Vindicta: Difference between revisions
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Added missing Update history among other minor fixes |
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|Update 08-15-2024 | |Update 08-15-2024 | ||
| - {{AbilityIcon|Ability=Stake|Size=20}} '''Stake''' Duration Reduced: 2.5s → <u>2.25s</u>. | | - Added a sound for movement being restricted by {{AbilityIcon|Ability=Slowing Hex|Size=20}} '''Slowing Hex''' and Vindicta tether. | ||
- {{AbilityIcon|Ability=Stake|Size=20}} '''Stake''' Duration Reduced: 2.5s → <u>2.25s</u>. | |||
- {{AbilityIcon|Ability=Stake|Size=20}} '''Stake''' T1 Duration Reduced: 1s → <u>0.75s</u>. | - {{AbilityIcon|Ability=Stake|Size=20}} '''Stake''' T1 Duration Reduced: 1s → <u>0.75s</u>. | ||
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|Update 07-11-2024 | |Update 07-11-2024 | ||
| - {{AbilityIcon|Ability=Crow Familiar|Size=20}} '''Crow Familiar''' Spirit Power duration scaling Reduced: {{Ss|0.07}} → <u>{{Ss|0.05}}</u>. | | - Fixed {{AbilityIcon|Ability=Stake|Size=20}} '''Stake''' Sometimes moving units that aren't supposed to be moved. | ||
- Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: Ivy's {{AbilityIcon|Ability=Kudzu Bomb|Size=20|Hero=Ivy}} '''[[Ivy|Kudzu Bomb]]''', Paradox's {{AbilityIcon|Ability=Pulse Grenade|Size=20|Hero=Paradox}} '''[[Paradox|Pulse Grenade]]''', Warden's {{AbilityIcon|Ability=Alchemical Flask|Size=20|Hero=Warden}} '''[[Warden|Alchemical Flask]]''', Vindicta's {{AbilityIcon|Ability=Stake|Size=20}} '''Stake''' and [[Alchemical Fire]] (''T3 Weapon item''). | |||
- {{AbilityIcon|Ability=Crow Familiar|Size=20}} '''Crow Familiar''' Spirit Power duration scaling Reduced: {{Ss|0.07}} → <u>{{Ss|0.05}}</u>. | |||
- Bullet damage growth Increased: 0.7 → <u>0.85</u>. | - Bullet damage growth Increased: 0.7 → <u>0.85</u>. | ||
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|Update 06-27-2024 | |Update 06-27-2024 | ||
| - Base movement speed Increased: 7m/s → <u>8m/s</u>. | | - Updated Vindicta weapon sounds. | ||
- Base movement speed Increased: 7m/s → <u>8m/s</u>. | |||
- Fixed {{AbilityIcon|Ability=Crow Familiar|Size=20}} '''Crow Familiar''' T1 only bouncing to 1 additional target instead of 2. | - Fixed {{AbilityIcon|Ability=Crow Familiar|Size=20}} '''Crow Familiar''' T1 only bouncing to 1 additional target instead of 2. | ||
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|Update 06-06-2024 | |Update 06-06-2024 | ||
| - {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Bonus spirit damage Reduced: +12 → <u>+10</u>. | | - Updated Vindicta {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Sound effects. | ||
- Added {{AbilityIcon|Ability=Assassinate|Size=20}} '''Assassinate''' Sound effect for targeted players. | |||
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Bonus spirit damage Reduced: +12 → <u>+10</u>. | |||
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' No longer has +10% bonus range to damage falloff. | - {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' No longer has +10% bonus range to damage falloff. | ||
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- Can no longer melee while flying for extra movement. | - Can no longer melee while flying for extra movement. | ||
- {{AbilityIcon|Ability=Assassinate|Size=20}} '''Assassinate''' Now ramps up its total damage from 50% to 100% over 1 second of being zoomed (''UI indication for this''). | - {{AbilityIcon|Ability=Assassinate|Size=20}} '''Assassinate''' Now ramps up its total damage from 50% to <u>100%</u> over 1 second of being zoomed (''UI indication for this''). | ||
- Fixed being unable to move while scoped in with {{AbilityIcon|Ability=Assassinate|Size=20}} '''Assassinate'''. | - Fixed being unable to move while scoped in with {{AbilityIcon|Ability=Assassinate|Size=20}} '''Assassinate'''. | ||
|- | |- | ||
|Update 05-30-2024 | |Update 05-30-2024 | ||
| - Now has -10% | | - Now has -10% base bullet resist. | ||
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' No longer grants +1m/s bonus air speed. | - {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' No longer grants +1m/s bonus air speed. | ||
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Falloff damage increase Reduced: +20% → <u>+10%</u>. | - {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Falloff damage increase Reduced: +20% → <u>+10%</u>. | ||
- Fixed {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Spirit damage being able to pierce | - Fixed {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Spirit damage being able to pierce [[Metal Skin]]. | ||
|- | |- | ||
|Update 05-23-2024 | |Update 05-23-2024 | ||
| - {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' T3 Reduced: +4m/s → <u>+3m/s</u>. | | - Improved Vindicta's {{AbilityIcon|Ability=Stake|Size=20}} '''Stake''' Effects to make it a little clearer when you are affected. | ||
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' T3 Reduced: +4m/s → <u>+3m/s</u>. | |||
- {{AbilityIcon|Ability=Crow Familiar|Size=20}} '''Crow Familiar''' T3 Healing suppression Increased: -30% → <u>-40%</u>. | - {{AbilityIcon|Ability=Crow Familiar|Size=20}} '''Crow Familiar''' T3 Healing suppression Increased: -30% → <u>-40%</u>. | ||
|- | |- | ||
|Update 05-16-2024 | |Update 05-16-2024 | ||
| - {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Spirit bullet damage now has range effectiveness (''previously the magic bullets did max damage from any range''). | | - {{AbilityIcon|Ability=Crow Familiar|Size=20}} '''Crow Familiar''' Projectile effect indicates the radius more accurately now. | ||
- Fixed Vindicta being able to shoot above the base wall. | |||
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Spirit bullet damage now has range effectiveness (''previously the magic bullets did max damage from any range''). | |||
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Spirit damage per bullet Increased: 8 → <u>12</u>. | - {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Spirit damage per bullet Increased: 8 → <u>12</u>. | ||
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|Update 05-03-2024 | |Update 05-03-2024 | ||
| - Base bullet damage Reduced: 15 → <u>14</u>. | | - Base bullet damage Reduced: 15 → <u>14</u>. | ||
- Bullet damage per boon Reduced: 0.88 → <u>0.7</u>. | - Bullet damage gained per boon Reduced: 0.88 → <u>0.7</u> (''up to 11 times''). | ||
- {{AbilityIcon|Ability=Stake|Size=20}} '''Stake''' T1 Bonus duration Reduced: +1.5s → <u>+1.0s</u>. | - {{AbilityIcon|Ability=Stake|Size=20}} '''Stake''' T1 Bonus duration Reduced: +1.5s → <u>+1.0s</u>. | ||
- Is now a recommended hero for new players. | |||
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* Vindicta says she was a child during the Salem Witch Trials, as found in one of her hero select lines. This relates to the actual Salem Witch Trials as many of the girls were young, ranging from ages 9 to 20.<ref>[https://www.history.com/news/salem-witch-trials-accusers Salem Witch Trials: Who Were the Main Accusers?] on [https://www.history.com/ History.com]</ref> | * Vindicta says she was a child during the Salem Witch Trials, as found in one of her hero select lines. This relates to the actual Salem Witch Trials as many of the girls were young, ranging from ages 9 to 20.<ref>[https://www.history.com/news/salem-witch-trials-accusers Salem Witch Trials: Who Were the Main Accusers?] on [https://www.history.com/ History.com]</ref> | ||
* [[wikipedia:John_Hathorne|John Hathorne]], who's mentioned in Vindicta's background, was known in the actual Salem Witch Trials for questioning accusers and the accused in trial, often leaving the accused guilty. | * [[wikipedia:John_Hathorne|John Hathorne]], who's mentioned in Vindicta's background, was known in the actual Salem Witch Trials for questioning accusers and the accused in trial, often leaving the accused guilty. | ||
* Vindicta will occasionally hum the song "Simple Gifts" after getting a kill. This is a song that originated from the Shaker religion in the early 1800s. | * Vindicta will occasionally hum the song "Simple Gifts" after getting a kill. This is a song that originated from the Shaker religion in the early 1800s. | ||
== Notes and references == | == Notes and references == | ||
<references /> | <references/> | ||
{{Heroes}} | {{Heroes}} | ||
[[Category:Heroes]] | [[Category:Heroes]] |
Revision as of 23:55, 10 September 2024
“
Vindicta
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Weapon: "Hero Not Found"
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Weapon Stats | |
DPS: | 73 |
Bullet Damage: | 14 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63 |
Heavy Melee: | 116 |
Falloff Range: | 22 → 58mm |
Vitality Stats | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: |
Vindicta is a playable hero in Deadlock, available since the start of the Early Development Build.
Abilities
Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.
Leap into the air and fly. While in flight your weapon deals bonus spirit damage
Notes:
- Bonus spirit damage is affected by weapon damage fall-off.
- The 1 ability point upgrade does NOT increase Vindicta's base Ammo capacity by 50%, it only increases her Ammo capacity by 50% of her base Ammo. This means that it will increase her ammo capacity by the same amount every time and will not affect other sources of Ammo increase such as Titanic Magazine.
Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus souls
Background
“A FATE'S TALE:A victim of John Hathorne during the Salem Witch Trials, Vindicta got a second chance of life when her spirit was brought back to the mortal plane during the first Maelstrom (the event that introduced the supernatural to the public at large).
Waging a one ghost war against the "The Friends of Humanity", a neo inquisition formed by Hawthorne's descendants; Vindicta looks to keep the supernatural safe from Hathorne’s ilk, and she isn't afraid to stack as many bodies as needed to do it.
Update history
Patch | Changes |
Update 08-29-2024 | - Ability {{{1}}} not found Stake Duration Reduced: 2.25s → 2s.
- Ability {{{1}}} not found Crow Familiar Spirit power duration scaling Reduced: x0.05 → x0.04. - Fixed left clicks sometimes deselecting the ability when charges aren't ready. |
Update 08-15-2024 | - Added a sound for movement being restricted by Ability {{{1}}} not found Slowing Hex and Vindicta tether.
- Ability {{{1}}} not found Stake Duration Reduced: 2.5s → 2.25s. - Ability {{{1}}} not found Stake T1 Duration Reduced: 1s → 0.75s. |
Update 08-01-2024 | - Ability {{{1}}} not found Flight Cooldown Reduced: 45s → 40s.
- Bullet damage growth Increased: 0.85 → 1.0. |
Update 07-11-2024 | - Fixed Ability {{{1}}} not found Stake Sometimes moving units that aren't supposed to be moved.
- Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: Ivy's Ability {{{1}}} not found Kudzu Bomb, Paradox's Ability {{{1}}} not found Pulse Grenade, Warden's Ability {{{1}}} not found Alchemical Flask, Vindicta's Ability {{{1}}} not found Stake and Alchemical Fire (T3 Weapon item). - Ability {{{1}}} not found Crow Familiar Spirit Power duration scaling Reduced: x0.07 → x0.05. - Bullet damage growth Increased: 0.7 → 0.85. |
Update 07-04-2024 | - Ability {{{1}}} not found Flight Cooldown Reduced: 50s → 45s.
- Ability {{{1}}} not found Flight Up and down speed improved a bit. |
Update 06-27-2024 | - Updated Vindicta weapon sounds.
- Base movement speed Increased: 7m/s → 8m/s. - Fixed Ability {{{1}}} not found Crow Familiar T1 only bouncing to 1 additional target instead of 2. - Ability {{{1}}} not found Assassinate Zoom level is reduced a bit. |
Update 06-20-2024 | - Ability {{{1}}} not found Crow Familiar Debuff duration Increased: 5s → 6s.
- Ability {{{1}}} not found Assassinate Bonus damage Increased: 130 → 145. |
Update 06-06-2024 | - Updated Vindicta Ability {{{1}}} not found Flight Sound effects.
- Added Ability {{{1}}} not found Assassinate Sound effect for targeted players. - Ability {{{1}}} not found Flight Bonus spirit damage Reduced: +12 → +10. - Ability {{{1}}} not found Flight No longer has +10% bonus range to damage falloff. - Ability {{{1}}} not found Flight Cooldown Increased: 35s → 50s. - Ability {{{1}}} not found Flight T2 Changed: +12 Spirit Damage → -15s Cooldown. - Ability {{{1}}} not found Flight T3 Changed: +3m/s Bonus Air Speed → +12 Spirit Damage. - Can no longer melee while flying for extra movement. - Ability {{{1}}} not found Assassinate Now ramps up its total damage from 50% to 100% over 1 second of being zoomed (UI indication for this). - Fixed being unable to move while scoped in with Ability {{{1}}} not found Assassinate. |
Update 05-30-2024 | - Now has -10% base bullet resist.
- Ability {{{1}}} not found Flight No longer grants +1m/s bonus air speed. - Ability {{{1}}} not found Flight Falloff damage increase Reduced: +20% → +10%. - Fixed Ability {{{1}}} not found Flight Spirit damage being able to pierce Metal Skin. |
Update 05-23-2024 | - Improved Vindicta's Ability {{{1}}} not found Stake Effects to make it a little clearer when you are affected.
- Ability {{{1}}} not found Flight T3 Reduced: +4m/s → +3m/s. - Ability {{{1}}} not found Crow Familiar T3 Healing suppression Increased: -30% → -40%. |
Update 05-16-2024 | - Ability {{{1}}} not found Crow Familiar Projectile effect indicates the radius more accurately now.
- Fixed Vindicta being able to shoot above the base wall. - Ability {{{1}}} not found Flight Spirit bullet damage now has range effectiveness (previously the magic bullets did max damage from any range). - Ability {{{1}}} not found Flight Spirit damage per bullet Increased: 8 → 12. - Ability {{{1}}} not found Flight T2 Bonus spirit damage per bullet Increased: 8 → 12. |
Update 05-03-2024 | - Base bullet damage Reduced: 15 → 14.
- Bullet damage gained per boon Reduced: 0.88 → 0.7 (up to 11 times). - Ability {{{1}}} not found Stake T1 Bonus duration Reduced: +1.5s → +1.0s. - Is now a recommended hero for new players. |
Trivia
- Vindicta is referred to as "Hornet" in the game files, which was likely an initial placeholder name.
- Vindicta says she was a child during the Salem Witch Trials, as found in one of her hero select lines. This relates to the actual Salem Witch Trials as many of the girls were young, ranging from ages 9 to 20.[1]
- John Hathorne, who's mentioned in Vindicta's background, was known in the actual Salem Witch Trials for questioning accusers and the accused in trial, often leaving the accused guilty.
- Vindicta will occasionally hum the song "Simple Gifts" after getting a kill. This is a song that originated from the Shaker religion in the early 1800s.
Notes and references
Heroes |
Hero Labs |