Kelvin

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Revision as of 19:50, 11 September 2024 by DuskBOT (talk | contribs) (→‎Update history: clean up, replaced: 08-29-2024 Update → Update: August 29, 2024, Update 08-29-2024 → Update: August 29, 2024, Update 08-15-2024 → Update: August 15, 2024, removed: Update:)
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{{{BASEPAGENAME}}}
Weapon:
"Hero Not Found"


BASE STATS

Weapon Stats
DPS: 83
Bullet Damage: 21
Ammo:

15

Bullets per sec:

4

Reload Time:

Hero Not Founds

Bullet Velocity:

Hero Not Foundm/s

Light Melee: 63
Heavy Melee: 116
Falloff Range: 22m → 58mm
Vitality Stats
Health:

600

Health Regen:

2

Bullet Resist:

0%

Spirit Resist:

10%

Move Speed:

6.5m/s

Sprint Speed:

0m/s

Stamina:

3


Kelvin is a dedicated, undead scientist with a bevy of freezing abilities to slow his enemies and heal allies. He can conjure an Ice Path under his feet for faster movement for himself and his team, throwing Frost Grenades and firing his Arctic Beam at nearby enemies to set them up for his companions' attacks. Tactical usage of his Frozen Shelter ice dome can protect and heal allies while trapping hapless opponents.

As an adventuring scientist, Kelvin was particularly excited for rumours of an 8th Astral gate opening in the Arctic, developing an expedition to hunt for it. However, something went wrong with the expedition, vanishing into the snow and leaving Kelvin's frozen, animate body to be discovered over a year later.

Abilities

Frost Grenade

Throws a grenade that explodes in a cloud of freezing ice, damaging and slowing enemies.

Radius:
6.5m
Duration:
4s
Cooldown:
7s
Charges: 1
Charge Cooldown: 7s
Damage: 80 x1.0
Movement Slow: 40%
Slow Duration: 4s
Ability Point 1+1 Charges
Ability Point 2 • Frost Grenade now heals 135 HP to friendly targets. Scales with Spirit x2.0
Ability Point 5+175 Damage

Ice Path

Kelvin creates a floating trail of ice and snow that gives movement bonuses to him and his allies. Kelvin gains 60% slow resistance for the duration. Enemies can also walk on the floating trail. Press [Roll] / [Crouch] to travel up or down while in Ice Path.

Range:
25m
Duration:
8s
Cooldown:
36s
Move Speed: +2m/s
Sprint Speed: +2m/s
Ice Trail Duration: 18s
Ability Point 1+4m/s Sprint Speed
Ability Point 2-16s Cooldown
Ability Point 5 • While active, gain +1 Spirit Power per meter of Ice Path trail created. Max of 55 Spirit Power

Arctic Beam

Shoot freezing cold energy out in front of you, damaging targets and building up movement and fire rate slow against them the longer you sustain the beam on them. You have reduced movement speed while using Arctic Beam.

Duration:
5s
Cooldown:
23s
DPS: 60 x0.9
Max Slow: 80%
Max Slow Build Time: 2s
Slow Linger Duration: 2s
Ability Point 1-8s Cooldown
Ability Point 2+40 DPS
Ability Point 5 • Fires 2 additional Arctic Beams toward enemies with 15m of the last target hit

Frozen Shelter

Kelvin freezes the air around him, creating an impenetrable dome around himself. While in the dome, allies rapidly regenerate health and enemies are slowed.

Radius:
10m
Duration:
5.5s
Cooldown:
120s
Health Regen: +120
Movement Slow: 35%
Ability Point 1+40% Fire Rate Slow
Ability Point 2-40s Cooldown
Ability Point 5+70 Health Regen and now scales with Spirit Power x1.6

Background

A FATE'S TALE:

A famed adventuring scientist, Kelvin made it his life’s mission to explore and understand the unknowable. So naturally when rumors surfaced regarding an 8th astral gate hidden in the arctic, Kelvin couldn’t build an expedition team fast enough. Assembling the brightest minds of his generation, Kelvin and his team set forth with much fanfare.

They never returned.

A year and a half later the frozen body of Kelvin was found by a fishing trawler, his corpse clutching a rock etched with glowing runes. The crew chipped away at the ice, looking to get a closer look at the body and were shocked when Kelvin opened his eyes. They checked his vitals… there was no pulse. They sought to bandage his open wounds… there was no blood. And yet, impossibly, Kelvin was "alive".

Having no memory of what happened on the expedition, Kelvin is looking for answers.

Update history

Patch Changes
Update: August 29, 2024 - Bullet radius Increased: 5 → 6.

- Base health growth per boon Increased: +45 → +50.

- Ability {{{1}}} not found Arctic Beam Max slow Increased: 60% → 80%.

- Ability {{{1}}} not found Arctic Beam Now affects soul orbs (secures/denies them).

- Ability {{{1}}} not found Arctic Beam T3 Range Reduced: 15m → 13m.

- Fixed Ability {{{1}}} not found Ice Path Jitter.

- Ability {{{1}}} not found Frost Grenade T2 Heal Increased: 135 → 145.

Update: August 15, 2024 - Ability {{{1}}} not found Arctic Beam No longer applies a disarm.

- Ability {{{1}}} not found Arctic Beam Now slows Fire Rate (same values as slow).

- Ability {{{1}}} not found Arctic Beam Max slow Reduced: 90% → 60%.

- Ability {{{1}}} not found Arctic Beam Time to reach max slow Increased: 1.2s → 2s.

- Ability {{{1}}} not found Frost Grenade Can now be cast while using Ability {{{1}}} not found Arctic Beam.

Update 08-01-2024 - Fixed Ability {{{1}}} not found Arctic Beam Not having proper lag compensation.

- Fixed some cases where Ability {{{1}}} not found Frost Grenade Would explode and not hit anyone.

- Ability {{{1}}} not found Arctic Beam Can now be canceled directly by using parry.

- Ability {{{1}}} not found Frost Grenade Cast time Reduced: 0.2s → 0.1s.

- Ability {{{1}}} not found Frost Grenade Recharge time Reduced: 8s → 7s.

- Ability {{{1}}} not found Ice Path Sprint is now granted immediately on use.

Update 07-18-2024 - Ability {{{1}}} not found Frost Grenade Cooldown Reduced: 23s → 21s.

- Ability {{{1}}} not found Ice Path Trail duration Increased: 15s → 18s.

- Ability {{{1}}} not found Arctic Beam T3 Now hits up to 2 additional targets.

Update 07-04-2024 - Fixed Ability {{{1}}} not found Frost Grenade Not going where you had targeted if you moved quickly during the cast.

- Ability {{{1}}} not found Ice Path T3 Bonus now lingers for 6s extra.

Update 06-27-2024 - Ability {{{1}}} not found Arctic Beam Spirit scaling Increased: 0.7 → 0.9.

- Ability {{{1}}} not found Arctic Beam Cooldown Reduced: 25 → 23.

Update 06-20-2024 - Ability {{{1}}} not found Arctic Beam Movespeed limit is now applied via a reduction rather than a speed cap (to allow items to be combined for faster movement like Surge of Power).
Update 06-13-2024 - Ability {{{1}}} not found Frozen Shelter Movement speed slow Increased: 25% → 35%.

- Can now dismiss Ability {{{1}}} not found Frozen Shelter While channeling other abilities (Ability {{{1}}} not found Arctic Beam).

Update 06-06-2024 - Improved visuals for Kelvin's gun projectile.

- Ability {{{1}}} not found Ice Path Sprint speed Increased: +1 → +2.

- Ability {{{1}}} not found Ice Path Trail duration Increased: 12s → 15s.

- Ability {{{1}}} not found Frozen Shelter T2 Changed: -40s Cooldown.

- Ability {{{1}}} not found Frozen Shelter T3 Changed: +70 Health Regen that scales with Spirit.

- Ability {{{1}}} not found Frozen Shelter Can Now be dismissed early.

Update 05-30-2024 - Base health Increased: 550 → 600.

- Ability {{{1}}} not found Frost Grenade Radius Increased: 6 → 6.5.

- Ability {{{1}}} not found Frost Grenade Charge time Reduced: 10s → 8s.

- Players can now slide down the Ability {{{1}}} not found Ice Path.

- Ability {{{1}}} not found Ice Path slow resistance Increased: 50% → 60%.

- Ability {{{1}}} not found Ice Path T3 Max spirit Increased: 40 → 55.

Update 05-23-2024 - Fixed Kelvin’s Ice Beam sometimes not hitting Neutrals

- Ability {{{1}}} not found Frost Grenade Cooldown Reduced: 26s → 23s.

- While Ability {{{1}}} not found Ice Pathing You no longer slow down when you shoot your gun.

- Ability {{{1}}} not found Arctic Beam Channel move speed Increased: 4 → 6.

- Ability {{{1}}} not found Arctic Beam T1 Changed: +2 Channel Move Speed → -8s Cooldown.

Update 05-16-2024 - Now has +10% base spirit resistance.

- Ability {{{1}}} not found Frozen Shelter T1 fire rate slow Increased: +35% → +40%.

- Ability {{{1}}} not found Ice Path T3 Now gains 1 spirit per meter of Ability {{{1}}} not found Ice Path trail created. Max of 40 spirit.

Update 05-10-2024 - Fixed Ice Dome Effects disappearing while still active if Kelvin dies during it.

- Ability {{{1}}} not found Frost Grenade Cooldown Reduced: 30s → 26s.

Update 05-03-2024 - Ability {{{1}}} not found Frost Grenade T3 Bonus damage Increased: 100 → 175.

Trivia

  • Kelvin is the base unit for temperature and the Kelvin scale is an absolute temperature scale that starts at the lowest possible temperature, 0 K.
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