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Line 37: |
Line 37: |
| <tabber> | | <tabber> |
| |-|(1) Splatter= | | |-|(1) Splatter= |
| {{Ability card | | {{Ability card v2 |
| | name = Splatter | | | hero_name=Viscous |
| | cooldown = 21s | | | ability_num=1 |
| | duration = 10s
| |
| | radius = 5m
| |
| | description = Throw a ball of goo that '''deals damage''' and leaves puddles of goo behind that apply '''movement slow''' to enemies in the radius.
| |
| | effect1 = '''Damage:''' 100 {{ss|1.5}}
| |
| | effect2 = '''Movement Slow:''' 35%
| |
| | upgrade1 = '''-5.75s''' Cooldown
| |
| | upgrade2 = '''+70''' Damage and '''+1m''' Radius
| |
| | upgrade3 = Bounces '''2''' times
| |
| }} | | }} |
| | |
| |-|(2) The Cube= | | |-|(2) The Cube= |
| {{Ability card | | {{Ability card v2 |
| | name = The Cube | | | hero_name=Viscous |
| | cooldown = 48s | | | ability_num=2 |
| | duration = 4s
| |
| | range = 30m
| |
| | description = Encase the target in a cube of restorative goo that '''purges debuffs, protects from damage, and increases health regen'''. Target is unable to take any new actions while cubed. Can be used on self. Press '''{{Tooltip|[Jump]|Defaults to Space}}''' to escape early.
| |
| | effect1 = '''Health Regen:''' 40
| |
| | upgrade1 = Increases Movement Speed and Stamina Recovery
| |
| | upgrade2 = '''-21s''' Cooldown
| |
| | upgrade3 = '''+60''' Health Regen
| |
| }} | | }} |
| | |
| |-|(3) Puddle Punch= | | |-|(3) Puddle Punch= |
| {{Ability card | | {{Ability card v2 |
| | name = Puddle Punch | | | hero_name=Viscous |
| | cooldown = 30s | | | ability_num=3 |
| | range = 40m
| |
| | ability_width = 4m
| |
| | description = Materialize a fist in the world that '''punches''' units in the area and send them flying. Enemies will be '''dealt damage''', have their dash distance reduced for a brief moment, and have their '''movement slowed'''. This is considered a '''Light Melee''' attack.
| |
| | effect1 = '''Charges:''' 1
| |
| | effect2 = '''Charge Cooldown:''' 1.5s
| |
| | effect3 = '''Movement Slow:''' 20%
| |
| | effect4 = '''Slow Duration:''' 4s
| |
| | upgrade1 = '''+1''' Charges
| |
| | upgrade2 = '''+35''' Damage and '''+20%''' Movement Slow
| |
| | upgrade3 = '''-11.5s''' Cooldown
| |
| }} | | }} |
| | |
| |-|(4) Goo Ball= | | |-|(4) Goo Ball= |
| {{Ability card | | {{Ability card v2 |
| | name = Goo Ball | | | hero_name=Viscous |
| | cooldown = 95s | | | ability_num=4 |
| | duration = 10s
| |
| | description = Morph into a large goo ball that '''deals damage''' and '''stuns''' enemies on impact. The ball grants large amounts of '''Bullet''' and '''Spirit''' resist, bounces off walls and can '''double jump'''.
| |
| | effect1 = '''Damage:''' 140 {{ss|1.3}}
| |
| | effect2 = '''Stun Duration:''' 1s
| |
| | effect3 = '''Spirit Resist:''' +70%
| |
| | effect4 = '''Bullet Resist:''' +60%
| |
| | upgrade1 = '''+5s''' Duration
| |
| | upgrade2 = '''+120''' Damage
| |
| | upgrade3 = Can cast abilities and use items while rolling.
| |
| }} | | }} |
| </tabber> | | </tabber> |
“
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Weapon: "Hero Not Found"
BASE STATS
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Weapon Stats
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DPS:
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60
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Bullet Damage:
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12
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Ammo:
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21
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Bullets per sec:
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5
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Reload Time:
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2.5s
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Bullet Velocity:
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254m/s
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Light Melee:
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63
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Heavy Melee:
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116
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Falloff Range:
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22 → 58mm
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Vitality Stats
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Health:
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550
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Health Regen:
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2
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Bullet Resist:
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0%
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Spirit Resist:
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0%
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Move Speed:
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7m/s
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Sprint Speed:
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0m/s
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Stamina:
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3
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A psychic sea anemone with an ectoplasmic goo body, Viscous is a vexing opponent with versatile goo abilities. He can Splatter his foes with a large ball of goo and Puddle Punch both allies and enemies to knock them around, while encasing himself or allies in a Cube of goo for protection. For maximum disruption, Viscous can morph into a large Goo Ball and bounce off of walls and enemies alike.
Viscous is a vigilante sea anemone that fears a dark, dangerous predator that prowls the depths under the Bermuda Triangle. He reached the surface in a body built from ectoplasmic goo; his mission to summon the Patrons to protect his home in the Deep.
Abilities
Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.
x1.9
90
Damage
1
-5.75s Cooldown
2
+50 Damage and +1m Radius
5
Bounces 2 times
48s
Encase the target in a cube of restorative goo that protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press Space to escape early.
x0.2
40
Health Regen
4s
Duration
1
Increases Move Speed and Stamina Recovery
2
+35 Health Regen
5
Removes all Debuffs and -21.0s Ability Cooldown
Materialize a fist in the world that punches units in the area and send them flying. Enemies will be dealt damage, have their dash distance reduced for a brief moment, and have their movement slowed. This is considered a Light Melee attack.
20%
Movement Slow
4s
Slow Duration
1
+1 Charges
2
+35 Damage and +20% Movement Slow
5
-11.5s Cooldown
Morph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.
x1.3
140
Damage
0.7s
Stun Duration
1.4m
Ball Radius
60%
Spirit Resist
60%
Bullet Resist
1
+5s Duration
2
+120 Damage
5
Can cast abilities and use items while rolling
Weapon
Weapon Stats
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55 DPS
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Deep Sea Interpreter
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- Deep Sea Interpreter possesses an alternate fire mode, which releases a larger projectile that explodes in a small area of effect upon collision, or after flying for long enough. This alternate fire costs 5 Ammo per shot.
Background
“
The Bermuda Triangle was never a myth, it was a shadowline nexus deep underneath the Atlantic Ocean. For the most part, the things that escaped this astral gate were benign (like Nessie), but now something dark and predatory hunts the seas... and its denizens are scared to death.
One of those inhabitants, a psychic sea anemone, wants to do something about it. Psychically building itself an ectoplasmic goo body so it can survive on the surface, Viscous desperately is trying to summon The Patrons to keep The Deep safe from the adversary that lurks below.
— A FATE'S TALE
Update history
- Main article: Update history
Trivia
- Viscous current model is temporary. It is linked to the game's early development, when it was still called Neon Prime. His upcoming model is in the files, named "Viscous_v2".
- Viscous is voiced by Yuri Lowenthal.
Heroes
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Hero Labs Abrams Hero Labs Bebop Hero Labs Dynamo Hero Labs Grey Talon Hero Labs Haze Hero Labs Infernus Hero Labs Ivy Hero Labs Kelvin Hero Labs Lady Geist Hero Labs Lash Hero Labs McGinnis Hero Labs Mirage Hero Labs Mo & Krill Hero Labs Paradox Hero Labs Pocket Hero Labs Seven Hero Labs Shiv Hero Labs Vindicta Hero Labs Viscous Hero Labs Warden Hero Labs Wraith Hero Labs Yamato
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Hero Labs
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Hero Labs Calico Hero Labs Fathom Hero Labs Holliday Hero Labs Magician Hero Labs Trapper Hero Labs Viper Hero Labs Wrecker
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