Shiv: Difference between revisions
fixes |
→Abilities: Changed upgrade 2 on both Slice and Dice and Killing blow to reflect changes made on 9/26/24 |
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Line 57: | Line 57: | ||
| effect2 = '''Dash Range:''' 12m | | effect2 = '''Dash Range:''' 12m | ||
| upgrade1 = '''-3.75s''' Cooldown | | upgrade1 = '''-3.75s''' Cooldown | ||
| upgrade2 = '''+ | | upgrade2 = '''+75''' Damage | ||
| upgrade3 = Reduce cooldown by '''2s''' per enemy hit. Max '''-6s''' per Dash | | upgrade3 = Reduce cooldown by '''2s''' per enemy hit. Max '''-6s''' per Dash | ||
}} | }} | ||
Line 81: | Line 81: | ||
| effect2 = '''All Damage''': +25% | | effect2 = '''All Damage''': +25% | ||
| upgrade1 = Gain '''+2 m/s''' move speed while at full rage | | upgrade1 = Gain '''+2 m/s''' move speed while at full rage | ||
| upgrade2 = '''+8%''' Enemy health threshold and ''' | | upgrade2 = '''+8%''' Enemy health threshold and '''10%''' Full Rage Bonus Damage | ||
| upgrade3 = Finishing off an enemy with Killing Blow resets its cooldown | | upgrade3 = Finishing off an enemy with Killing Blow resets its cooldown | ||
}} | }} |
Revision as of 00:55, 27 September 2024
“
Shiv
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Weapon: "Hero Not Found"
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Weapon Stats | |
DPS: | 60 |
Bullet Damage: | 5.7 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63 |
Heavy Melee: | 116 |
Falloff Range: | 20m → 41mm |
Vitality Stats | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: |
Shiv is a monster hunter with a cause, conducting hit-and-run attacks and picking off vulnerable targets. Flinging Serrated Knives to bleed his targets from range, Shiv builds his Rage through damage and dashes up to his enemy with a Slice and Dice flurry of blades and a few powerful shotgun blasts. Smelling blood, Shiv hunts down any dying targets to finish them off with a devastating Killing Blow.
A former criminal, Shiv seeks to make up for his past mistakes by hunting down monsters on behalf of the Baxter Society.
Abilities
Throw a knife that damages and slows an enemy. Each additional hit adds a stack and refreshes the debuff duration, causing the damage to increase per stack.
Ultimate Unlock: While rage is full knives will ricochet to another enemy and apply a slow to enemies they bleed.
Perform a dash forward, damaging enemies along the path.
Ultimate Unlock: While rage is full an echo of Shiv retraces the dash path after a short delay, damaging enemies again.
Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage.
Ultimate Unlock: While rage is full the amount of damage deferred is increased.
Activate to leap towards an enemy hero and instantly kill them if their health is below the kill threshold, otherwise deal 200 damage to them.
Passive: Damaging enemies fills you with rage. While at full rage, Shiv gains increased damage and special properties on his other abilities.
Weapon
Background
“A loyal member of "The Baxter Society", an international order of monster hunters, Shiv travels across North America looking to put down creatures that prey on the living.
While his less polished nature and criminal past make some of the more traditional members of the Society wary, no one can deny his effectiveness.
— A FATE'S TALE
Update history
- Main article: Update history
Update | Changes |
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Trivia
- Shiv has an alternate model in the games files titled "shiv_ult.vmdl_c" which shows an unfinished giant mole transformation presumably meant for an old ultimate ability.
Heroes |
Hero Labs |