Haze

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Haze
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Initial Stats
Weapon
"Censure & Penance"
DPS

53

Bullet Damage

5.6

Ammo

25 (Spirit Power#Spirit Power Scalingx0.5)

Bullets per sec

10

Light Melee

63

Heavy Melee

116

Falloff Range

22m → 46m

Vitality
Health

500

Health Regen

2

Bullet Resist

0%

Spirit Resist

0%

Move Speed

8 m/s

Sprint Speed

0 m/s

Stamina

3

Power Increases
+0.285 Base Bullet Damage
+3.4 Base Melee Damage
+27 Base Health

Sneaks in and sprays bullets
When Haze fixates on a target she can hold her own in a firefight. She prefers to create one-sided exchanges, avoiding damage then picking off unsuspecting targets up close.

Haze is a playable hero in Deadlock, available since the start of the Early Development Build.

Abilities

Sleep Dagger

Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.

Cooldown:
25s
Status Effect: Sleep
Damage: 70 (Spirit Power#Spirit Power Scalingx2.8)
Wake Up Time: 0.1s (Spirit Power#Spirit Power Scalingx0.003)
Min Sleep Time: 0.2s
Sleep Duration: 3s
Ability Point 1Removes 1 stamina
Ability Point 2-13s Cooldown
Ability Point 5 • Applies -12% Bullet Resist for 6s on wake-up

Smoke Bomb

Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility. Close enemies can see through your invisibility.

Duration:
8s (Spirit Power#Spirit Power Scalingx0.2)
Cooldown:
35s
Status Effect: Invisible
Fade Time: 1.5s
Spot Radius: 18m
Invis Sprint Speed: +2m/s
Ability Point 1-15s Cooldown
Ability Point 2+6m/s Invis Sprint Speed
Ability Point 5 • After invis, gain+30% Bullet Lifesteal for 8s

Fixation

Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.

Weapon Damage: +0.2 per stack
Max Stacks: 30
Ability Point 160 (Spirit Power#Spirit Power Scalingx0.4) Spirit damage and 15% slow for 2s to target every 20 stacks.
Ability Point 240 Max Stacks and +5s Duration
Ability Point 5+0.2 per stack Weapon Damage

Bullet Dance

Enter a flurry, firing your weapon at nearby enemies with perfect accuracy. During the flurry, Haze gains a fire rate bonus and will evade some of the bullets shot at her.

Range:
15m
Duration:
3s (Spirit Power#Spirit Power Scalingx0.07)
Cooldown:
130s
Fire Rate: +25%
Targets Hit Per Shot: 1
Evasion Chance: 50%
Weapon Damage: +2
Ability Point 1+7 Weapon Damage
Ability Point 2-40s Cooldown
Ability Point 5+1 Targets Hit Per Shot

Background

A FATE'S TALE:

The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.

As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.

Update history

Patch Changes
Update 08-29-2024 - Base bullet damage Increased: 5.3 → 5.6.

- File:.png [[#Abilities|]] Sleep Dagger Cooldown Reduced: 27s → 25s.

- File:.png [[#Abilities|]] Sleep Dagger Drowsy period Increased: 0.25s → 0.35s.

- File:.png [[#Abilities|]] Sleep Dagger Impact damage now happens immediately.

- File:.png [[#Abilities|]] Smoke Bomb Radius Reduced: 20m → 18m.

- File:.png [[#Abilities|]] Fixation T2 Max stacks Increased: 30 → 40.

- File:.png [[#Abilities|]] Bullet Dance Base now provides +2 Weapon Damage

Update 08-15-2024 - File:.png [[#Abilities|]] Sleep Dagger now puts targets in a brief drowsy state for 0.25s, reducing move speed.

- File:.png [[#Abilities|]] Fixation T2 Duration Reduced: +6s → +5s.

- File:.png [[#Abilities|]] Fixation T3 Damage per Stack Reduced: 0.25 → 0.2.

- File:.png [[#Abilities|]] Bullet Dance T1 Damage Increased: +6 → +7.

Update 08-01-2024 - File:.png [[#Abilities|]] Bullet Dance Falloff Increased by 20%.

- File:.png [[#Abilities|]] Smoke Bomb Can now be cast while ziplining.

Update 07-18-2024 - File:.png [[#Abilities|]] Sleep Dagger Min. sleep time Reduced: 0.3s → 0.2s.

- File:.png [[#Abilities|]] Sleep Dagger Wake-up time Reduced: 0.15s → 0.1s.

- File:.png [[#Abilities|]] Sleep Dagger Projectile size Reduced by 10%.

- File:.png [[#Abilities|]] Fixation T1 & T2 have been swapped.

- File:.png [[#Abilities|]] Bullet Dance Fire rate Increased: +20% → +25%.

- File:.png [[#Abilities|]] Bullet Dance Radius Increased: 14m → 15m.

Update 07-11-2024 - Ammo spirit scaling Reduced: (Spirit Power#Spirit Power Scalingx0.6)(Spirit Power#Spirit Power Scalingx0.5).
Update 07-04-2024 - File:.png [[#Abilities|]] Sleep Dagger T1 Changed: +1s Sleep duration → Drains 1 stamina.

- File:.png [[#Abilities|]] Smoke Bomb No longer instantly grants sprint.

- File:.png [[#Abilities|]] Smoke Bomb Duration Increased: 6s → 8s.

- File:.png [[#Abilities|]] Smoke Bomb T1 Is now -15s Cooldown.

- File:.png [[#Abilities|]] Smoke Bomb T2 Is now +6 Invis sprint.

- File:.png [[#Abilities|]] Smoke Bomb T3 Is now Gain +30% bullet lifesteal for 8s.

Update 06-27-2024 - File:.png [[#Abilities|]] Bullet Dance T1 Weapon damage Increased: +5 → +6.

- Fixed various bugs with File:.png [[#Abilities|]] Bullet Dance and fire rate (net effects of the bugs often caused it to fire a little faster than intended).

Update 06-20-2024 - File:.png [[#Abilities|]] Sleep Dagger Cooldown Reduced: 29s → 27s.

- File:.png [[#Abilities|]] Sleep Dagger T2 Cooldown Reduced: -15s → -13s.

- File:.png [[#Abilities|]] Smoke Bomb T2 Now replenishes stamina on cast and grants +40% stamina regen.

- File:.png [[#Abilities|]] Fixation Bonus damage no longer ignores bullet falloff.

- File:.png [[#Abilities|]] Bullet Dance Cast point Reduced: 0.8s → 0.4s.

- File:.png [[#Abilities|]] Bullet Dance Move speed Increased: 3.5m/s → 4m/s.

Update 06-13-2024 - File:.png [[#Abilities|]] Sleep Dagger Damage spirit scaling Increased: (Spirit Power#Spirit Power Scalingx2.5)(Spirit Power#Spirit Power Scalingx2.8).

- File:.png [[#Abilities|]] Sleep Dagger T3 Is now -12% Bullet resist for 6s.

- File:.png [[#Abilities|]] Smoke Bomb T1 Invis sprint speed Increased: +4m/s → +5m/s.

- File:.png [[#Abilities|]] Smoke Bomb Now causes your footsteps to be silent.

Update 06-06-2024 - File:.png [[#Abilities|]] Sleep Dagger T3 Target damage reduction Increased: -30% → -40%.

- File:.png [[#Abilities|]] Smoke Bomb Sprint speed now activates immediately after casting.

- File:.png [[#Abilities|]] Bullet Dance Cooldown Reduced: 160s → 130s.

- File:.png [[#Abilities|]] Bullet Dance T2 Changed to -40s Cooldown.

- File:.png [[#Abilities|]] Bullet Dance T3 Changed to +1 Targets hit per shot.

Update 05-30-2024 - File:.png [[#Abilities|]] Sleep Dagger Cooldown Increased: 27s → 29s.

- File:.png [[#Abilities|]] Sleep Dagger Spirit Scaling increased: (Spirit Power#Spirit Power Scalingx2.2)(Spirit Power#Spirit Power Scalingx2.5).

- File:.png [[#Abilities|]] Smoke Bomb T2 and T3 have been swapped.

- File:.png [[#Abilities|]] Smoke Bomb T3 Cooldown reduction Increased: -20s → -25s.

Update 05-23-2024 - File:.png [[#Abilities|]] Sleep Dagger No longer breaks invisibility when cast.

- File:.png [[#Abilities|]] Sleep Dagger Spirit scaling Increased: (Spirit Power#Spirit Power Scalingx2.3)(Spirit Power#Spirit Power Scalingx2.6).

- File:.png [[#Abilities|]] Sleep Dagger T3 Changed to -30% Damage Penalty on victim for 4s after wakeup.

- File:.png [[#Abilities|]] Bullet Dance Cast time Increased: 0.7s → 0.8s. - File:.png [[#Abilities|]] Bullet Dance Evasion chance Reduced: 70% → 50%.

Update 05-16-2024 - File:.png [[#Abilities|]] Sleep Dagger Cooldown Increased: 25s → 27s.

- File:.png [[#Abilities|]] Smoke Bomb Cooldown Reduced: 45s → 35s. - File:.png [[#Abilities|]] Smoke Bomb T1 Changed to +4 Invis Sprint.

- File:.png [[#Abilities|]] Smoke Bomb T2 Change to -20s Cooldown.

Update 05-03-2024 - File:.png [[#Abilities|]] Smoke Bomb Duration spirit scaling Increased: (Spirit Power#Spirit Power Scalingx0.2)(Spirit Power#Spirit Power Scalingx0.3).

- File:.png [[#Abilities|]] Bullet Dance Bonus fire rate Reduced: +30 → +20.

Trivia

  • Haze's current model is temporary and is linked to when the game was still called Neon Prime.
  • Haze weapon is called "Censure & Penance".