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| <tabber> | | <tabber> |
| |-|(1) Frost Grenade= | | |-|(1) Frost Grenade= |
| {{Ability card | | {{Ability card v2 |
| | name = Frost Grenade | | | hero_name=Kelvin |
| | description = Throws a grenade that explodes in a cloud of freezing ice, '''damaging''' and '''slowing''' enemies. | | | ability_num=1 |
| | radius = 6.5m
| |
| | duration = 4s
| |
| | cooldown = 22s
| |
| | effect1 = '''Charges:''' 1
| |
| | effect2 = '''Charge Cooldown:''' 7s
| |
| | effect3 = '''Damage:''' 80 {{ss|1.0}}
| |
| | effect4 = '''Movement Slow:''' 40%
| |
| | effect5 = '''Slow Duration:''' 4s
| |
| | upgrade1 = '''+1''' Charges
| |
| | upgrade2 = Frost Grenade now '''heals 145 HP''' to friendly targets. Scales with Spirit {{ss|2.0}}
| |
| | upgrade3 = '''+175''' Damage
| |
| }} | | }} |
| | |
| |-|(2) Ice Path= | | |-|(2) Ice Path= |
| {{Ability card | | {{Ability card v2 |
| | name = Ice Path | | | hero_name=Kelvin |
| | description = Kelvin creates a '''floating trail''' of ice and snow that gives movement bonuses to him and his allies. Kelvin gains 60% slow resistance for the duration. Enemies can also walk on the floating trail. Press '''{{Tooltip|[Roll]|Defaults to Left Shift}} / {{Tooltip|[Crouch]|Defaults to Left Control}}''' to travel up or down while in Ice Path.
| | | ability_num=2 |
| | range = 25m
| |
| | duration = 8s
| |
| | cooldown = 38s
| |
| | effect1 = '''Move Speed:''' +2m/s
| |
| | effect2 = '''Sprint Speed:''' +2m/s
| |
| | effect3 = '''Ice Trail Duration:''' 18s
| |
| | upgrade1 = '''+4m/s''' Sprint Speed
| |
| | upgrade2 = '''-15s''' Cooldown
| |
| | upgrade3 = While active, gain +1 Spirit Power per meter of Ice Path trail created. Max of 55 Spirit Power | |
| }} | | }} |
| | |
| |-|(3) Arctic Beam= | | |-|(3) Arctic Beam= |
| {{Ability card | | {{Ability card v2 |
| | name = Arctic Beam | | | hero_name=Kelvin |
| | description = Shoot freezing cold energy out in front of you, '''damaging targets''' and '''building up movement and fire rate slow''' against them the longer you sustain the beam on them. You have reduced movement speed while using Arctic Beam. | | | ability_num=3 |
| | duration = 5s
| |
| | cooldown = 24s
| |
| | effect1 = '''DPS:''' 60 {{ss|0.9}}
| |
| | effect2 = '''Movement Slow:''' 50%
| |
| | effect3 = '''Fire Rate Slow:''' 40%
| |
| | effect4 = '''Max Slow Build Time:''' 2s
| |
| | effect5 = '''Slow Linger Duration:''' 2s
| |
| | effect6 = '''Beam Length:''' 25m
| |
| | upgrade1 = '''-7.5s''' Cooldown
| |
| | upgrade2 = '''+40''' DPS
| |
| | upgrade3 = Fires '''2 additional Arctic Beams''' toward enemies with '''13m''' of the last target hit
| |
| }} | | }} |
| | |
| |-|(4) Frozen Shelter= | | |-|(4) Frozen Shelter= |
| {{Ability card | | {{Ability card v2 |
| | name = Frozen Shelter | | | hero_name=Kelvin |
| | description = Kelvin freezes the air around him, creating an '''impenetrable dome''' around himself. While in the dome, allies rapidly '''regenerate health''' and enemies are '''slowed'''.
| | | ability_num=4 |
| | radius = 10m | |
| | duration = 5.5s
| |
| | cooldown = 127s
| |
| | effect1 = '''Health Regen:''' +120
| |
| | effect2 = '''Movement Slow:''' 35%
| |
| | upgrade1 = '''+40%''' Fire Rate Slow
| |
| | upgrade2 = '''-38s''' Cooldown
| |
| | upgrade3 = '''+70''' Health Regen and now scales with Spirit Power {{ss|1.6}}
| |
| }} | | }} |
| </tabber> | | </tabber> |
“
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Weapon: "Hero Not Found"
BASE STATS
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Weapon Stats
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DPS:
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84
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Bullet Damage:
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21
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Ammo:
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16
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Bullets per sec:
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4
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Reload Time:
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2.58s
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Bullet Velocity:
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254m/s
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Light Melee:
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63
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Heavy Melee:
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116
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Falloff Range:
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22m → 58mm
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Vitality Stats
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Health:
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600
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Health Regen:
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2
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Bullet Resist:
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0%
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Spirit Resist:
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10%
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Move Speed:
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6.5m/s
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Sprint Speed:
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0m/s
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Stamina:
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3
|
Kelvin is a dedicated, undead scientist with a bevy of freezing abilities to slow his enemies and heal allies. He can conjure an Ice Path under his feet for faster movement for himself and his team, throwing Frost Grenades and firing his Arctic Beam at nearby enemies to set them up for his companions' attacks. Tactical usage of his Frozen Shelter ice dome can protect and heal allies while trapping hapless opponents.
As an adventuring scientist, Kelvin was particularly excited for rumours of an 8th Astral gate opening in the Arctic, developing an expedition to hunt for it. However, something went wrong with the expedition, vanishing into the snow and leaving Kelvin's frozen, animate body to be discovered over a year later.
Abilities
Frost Grenade
6.5m
Throw a grenade that explodes in a cloud of freezing ice, damaging and slowing enemies.
x0.983
80
Damage
40%
Movement Slow
4s
Slow Duration
1
+1 Charges
2
Frost Grenade now heals 125 HP to friendly targets. Scales with Spirit.
x1.97
5
+175 Damage
Kelvin creates a floating trail of ice and snow that gives movement bonuses to him and his allies. Kelvin gains 60% slow resistance for the duration. Enemies can also walk on the floating trail.
Press Shift / Ctrl to travel up or down while in Ice Path.
2m/s
Move Speed
2m/s
Sprint Speed
18s
Ice Trail Duration
1
+4m Sprint Speed
2
-15s Cooldown
5
While active, gain +1 Spirit Power per meter of Ice Path trail created. Max of 55 Spirit Power
Arctic Beam
24s
Shoot freezing cold energy out in front of you, damaging targets and building up movement and fire rate slow against them the longer you sustain the beam on them. You have reduced move speed while using Arctic Beam. The beam may also claim Souls.
x0.9
60
DPS
40%
Max Slow
40%
Max Fire Rate Slow
2s
Max Slow Build Time
25m
Beam Length
2s
Slow Linger Duration
1
-7.5s Cooldown
2
+40 DPS
5
Fires 2 additional Arctic Beams toward enemies within 13m of the last target hit
127s
Kelvin freezes the air around him, creating an impenetrable dome around himself. While in the dome, allies rapidly regenerate health and enemies are slowed.
Objectives becomes Invulnerable and Frozen under Frozen Shelter.
x0
120
Health Regen
35%
Movement Slow
1
+40% Fire Rate Slow
2
-38s Cooldown
5
+70 Health Regen and now scales with Spirit Power
x1.64
Weapon
Weapon Stats
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84 DPS
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Expedition's End
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Medium Range
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Heavy Hitter
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Projectile |
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Background
“
A famed adventuring scientist, Kelvin made it his life’s mission to explore and understand the unknowable. So naturally when rumors surfaced regarding an 8th astral gate hidden in the arctic, Kelvin couldn’t build an expedition team fast enough. Assembling the brightest minds of his generation, Kelvin and his team set forth with much fanfare.
They never returned.
A year and a half later the frozen body of Kelvin was found by a fishing trawler, his corpse clutching a rock etched with glowing runes. The crew chipped away at the ice, looking to get a closer look at the body and were shocked when Kelvin opened his eyes. They checked his vitals… there was no pulse. They sought to bandage his open wounds… there was no blood. And yet, impossibly, Kelvin was "alive".
Having no memory of what happened on the expedition, Kelvin is looking for answers.
— A FATE'S TALE
Update history
- Main article: Update history
Trivia
- Kelvin is the base unit for temperature and the Kelvin scale is an absolute temperature scale that starts at the lowest possible temperature, 0 K.
Heroes
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Hero Labs Abrams Hero Labs Bebop Hero Labs Dynamo Hero Labs Grey Talon Hero Labs Haze Hero Labs Infernus Hero Labs Ivy Hero Labs Kelvin Hero Labs Lady Geist Hero Labs Lash Hero Labs McGinnis Hero Labs Mirage Hero Labs Mo & Krill Hero Labs Paradox Hero Labs Pocket Hero Labs Seven Hero Labs Shiv Hero Labs Vindicta Hero Labs Viscous Hero Labs Warden Hero Labs Wraith Hero Labs Yamato
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Hero Labs
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Hero Labs Calico Hero Labs Fathom Hero Labs Holliday Hero Labs Magician Hero Labs Trapper Hero Labs Viper Hero Labs Wrecker
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