Seven: Difference between revisions

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m Updated ammo count to match the in-game value.
m Added reload time and bullet velocity values.
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{{Infobox hero
{{Infobox hero
| name           = Seven
| name = Seven
| art             = Seven full.png
| art = Seven full.png
| card           = Seven card.png
| card = Seven card.png
| summary         = Electrocutes crowds of enemies
| summary = Electrocutes crowds of enemies
| description     = Seven thrives in a skirmish waiting for the time to strike. Then he rolls into the fight like a storm and batters his enemies with a cascade of lightning.
| description = Seven thrives in a skirmish waiting for the time to strike. Then he rolls into the fight like a storm and batters his enemies with a cascade of lightning.
| dps             = 70
| dps = 70
| bullet_damage   = 11.5
| bullet_damage = 11.5
| ammo           = 31
| ammo = 31
| bullets_per_sec = 6.12
| bullets_per_sec = 6.12
| light_melee     = 63
| light_melee = 63
| heavy_melee     = 116
| heavy_melee = 116
| max_health     = 550
| max_health = 550
| health_regen   = 1.5
| health_regen = 1.5
| bullet_resist   = 0
| bullet_resist = 0
| spirit_resist   = 0
| spirit_resist = 0
| move_speed     = 7 {{ss|0.028}}
| move_speed = 7 {{ss|0.028}}
| sprint_speed   = 0
| sprint_speed = 0
| stamina         = 3
| stamina = 3
| increase1_value = 0.76
| increase1_value = 0.76
| increase1_stat = Base Bullet Damage
| increase1_stat = Base Bullet Damage
| increase2_value = 3.4
| increase2_value = 3.4
| increase2_stat = Base Melee Damage
| increase2_stat = Base Melee Damage
| increase3_value = 31
| increase3_value = 31
| increase3_stat = Base Health
| increase3_stat = Base Health
| range           = 22 → 58m
| range = 22 → 58m
| weapon_name     = Cold Calculus
| weapon_name = Cold Calculus
| reload_time = 2.35
| bullet_velocity = 635
}}
}}



Revision as of 11:18, 30 September 2024

{{{BASEPAGENAME}}}
Weapon:
"Hero Not Found"


BASE STATS

Weapon Stats
DPS: 70
Bullet Damage: 11.5
Ammo:

31

Bullets per sec:

6.12

Reload Time:

2.35s

Bullet Velocity:

635m/s

Light Melee: 63
Heavy Melee: 116
Falloff Range: 22 → 58mm
Vitality Stats
Health:

550

Health Regen:

1.5

Bullet Resist:

0%

Spirit Resist:

0%

Move Speed:

7 x0.028m/s

Sprint Speed:

0m/s

Stamina:

3


Seven is a brutal and maniacal killer who takes a particular pleasure in electrocuting his enemies with a variety of abilities. Beginning engagements by stunning a foe with Power Surge, Seven activates a chain lightning Static Charge on his burst-fire rifle and unleashes a Lightning Ball to shock down his opponent quickly. Channeling the spirit of the storm, Seven can begin or end encounters by unleashing his Storm Cloud to electrocute all enemies within range that are not quick enough to escape.

An escaped death row prisoner, Seven is a deadly serial killer who massacred his former jailers and escaped from the toughest occult prison. Nobody knows exactly what he did before being imprisoned, but many citizens of the world now fear what Seven will do with his new-found freedom.

Abilities

Lightning Ball

Shoot a ball of lightning that travels in a straight line. Does damage to all targets in its radius. Slows down when damaging enemies and stops if it hits the world.

Radius:
4m
Cooldown:
23s
Charges: 1
Charge Cooldown: 8s
DPS: 80 x0.5
Lifetime: 5s
Ability Point 1+1 Charges
Ability Point 2+40% Movement Slow
Ability Point 5+70 DPS

Static Charge

Apply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius.

Radius:
6m
Range:
16m x0.07
Cooldown:
42s
Stun Duration: 1.1s
Delay Before Stun: 3.5s
Damage: 40 x0.9
Ability Point 1-19s Cooldown
Ability Point 2+8m Radius
Ability Point 5+1.1s Stun Duration

Power Surge

Power up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.

Duration:
10s x0.07
Cooldown:
48s
Shock Damage: 10 x0.2
Max Jumps: 3
Jump Radius: 10m
Ability Point 1 • Shock Damage applies -15% Spirit Resist for 8s
Ability Point 2-15s Cooldown
Ability Point 5+12 Shock Damage, improved Spirit scaling x0.5, and +3 Max Jumps

Storm Cloud

Channel a storm cloud around you that expands over 3 seconds and damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight.

Radius:
25m
Duration:
7s
Cooldown:
148s
DPS: 110 x0.7
Initial Radius: 12m
Bullet Resist: +20%
Ability Point 1+35% Bullet Resist while channeling Storm Cloud
Ability Point 2+7s Channel Time and +10m Radius
Ability Point 5+75 DPS

Weapon

Weapon Stats
Falloff Range
22m - 58m
70 DPS
Cold Calculus
Burst Fire Medium Range

Background

When mystic energy awoke on Earth, the world changed… anything was possible. But just because anything WAS possible, didn't mean that anything SHOULD be possible. And so the government made rules. Laws. A means for US citizens to enjoy the benefits of the supernatural world in safety. But rules and laws are for lesser men. Men with limitations. Men who were not Seven.

There are many rumors about what Seven did to land himself in Lost Whisper, an oubliette for the most dangerous of occultists. But there is no doubt about what happened on the night of his execution.

Wards placed by the most powerful ritualists of 7 different nations... wards designed to not just prevent mystical interference with the execution, but to simultaneously obliterate Seven's soul so that it could never be contacted, resurrected, or otherwise be used by someone looking to follow in his footsteps... failed.

Onlookers viewed in horror as the strongest mentalist employed by the US Army’s head popped like a grape. They screamed as Scotland Yard’s premiere occult investigator, the one who allegedly captured Seven, crumbled to ash. Seven’s body buckled and writhed against his restraints; his skin burning from eldritch electricity... and yet he would not die. He laughed.

He laughed as he tore himself free from his bondage.

He laughed as his captors cowered in fear.

He laughed as he massacred his tormentors.

He laughed as he tasted the fresh air that was denied to him for years.

And he laughed when he thought about what he was going to do once he reached New York City.

A FATE'S TALE

Update history

Main article: Update history
Update Changes

October 27, 2024

October 24, 2024

October 15, 2024

Trivia

  • Seven during Deadlock Pre-Alpha (Neon Prime) was named Gigawatt.
  • Seven and Grey Talon are currently the only heroes whose Move Speed is directly affected by Spirit Power.
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