Paradox: Difference between revisions
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|[[Update:September 12, 2024|Update: September 12, 2024]] | |[[Update:September 12, 2024|Update: September 12, 2024]] | ||
| - Fixed issues with {{AbilityIcon| | | - Fixed issues with {{AbilityIcon|Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Hitting targets behind walls. | ||
|- | |- | ||
|[[Update: August 29, 2024]] | |[[Update: August 29, 2024]] | ||
| - Fixed {{AbilityIcon| | | - Fixed {{AbilityIcon|Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Still going through even if Paradox dies during it. | ||
|- | |- | ||
|Update: August 15, 2024 | |Update: August 15, 2024 | ||
| - Base ammo Reduced: 45 → <u>40</u>. | | - Base ammo Reduced: 45 → <u>40</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Projectile size Reduced by <u>10%</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Cooldown Increased: 24s → <u>28s</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Speed Duration: 4s → <u>3.5s</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Kinetic Carbine|Size=20}} '''Kinetic Carbine''' No longer affects channels, cast times or things like Lash's {{AbilityIcon|Death Slam|Size=20|Hero=Lash}} '''[[Lash|Death Slam]]'''. | ||
- {{AbilityIcon| | - {{AbilityIcon|Kinetic Carbine|Size=20}} '''Kinetic Carbine''' T1 Max stop duration Reduced: +0.75s → <u>+0.5s</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Kinetic Carbine|Size=20}} '''Kinetic Carbine''' T2 CD Reduction: -8s → <u>-10s</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Time Wall|Size=20}} '''Time Wall''' T3 Silence duration Reduced: 3.5s → <u>3s</u> | ||
- {{AbilityIcon| | - {{AbilityIcon|Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Projectile size Reduced by <u>10%</u>. | ||
|- | |- | ||
|Update: August | |Update: August 1, 2024 | ||
| - Fixed {{AbilityIcon| | | - Fixed {{AbilityIcon|Paradox|Size=20}} '''Paradox Swap''' Sometimes putting players behind walls. | ||
- {{AbilityIcon| | - {{AbilityIcon|Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Time Slowed targets that were moving before the time slow will now resume their momentum when time slow wears off. | ||
- Bullet (and{{AbilityIcon| | - Bullet (and{{AbilityIcon|Kinetic Carbine|Size=20}} '''Kinetic Carbine''') Projectile speed Reduced by <u>10%</u>. | ||
- Ammo count Reduced: 54 → <u>45</u>. | - Ammo count Reduced: 54 → <u>45</u>. | ||
|- | |- | ||
|Update: July 18, 2024 | |Update: July 18, 2024 | ||
| - {{AbilityIcon| | | - {{AbilityIcon|Time Wall|Size=20}} '''Time Wall''' Projectile stop duration Reduced: 1.25s → <u>1s</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Pulse Grenade|Size=20}} '''Pulse Grenade''' Amp duration Increased: 6s → <u>8s</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Projectile size Reduced by <u>10%</u>. | ||
|- | |- | ||
|Update: July 11, 2024 | |Update: July 11, 2024 | ||
| - Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: Ivy's {{AbilityIcon| | | - Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: Ivy's {{AbilityIcon|Kudzu Bomb|Size=20|Hero=Ivy}} '''[[Ivy|Kudzu Bomb]]''', Paradox's {{AbilityIcon|Pulse Grenade|Size=20}} '''Pulse Grenade''', Warden's {{AbilityIcon|Alchemical Flask|Size=20|Hero=Warden}} '''[[Warden|Alchemical Flask]]''', Vindicta's {{AbilityIcon|Stake|Size=20|Hero=Vindicta}} '''[[Vindicta|Stake]]''' and [[Alchemical Fire]] (''T3 Weapon item''). | ||
- Fixed {{AbilityIcon| | - Fixed {{AbilityIcon|Time Wall|Size=20}} '''Time Wall''' Projectiles and bullets being stuck in the wall for its full duration instead of for the shorter time stop duration. | ||
- {{AbilityIcon| | - {{AbilityIcon|Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Collision radius Reduced by <u>10%</u>. | ||
- Fixed {{AbilityIcon| | - Fixed {{AbilityIcon|Pulse|Size=20}} '''Pulse Grenade''' Not going where you had targeted if you moved quickly during the cast. | ||
|- | |- | ||
|Update: June 27, 2024 | |Update: June 27, 2024 | ||
| - Base movement speed Reduced: 7 → <u>6.5</u>. | | - Base movement speed Reduced: 7 → <u>6.5</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Impact radius Reduced by <u>15%</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Max stop duration Reduced: 0.75 → <u>0.5</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Buff duration Reduced: 6 → <u>4</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Kinetic Carbine|Size=20}} '''Kinetic Carbine''' T1 Max stop duration Increased: +0.5s → <u>+0.75</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Kinetic Carbine|Size=20}} '''Kinetic Carbine''' T2 Now also Increases buff by <u>+2s</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Range Reduced: 35m → <u>30m</u>. | ||
|- | |- | ||
|Update: June 20, 2024 | |Update: June 20, 2024 | ||
| - {{AbilityIcon| | | - {{AbilityIcon|Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Cooldown Increased:22s → <u>24s</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Cooldown Increased: 35s → <u>45s</u>. | ||
|- | |- | ||
|Update: May 30, 2024 | |Update: May 30, 2024 | ||
| - Bullet base damage Reduced: 8 → <u>7.2</u> (indirectly affects {{AbilityIcon| | | - Bullet base damage Reduced: 8 → <u>7.2</u> (indirectly affects {{AbilityIcon|Kinetic Carbine|Size=20}} '''Kinetic Carbine'''). | ||
- Bullet growth Reduced: 0.48 → <u>0.42</u> (indirectly affects {{AbilityIcon| | - Bullet growth Reduced: 0.48 → <u>0.42</u> (indirectly affects {{AbilityIcon|Kinetic Carbine|Size=20}} '''Kinetic Carbine'''). | ||
- {{AbilityIcon| | - {{AbilityIcon|Kinetic Carbine|Size=20}} '''Kinetic Carbine''' damage Reduced: +100% → <u>+85%</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Paradoxical Swap|Size=20}} '''Paradoxical Swap''' range Reduced: 40m → <u>35m</u>. | ||
- Fixed {{AbilityIcon| | - Fixed {{AbilityIcon|Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Being able to grab multiple heroes if they were really close to each other. | ||
|- | |- | ||
|Update: May 23, 2024 | |Update: May 23, 2024 | ||
| - Fixed a bug that could cause all of Paradox {{AbilityIcon| | | - Fixed a bug that could cause all of Paradox {{AbilityIcon|Pulse Grenade|Size=20}} '''Pulse Grenade's''' pulses to go off at once. | ||
- Improved visibility of Paradox's bullet and travel path. | - Improved visibility of Paradox's bullet and travel path. | ||
- Added custom tracer and muzzle flash for Paradox's gun. | - Added custom tracer and muzzle flash for Paradox's gun. | ||
- {{AbilityIcon| | - {{AbilityIcon|Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Max Damage Amp Reduced: 125% → <u>100%</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Range Reduced: 45m → <u>40m</u>. | ||
|- | |- | ||
|Update: May 16, 2024 | |Update: May 16, 2024 | ||
| - {{AbilityIcon| | | - {{AbilityIcon|Kinetic Carbine|Size=20}} '''Kinetic Carbine''' T3 Reduced: +75% → <u>+50%</u>. | ||
|- | |- | ||
|Update: May 10, 2024 | |Update: May 10, 2024 | ||
| - {{AbilityIcon| | | - {{AbilityIcon|Time Wall|Size=20}} '''Time Wall''' Bullet freeze duration no longer Increases with spirit or suration extender. | ||
- {{AbilityIcon| | - {{AbilityIcon|Time Wall|Size=20}} '''Time Wall''' Bullet freeze base duration Reduced: 1.5 → <u>1.25</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Time Wall|Size=20}} '''Time Wall''' No longer deals damage to Mid Boss. | ||
- {{AbilityIcon| | - {{AbilityIcon|Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Max damage amp Reduced: 150% → <u>125%</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Kinetic Carbine|Size=20}} '''Kinetic Carbine''' T3 No longer provides +50% Min Damage Amp. | ||
- {{AbilityIcon| | - {{AbilityIcon|Kinetic Carbine|Size=20}} '''Kinetic Carbine''' T3 Max damage Reduced: +125% → <u>+75%</u>. | ||
|} | |} | ||
Revision as of 23:00, 19 September 2024
“
Paradox
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Weapon: "Hero Not Found"
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Weapon Stats | |
DPS: | 57 |
Bullet Damage: | 7.2 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63 |
Heavy Melee: | 116 |
Falloff Range: | 22m → 58mm |
Vitality Stats | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: |
Paradox is a time-manipulating Hero with potent disruption and slowing abilities. With a charged Kinetic Carbine, she can threaten her enemies at any range while damaging and slowing them with thrown Pulse Grenades and well-placed Time Walls. At just the right moment, Paradox can activate her Paradoxical Swap to change places with her target, dropping them into a dangerous situation amongst her team.
Paradox is both the name of this Hero and the name of their Thieves' Guild, specializing in stealing the untouchable and breaking into ultra-secure facilities. Their motives are unclear, except for a certain level of delight that its members seem to take in snubbing the world's biggest corporations and governments.
Abilities
Throw a grenade that begins pulsing when it lands. Each pulse applies damage, movement slow, and stacking damage amplification for Paradox against the victim.
Create a time warping wall that stops time for all enemy projectiles and bullets that touch it. Enemies that touch the wall will take damage as a percentage of their max health and be briefly slowed.
Start charging your weapon and gain increased movement speed once it's fully charged. Your next shot will release energy, dealing spirit damage and applying a time stop to the enemy hit. The damage dealt is an amplification of your current weapon damage. You can slow time of yourself by pressing [Alt Fire] while an empowered shot is available.
Fire a projectile that swaps your position with the target enemy hero. While the effect occurs, you gain spirit lifesteal and the enemy takes damage over time.
Background
“A FATE'S TALE:
Paradox. An artifact of time, and the name of a notorious thieves’ guild... one that prides themselves on constructing elaborate heists that target the most untouchable of individuals and institutions. What does Paradox do with the countless artifacts, state secrets, and celebrity paternity tests that they have stolen? Put it on display at pop-up museums, so that they can show the world that no one is out of Paradox’s reach.
Shrouded in mystery, each member of Paradox dons a mask and takes on the organization’s name. They are everywhere. They are nowhere. And if they want something, they are inevitable.
Update history
Patch | Changes |
Update: September 12, 2024 | - Fixed issues with Paradoxical Swap Paradoxical Swap Hitting targets behind walls. |
Update: August 29, 2024 | - Fixed Paradoxical Swap Paradoxical Swap Still going through even if Paradox dies during it. |
Update: August 15, 2024 | - Base ammo Reduced: 45 → 40.
- Kinetic Carbine Kinetic Carbine Projectile size Reduced by 10%. - Kinetic Carbine Kinetic Carbine Cooldown Increased: 24s → 28s. - Kinetic Carbine Kinetic Carbine Speed Duration: 4s → 3.5s. - Kinetic Carbine Kinetic Carbine No longer affects channels, cast times or things like Lash's Death Slam Death Slam. - Kinetic Carbine Kinetic Carbine T1 Max stop duration Reduced: +0.75s → +0.5s. - Kinetic Carbine Kinetic Carbine T2 CD Reduction: -8s → -10s. - Time Wall Time Wall T3 Silence duration Reduced: 3.5s → 3s - Paradoxical Swap Paradoxical Swap Projectile size Reduced by 10%. |
Update: August 1, 2024 | - Fixed Ability Paradox not found Paradox Swap Sometimes putting players behind walls.
- Kinetic Carbine Kinetic Carbine Time Slowed targets that were moving before the time slow will now resume their momentum when time slow wears off. - Bullet (and Kinetic Carbine Kinetic Carbine) Projectile speed Reduced by 10%. - Ammo count Reduced: 54 → 45. |
Update: July 18, 2024 | - Time Wall Time Wall Projectile stop duration Reduced: 1.25s → 1s.
- Pulse Grenade Pulse Grenade Amp duration Increased: 6s → 8s. - Paradoxical Swap Paradoxical Swap Projectile size Reduced by 10%. |
Update: July 11, 2024 | - Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: Ivy's Kudzu Bomb Kudzu Bomb, Paradox's Pulse Grenade Pulse Grenade, Warden's Alchemical Flask Alchemical Flask, Vindicta's Stake Stake and Alchemical Fire (T3 Weapon item).
- Fixed Time Wall Time Wall Projectiles and bullets being stuck in the wall for its full duration instead of for the shorter time stop duration. - Kinetic Carbine Kinetic Carbine Collision radius Reduced by 10%. - Fixed Ability Pulse not found Pulse Grenade Not going where you had targeted if you moved quickly during the cast. |
Update: June 27, 2024 | - Base movement speed Reduced: 7 → 6.5.
- Kinetic Carbine Kinetic Carbine Impact radius Reduced by 15%. - Kinetic Carbine Kinetic Carbine Max stop duration Reduced: 0.75 → 0.5. - Kinetic Carbine Kinetic Carbine Buff duration Reduced: 6 → 4. - Kinetic Carbine Kinetic Carbine T1 Max stop duration Increased: +0.5s → +0.75. - Kinetic Carbine Kinetic Carbine T2 Now also Increases buff by +2s. - Paradoxical Swap Paradoxical Swap Range Reduced: 35m → 30m. |
Update: June 20, 2024 | - Kinetic Carbine Kinetic Carbine Cooldown Increased:22s → 24s.
- Paradoxical Swap Paradoxical Swap Cooldown Increased: 35s → 45s. |
Update: May 30, 2024 | - Bullet base damage Reduced: 8 → 7.2 (indirectly affects Kinetic Carbine Kinetic Carbine).
- Bullet growth Reduced: 0.48 → 0.42 (indirectly affects Kinetic Carbine Kinetic Carbine). - Kinetic Carbine Kinetic Carbine damage Reduced: +100% → +85%. - Paradoxical Swap Paradoxical Swap range Reduced: 40m → 35m. - Fixed Paradoxical Swap Paradoxical Swap Being able to grab multiple heroes if they were really close to each other. |
Update: May 23, 2024 | - Fixed a bug that could cause all of Paradox Pulse Grenade Pulse Grenade's pulses to go off at once.
- Improved visibility of Paradox's bullet and travel path. - Added custom tracer and muzzle flash for Paradox's gun. - Kinetic Carbine Kinetic Carbine Max Damage Amp Reduced: 125% → 100%. - Paradoxical Swap Paradoxical Swap Range Reduced: 45m → 40m. |
Update: May 16, 2024 | - Kinetic Carbine Kinetic Carbine T3 Reduced: +75% → +50%. |
Update: May 10, 2024 | - Time Wall Time Wall Bullet freeze duration no longer Increases with spirit or suration extender.
- Time Wall Time Wall Bullet freeze base duration Reduced: 1.5 → 1.25. - Time Wall Time Wall No longer deals damage to Mid Boss. - Kinetic Carbine Kinetic Carbine Max damage amp Reduced: 150% → 125%. - Kinetic Carbine Kinetic Carbine T3 No longer provides +50% Min Damage Amp. - Kinetic Carbine Kinetic Carbine T3 Max damage Reduced: +125% → +75%. |
Gallery
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Concept art of Paradox found in the game files.
Trivia
- In the game files, Paradox is referred to as Chrono. This is likely an earlier name.
Heroes |
Hero Labs |