Vindicta: Difference between revisions
→Abilities: added abilities 2-4 |
→Abilities: Improved source readability and added line breaks between abilities to help space them a little nicer |
||
Line 43: | Line 43: | ||
| upgrade2 = '''-20s''' Cooldown | | upgrade2 = '''-20s''' Cooldown | ||
| upgrade3 = Tethered enemies are also '''disarmed''' | | upgrade3 = Tethered enemies are also '''disarmed''' | ||
}}{{Ability card|name=Flight|description=Leap into the air and fly. While in flight your weapon deals bonus spirit damage|duration=8s|cooldown=40s|effect1='''Spirit Damage Per Bullet:''' 10|upgrade1=+50% base Ammo while flying|upgrade2=-15s Cooldown|upgrade3=+12 Spirit Damage Per Bullet|effect2='''Casting Time:''' .2s}}{{Ability card|name=Crow Familiar|description=Your crow familiar deals '''impact damage''' and applies a '''bleed''' that deals damage based on the '''target's current health'''|effect1='''Damage:''' 50|effect2='''Bleed Damage:''' 3%/sec|effect3='''Debuff Duration:''' 6s|cooldown=25s|upgrade1=Crow '''Ricochets up to 2 times''' towards other enemies within 15m|upgrade2='''-17s''' Cooldown|upgrade3=+3% Bleed and suppresses healing by -40%}}{{Ability card|name=Assassinate|description=Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does '''bonus damage''' to enemies with '''less than 50% health''' remaining. Landing a killing blow on a player with Assassinate '''grants you bonus souls'''|cooldown=50s|effect1='''Charge Time:''' 1.6s|effect2='''Damage:''' 160|effect3='''Bonus Damage:''' 145|effect4='''Bonus Souls Per Assassination:''' 250|upgrade1='''-20s''' Cooldown|upgrade2='''+140''' Bonus Damage|upgrade3='''+600''' Bonus Souls Per Assassination}} | }} | ||
<br> | |||
{{Ability card | |||
|name = Flight | |||
|description = Leap into the air and fly. While in flight your weapon deals bonus spirit damage | |||
|duration = 8s | |||
|cooldown = 40s | |||
|effect1 = '''Spirit Damage Per Bullet:''' 10 | |||
|upgrade1 = +50% base Ammo while flying | |||
|upgrade2 = -15s Cooldown | |||
|upgrade3 = +12 Spirit Damage Per Bullet | |||
|effect2 = '''Casting Time:''' .2s | |||
}} | |||
<br> | |||
{{Ability card | |||
|name = Crow Familiar | |||
|description = Your crow familiar deals '''impact damage''' and applies a '''bleed''' that deals damage based on the '''target's current health''' | |||
|effect1 = '''Damage:''' 50 | |||
|effect2 = '''Bleed Damage:''' 3%/sec | |||
|effect3 = '''Debuff Duration:''' 6s | |||
|cooldown = 25s | |||
|upgrade1 = Crow '''Ricochets up to 2 times''' towards other enemies within 15m | |||
|upgrade2 = '''-17s''' Cooldown | |||
|upgrade3 = +3% Bleed and suppresses healing by -40% | |||
}} | |||
<br> | |||
{{Ability card | |||
|name = Assassinate | |||
|description = Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does '''bonus damage''' to enemies with '''less than 50% health''' remaining. Landing a killing blow on a player with Assassinate '''grants you bonus souls''' | |||
|cooldown = 50s | |||
|effect1 = '''Charge Time:''' 1.6s | |||
|effect2 = '''Damage:''' 160 | |||
|effect3 = '''Bonus Damage:''' 145 | |||
|effect4 = '''Bonus Souls Per Assassination:''' 250 | |||
|upgrade1 = '''-20s''' Cooldown | |||
|upgrade2 = '''+140''' Bonus Damage | |||
|upgrade3 = '''+600''' Bonus Souls Per Assassination | |||
}} | |||
== Background == | == Background == |
Revision as of 11:14, 26 August 2024
“
Vindicta
| |
---|---|
Weapon: "Hero Not Found"
| |
Weapon Stats | |
DPS: | 73 |
Bullet Damage: | 14 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63 |
Heavy Melee: | 116 |
Falloff Range: | Hero Not Foundm → Hero Not Foundm |
Vitality Stats | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: |
Vindicta is a playable hero in Deadlock, available since the start of the Early Development Build.
Abilities
Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.
Your crow familiar deals impact damage and applies a bleed that deals damage based on the target's current health
Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus souls
Background
“A FATE'S TALE:
A victim of John Hathorne during the Salem Witch Trials, Vindicta got a second chance of life when her spirit was brought back to the mortal plane during the first Maelstrom (the event that introduced the supernatural to the public at large).
Waging a one-ghost war against the decedents of Hathorne and their neo-inquisition, Vindicta looks keep the supernatural safe from Hathorne’s ilk, and they aren’t afraid to stack as many bodies as needed to do it.
Update history
Trivia
Heroes |
Hero Labs |