Warden: Difference between revisions

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'''Warden''' is a tough, tenacious brawler with a technique for alchemy and fighting the supernatural. Opening fights with either a Binding Word or a disrupting Alchemical Flask, Warden dashes into the fight to brawl at close range and utilizing his Willpower for protection and staying power. In desperate situations, Warden can trigger his Last Stand, damaging and stealing life from all foes in front of him.
'''Warden''' is a tough, tenacious brawler with a technique for alchemy and fighting the supernatural. Opening fights with either a Binding Word or a disrupting Alchemical Flask, Warden dashes into the fight to brawl at close range and utilizing his Willpower for protection and staying power. In desperate situations, Warden can trigger his Last Stand, damaging and stealing life from all foes in front of him.


A militant alchemist from a long line of the same, Warden is a superstitious member of a family that has trained for the day they would have to stave off a mystic apocalypse. Now with the supernatural all around them, Warden was raised to be a supernatural killing machine dedicated to stopping the [[Patron]]s from ever entering our world.  
A militant alchemist from a long line of the same, Warden is a superstitious member of a family that has trained for the day they would have to stave off a mystic apocalypse. Now with the supernatural all around them, Warden was raised to be a supernatural killing machine dedicated to stopping the [[Patron]]s from ever entering our world.


== Abilities ==
== Abilities ==
Line 74: Line 74:
| upgrade2        = '''-19s''' Cooldown
| upgrade2        = '''-19s''' Cooldown
| upgrade3        = Warden deals '''+20%''' more Bullet Damage to trapped heroes for '''6s'''
| upgrade3        = Warden deals '''+20%''' more Bullet Damage to trapped heroes for '''6s'''
}}
}}
|-|(4) Last Stand=
|-|(4) Last Stand=
Line 97: Line 96:


== Background ==
== Background ==
{{Quotation||
{{Quotation|'''A FATE'S TALE'''|
'''A FATE'S TALE:'''


Most people think the supernatural came into the world 50 years ago. They’re wrong. Its presence shaped folklore for generations... and as long as there have been people afraid of the shadows, there have been those who dedicated their lives to fighting in them.
Most people think the supernatural came into the world 50 years ago. They’re wrong. Its presence shaped folklore for generations... and as long as there have been people afraid of the shadows, there have been those who dedicated their lives to fighting in them.
Line 104: Line 102:
Coming from a lineage of militant alchemists, Warden’s family always trained for the day they would have to stave off a mystic apocalypse... but as time passed the importance of the lessons seemed less and less important. What once was viewed as a sincere warning slowly morphed into being perceived as amusing anecdotes told by their superstitious grandparents.
Coming from a lineage of militant alchemists, Warden’s family always trained for the day they would have to stave off a mystic apocalypse... but as time passed the importance of the lessons seemed less and less important. What once was viewed as a sincere warning slowly morphed into being perceived as amusing anecdotes told by their superstitious grandparents.


When the portal opened in Central Park, Warden’s parents realized not only was everything they were told true, but they were also unprepared. Refusing to let the next generation fall asleep on the job, Warden was trained since birth to be a supernatural killing machine with one purpose: stopping the Patrons from ever entering our world.}}
When the portal opened in Central Park, Warden’s parents realized not only was everything they were told true, but they were also unprepared. Refusing to let the next generation fall asleep on the job, Warden was trained since birth to be a supernatural killing machine with one purpose: stopping the Patrons from ever entering our world.
}}


== Update history ==
== Update history ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 50%"
{{Main|Warden/Update history|l1=Update history}}
|-style="text-align: center; background-color:#f0dbbb;"
{{Update history}}
|'''Patch'''
|'''Changes'''
|-
|[[Update: September 12, 2024]]
| - Bullet growth Reduced: 1.31 → <u>1.2</u>.
- {{AbilityIcon|Alchemical Flask|Size=20}} Debuff duration Reduced: 7s → <u>6s</u>.
 
- {{AbilityIcon|Alchemical Flask|Size=20}} Radius Reduced: 7m → <u>6.5m</u>.
 
- You gain <u>50%</u> Bullet resistance during the 2s ult channel.
|-
|[[Update: August 29, 2024]]
| - Added hit confirm audio functionality to Warden's {{AbilityIcon|Alchemical Flask|Size=20|Warden}}.
- Base movement speed Reduced: 6.5m/s → <u>6m/s</u>.
 
- Fire rate scaling with spirit Reduced: {{Ss|0.375}} → <u>{{Ss|0.3}}</u>.
|-
|[[Update: August 15, 2024]]
| - {{AbilityIcon|Binding Word|Size=20}} No longer drains 1 stamina.
- {{AbilityIcon|Alchemical Flask|Size=20|Warden}} Cooldown Reduced: 16s → <u>13s</u>.
 
- {{AbilityIcon|Alchemical Flask|Size=20|Warden}} T2 Changed: -10s Cooldown → <u>Drains 1 Stamina</u>.
 
- {{AbilityIcon|Alchemical Flask|Size=20|Warden}} T3 Now also reduces cooldown by <u>-7s</u>.
 
- {{AbilityIcon|Binding Word|Size=20}} Immobilize duration Reduced: 2s → <u>1.75</u>
 
- {{AbilityIcon|Binding Word|Size=20}} Now has a quick cast behavior (''same as Seven {{AbilityIcon|Static Charge|Size=20}}'').
|-
|[[Update: August 01, 2024]]
| - Updated {{AbilityIcon|Alchemical Flask|Size=20|Warden}} Impact sounds.
- Updated {{AbilityIcon|Binding Word|Size=20}} Sound mix for teammates.
|-
|[[Update: July 18, 2024]]
| - Added {{AbilityIcon|Alchemical Flask|Size=20|Warden}} cast, projectile, and impact sound effects.
- Reverted a change from last update to Warden's {{AbilityIcon|Alchemical Flask|Size=20|Warden}} – it now launches where the reticle is aiming at the end of the cast.
|-
|[[Update: July 11, 2024]]
| - Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: Ivy's {{AbilityIcon|Kudzu Bomb|Size=20}}, Paradox's {{AbilityIcon|Pulse Grenade|Size=20}}, Warden's {{AbilityIcon|Alchemical Flask|Size=20|Warden}}, Vindicta's {{AbilityIcon|Stake|Size=20|Vindicta}} and [[Alchemical Fire]] (''T3 Weapon item'').
- Reload time no longer scales with spirit power.
 
- Now innately gains additive fire rate from spirit power (''scale factor is {{Ss|0.015}}'').
|-
|[[Update: July 4, 2024]]
| - {{AbilityIcon|Binding Word|Size=20}} Now drains <u>1 Stamina</u> from the target on cast.
|-
|[[Update: June 27, 2024]]
| - {{AbilityIcon|Willpower|Size=20}} No longer loses movement speed when the shield is depleted.
- {{AbilityIcon|Willpower|Size=20}} Duration Reduced: 8s → <u>7s</u>.
|-
|[[Update: June 20, 2024]]
| - Updated reload animations for Warden, Dynamo, and Ivy.
|-
|[[Update: June 6, 2024]]
| - Updated {{AbilityIcon|Binding Word|Size=20}} Delay and impact sounds.
- Base Ammo Increased: 14 → <u>16</u>.
 
- {{AbilityIcon|Alchemical Flask|Size=20}} T3 Spirit slow Increased: 25% → <u>35%</u>.
 
- {{AbilityIcon|Willpower|Size=20}} T3 Spirit shield Increased: +150 → <u>+200</u>.
|-
|[[Update: May 30, 2024]]
| - {{AbilityIcon|Willpower|Size=20}} T1 Move speed bonus Increased: +15% → <u>+20%</u>.
- {{AbilityIcon|Last Stand|Size=20}} Duration Increased: 5s → <u>6s</u>.
|-
|[[Update: May 23, 2024]]
| - {{AbilityIcon|Alchemical Flask|Size=20}} Travel speed Increased: 800 → <u>1000</u>.
|-
|[[Update: May 16, 2024]]
| - {{AbilityIcon|Last Stand|Size=20}} Has improved visual effects.
- New voice for Warden (''in advance of upcoming model swap'').
 
- Fixed a bug where {{AbilityIcon|Willpower|Size=20}} and {{AbilityIcon|Binding Word|Size=20}} were swapped VO wise.
 
- {{AbilityIcon|Last Stand|Size=20}} No longer goes on cooldown when interrupted during its initial cast delay.
|-
|[[Update: May 10, 2024]]
| - {{AbilityIcon|Alchemical Flask|Size=20}} Damage Increased: 48 → <u>55</u>.
|}


== Trivia ==
== Trivia ==
* Warden and Grey Talon are currently the only heroes whose Bullets per sec is directly affected by [[Spirit Power]].
* Warden and Grey Talon are currently the only heroes whose Bullets per sec is directly affected by [[Spirit Power]].


{{Heroes}}
{{Hero Navbox}}
[[Category:Heroes]]

Revision as of 21:49, 25 September 2024

{{{BASEPAGENAME}}}
Weapon:
"Hero Not Found"


BASE STATS

Weapon Stats
DPS: 79
Bullet Damage: 19.8
Ammo:

17

Bullets per sec:

4 x0.012

Reload Time:

Hero Not Founds

Bullet Velocity:

Hero Not Foundm/s

Light Melee: 63
Heavy Melee: 116
Falloff Range: 22 → 58mm
Vitality Stats
Health:

550

Health Regen:

2

Bullet Resist:

0%

Spirit Resist:

0%

Move Speed:

6m/s

Sprint Speed:

0m/s

Stamina:

3


Warden is a tough, tenacious brawler with a technique for alchemy and fighting the supernatural. Opening fights with either a Binding Word or a disrupting Alchemical Flask, Warden dashes into the fight to brawl at close range and utilizing his Willpower for protection and staying power. In desperate situations, Warden can trigger his Last Stand, damaging and stealing life from all foes in front of him.

A militant alchemist from a long line of the same, Warden is a superstitious member of a family that has trained for the day they would have to stave off a mystic apocalypse. Now with the supernatural all around them, Warden was raised to be a supernatural killing machine dedicated to stopping the Patrons from ever entering our world.

Abilities

Alchemical Flask

Throw a flask that damages, slows, and reduces the weapon damage and stamina of enemies it hits.

Radius:
6.5m
Duration:
6s
Cooldown:
14s
Damage: 55 x0.8
Move Speed Slow: 20%
Weapon Damage: -30%
Ability Point 1+40 Damage
Ability Point 2+1 Stamina Reduction
Ability Point 5-6.5s Cooldown and applies 35% Fire Rate Slow

Willpower

Gain a spirit shield and bonus movement speed.

Duration:
7s
Cooldown:
42s
Spirit Shield Health: 150
Movement Speed bonus: 15%
Ability Point 1+20% Move speed bonus
Ability Point 2-19s Cooldown
Ability Point 5+200 Spirit Shield Health and now scales with Spirit Power x3.9

Binding Word

Curse an enemy hero. If they don't move away from their initial position within the escape time, they will be damaged and immobilized.

Range:
20m
Cooldown:
37s
Damage: 120 x2.6
Immobilize Duration: 1.75s
Escape Time: 2.5s
Escape Range 16m
Ability Point 1+1s Immobilize Duration
Ability Point 2-19s Cooldown
Ability Point 5 • Warden deals +20% more Bullet Damage to trapped heroes for 6s

Last Stand

After charging for 2.2s, release pulses that damage enemies and heal you based on the damage done.

Radius:
12m
Duration:
6s
Cooldown:
138s
Damage Per Second: 100 x0.9
Pulse Interval: 0.5s
Hero Lifesteal: 100%
Non-Hero Lifesteal 50%
Ability Point 1+3m Radius
Ability Point 2+70 Damage Per Second
Ability Point 5-56s Cooldown

Weapon

Weapon Stats
Falloff Range
22m - 58m
79 DPS
Freedom's Cost
Medium Range Projectile

Background

Most people think the supernatural came into the world 50 years ago. They’re wrong. Its presence shaped folklore for generations... and as long as there have been people afraid of the shadows, there have been those who dedicated their lives to fighting in them.

Coming from a lineage of militant alchemists, Warden’s family always trained for the day they would have to stave off a mystic apocalypse... but as time passed the importance of the lessons seemed less and less important. What once was viewed as a sincere warning slowly morphed into being perceived as amusing anecdotes told by their superstitious grandparents.

When the portal opened in Central Park, Warden’s parents realized not only was everything they were told true, but they were also unprepared. Refusing to let the next generation fall asleep on the job, Warden was trained since birth to be a supernatural killing machine with one purpose: stopping the Patrons from ever entering our world.

A FATE'S TALE

Update history

Main article: Update history
Update Changes

November 7, 2024

  • Now has +1 Sprint
  • Bullet Velocity increased from 213 to 290
  • Last Stand now goes on cooldown if you die or the ability is interrupted while cast
  • Last Stand T3 no longer grants unstoppable during channel
  • Last Stand now grants +50% Spirit Resist during channel

October 24, 2024

October 10, 2024

Trivia

  • Warden and Grey Talon are currently the only heroes whose Bullets per sec is directly affected by Spirit Power.
Heroes

Hero Labs

Abrams

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Bebop

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Dynamo

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Grey Talon

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Haze

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Infernus

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Ivy

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Kelvin

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Lady Geist

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Lash

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McGinnis

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Mirage

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Mo & Krill

Hero Labs

Paradox

Hero Labs

Pocket

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Seven

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Shiv

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Vindicta

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Viscous

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Warden

Hero Labs

Wraith

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Yamato

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Calico

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Fathom

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Holliday

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Magician

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Trapper

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Viper

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Wrecker