.

Shrouded in mystery, each member of Paradox dons a mask and takes on the organization’s name. They are everywhere. They are nowhere. And if they want something, they are inevitable.

A FATE'S TALE

Update history

Main article: Update history
Update Changes

November 13, 2024

  • Time Wall Time Stop duration reduced from 0.7s to 0.6s
  • Time Wall duration reduced from 7s to 6s

November 10, 2024

November 7, 2024

  • Bullet velocity increased from 411 to 525
  • Time Wall no longer has charges
  • Time Wall no longer deals 10% Max Health Damage
  • Time Wall cooldown reduced from 37s to 25s
  • Time Wall T2 is now Deals 10% Max Health Damage
  • Kinetic Carbine Max Damage Amp increased from 85% to 100%
  • Paradoxical Swap time to complete the swap reduced from 0.5-1.5 to 0.3-0.6 (variable based on distance)

Trivia

  • Paradox during Deadlock Pre-Alpha (Neon Prime) was named Chrono.

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