Infernus: Difference between revisions

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m Updated ammo count to match the in-game value.
m Added reload time and bullet velocity values.
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{{Infobox hero
{{Infobox hero
| name           = Infernus
| name = Infernus
| art             = Infernus full.png
| art = Infernus full.png
| card           = Infernus card.png
| card = Infernus card.png
| summary         = Lights up enemies and watches them burn
| summary = Lights up enemies and watches them burn
| description     = Infernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus’s blazing speed, his enemies won’t be able to escape the flames.
| description = Infernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus’s blazing speed, his enemies won’t be able to escape the flames.
| dps             = 66
| dps = 66
| bullet_damage   = 6.6
| bullet_damage = 6.6
| ammo           = 29
| ammo = 29
| bullets_per_sec = 10
| bullets_per_sec = 10
| light_melee     = 63
| light_melee = 63
| heavy_melee     = 116
| heavy_melee = 116
| max_health     = 600
| max_health = 600
| health_regen   = 2
| health_regen = 2
| bullet_resist   = 0
| bullet_resist = 0
| spirit_resist   = 0
| spirit_resist = 0
| move_speed     = 6.5
| move_speed = 6.5
| sprint_speed   = 0
| sprint_speed = 0
| stamina         = 3
| stamina = 3
| increase1_value = 0.36
| increase1_value = 0.36
| increase1_stat = Base Bullet Damage
| increase1_stat = Base Bullet Damage
| increase2_value = 3.4
| increase2_value = 3.4
| increase2_stat = Base Melee Damage
| increase2_stat = Base Melee Damage
| increase3_value = 33
| increase3_value = 33
| increase3_stat = Base Health
| increase3_stat = Base Health
| range           = 22m → 58m
| range = 22m → 58m
| weapon_name     = Incendiary Remarks
| weapon_name = Incendiary Remarks
| reload_time = 2.49
| bullet_velocity = 660
}}
}}



Revision as of 11:10, 30 September 2024

{{{BASEPAGENAME}}}
Weapon:
"Hero Not Found"


BASE STATS

Weapon Stats
DPS: 66
Bullet Damage: 6.6
Ammo:

29

Bullets per sec:

10

Reload Time:

2.49s

Bullet Velocity:

660m/s

Light Melee: 63
Heavy Melee: 116
Falloff Range: 22m → 58mm
Vitality Stats
Health:

600

Health Regen:

2

Bullet Resist:

0%

Spirit Resist:

0%

Move Speed:

6.5m/s

Sprint Speed:

0m/s

Stamina:

3


Infernus is an Ixian with a powerful control of flame that he uses to enhance his speed and ignite his enemies. Combining his Flame Dash with the ability to spew a napalm Catalyst, Infernus can chase down and ignite his foes with a deadly Afterburn. Any targets left standing will be subject to his explosive Concussive Combustion, knocking them out and leaving them vulnerable to further immolation.

As a creature from Ixia, Infernus had a troubled and intense youth while he was raised in the United States. Despite a rash of deadly crime as a teenager, he found himself tending a bar in his adulthood and learning to calm his intense emotions. With quality music and interesting people to talk to, Infernus rarely has a need these days to call up his dangerous supernatural abilities.

Abilities

Catalyst

Spew napalm that slows enemy movement and amplifies the damage Infernus does to them

Range:
20m
Duration:
6s
Cooldown:
25s
Damage Amplification: 30%
Damage: 50 x0.3
Movement Slow: 40%
Debuff Duration: 8s
Slow Duration: 4s
Ability Point 1+1 Charge
Ability Point 2 • Infernus gains 20% Lifesteal against victims
Ability Point 5+10% Damage Amplification and -40% Heal/Regen

Flame Dash

Move forward at high speed and leave a flame trail that burns enemies. Hold [Fire] to dash faster.

Cooldown:
40s
Max Dash Speed: 20m/s
DPS: 40 x0.7
Dash Time: 3s
Dash Speed: 12m/s
Trail Duration: 4s
Slow resistance: 50%
Ability Point 1+30% Fire Rate Slow for 7s
Ability Point 2+45 DPS
Ability Point 5-19s Cooldown

Afterburn

Your bullets build up to apply a burning effect on enemies. Infernus' bullets and abilities will refresh the duration

DPS: 15 x0.5
Burn Duration: 3s
Buildup per bullet: 10%
Headshot Buildup: 16%
Buildup Decay Time: 15s
Ability Point 1 • Victims deal -30% Spirit Damage
Ability Point 2+1s Burn Duration
Ability Point 5+30 DPS

Concussive Combustion

Turns you into a living bomb that explodes after a short delay, stunning all enemies in its radius

Radius:
12m
Cooldown:
127s
Stun Duration: 1.25s
Damage: 160 x1
Explosion Delay: 3s
Ability Point 1-38s Cooldown
Ability Point 2+0.5s Stun Duration and +4m Radius
Ability Point 5+115 Damage and 100% lifesteal from enemy heroes hit

Weapon

Weapon Stats
Falloff Range
22m - 58m
66 DPS
Incendiary Remarks
Rapid Fire Medium Range

Background

Like most teenagers; Infernus was wild, rebellious, and impetuous. Unlike most teenagers, Infernus was a creature from another plane and had a supernatural mastery over fire. Needless to say: his youth was filled with no small amount of arson, murder, and evidence disposal. But that was then. Now an adult, Infernus has mellowed out considerably. He’s happy working at a bar with good live music, and talking to interesting people. That being said when someone at the bar gets belligerent or violent, he’s not afraid to dust off the skills he once honed.

A FATE'S TALE

Update history

Main article: Update history
Update Changes

November 7, 2024

  • Catalyst slow reduced from 40% to 35%
  • Afterburn buildup per bullet/headshot reduced from 10%/16% to 9%/14%

October 24, 2024

  • Afterburn debuff vfx reduced opacity after start to reduce noise.
  • Reduced darkness of players affected by Catalyst debuff.
  • Reduced brightness and lingering of Concussive Combustion effects.
  • Reduced visual noise of tracers and firerate increases.
  • Afterburn T1 reduced from 30% to 25%.

October 10, 2024

  • Catalyst Damage Amp reduced from 25% to 20%.
  • Catalyst T3 Damage Amp increased from 15% to 20%.

Trivia

  • Infernus during Deadlock Pre-Alpha (Neon Prime) was named Inferno.
  • Infernus is voiced by Phil Morris.
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