Paradox: Difference between revisions
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Added missing Update history among other minor fixes |
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|[[Update:08-29-2024 Update|Update 08-29-2024]] | |[[Update:08-29-2024 Update|Update 08-29-2024]] | ||
| - {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' | | - Fixed {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Still going through even if Paradox dies during it. | ||
|- | |||
|Update 08-15-2024 | |||
| - Base ammo Reduced: 45 → <u>40</u>. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Projectile size Reduced by <u>10%</u>. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Cooldown Increased: 24s → <u>28s</u>. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Speed Duration: 4s → <u>3.5s</u>. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' No longer affects channels, cast times or things like Lash's {{AbilityIcon|Ability=Death Slam|Size=20|Hero=Lash}} '''[[Lash|Death Slam]]'''. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' T1 Max stop duration Reduced: +0.75s → <u>+0.5s</u>. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' T2 CD Reduction: -8s → <u>-10s</u>. | |||
- {{AbilityIcon|Ability=Time Wall|Size=20}} '''Time Wall''' T3 Silence duration Reduced: 3.5s → <u>3s</u> | |||
- {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Projectile size Reduced by <u>10%</u>. | |||
|- | |||
|Update 08-01-2024 | |||
| - Fixed {{AbilityIcon|Ability=Paradox|Size=20}} '''Paradox Swap''' Sometimes putting players behind walls. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Time Slowed targets that were moving before the time slow will now resume their momentum when time slow wears off. | |||
- Bullet (and{{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''') Projectile speed Reduced by <u>10%</u>. | |||
- Ammo count Reduced: 54 → <u>45</u>. | |||
|- | |||
|Update 07-18-2024 | |||
| - {{AbilityIcon|Ability=Time Wall|Size=20}} '''Time Wall''' Projectile stop duration Reduced: 1.25s → <u>1s</u>. | |||
- {{AbilityIcon|Ability=Pulse Grenade|Size=20}} '''Pulse Grenade''' Amp duration Increased: 6s → <u>8s</u>. | |||
- {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Projectile size Reduced by <u>10%</u>. | |||
|- | |||
|Update 07-11-2024 | |||
| - Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: Ivy's {{AbilityIcon|Ability=Kudzu Bomb|Size=20|Hero=Ivy}} '''[[Ivy|Kudzu Bomb]]''', Paradox's {{AbilityIcon|Ability=Pulse Grenade|Size=20}} '''Pulse Grenade''', Warden's {{AbilityIcon|Ability=Alchemical Flask|Size=20|Hero=Warden}} '''[[Warden|Alchemical Flask]]''', Vindicta's {{AbilityIcon|Ability=Stake|Size=20|Hero=Vindicta}} '''[[Vindicta|Stake]]''' and [[Alchemical Fire]] (''T3 Weapon item''). | |||
- Fixed {{AbilityIcon|Ability=Time Wall|Size=20}} '''Time Wall''' Projectiles and bullets being stuck in the wall for its full duration instead of for the shorter time stop duration. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Collision radius Reduced by <u>10%</u>. | |||
- Fixed {{AbilityIcon|Ability=Pulse|Size=20}} '''Pulse Grenade''' Not going where you had targeted if you moved quickly during the cast. | |||
|- | |||
|Update 06-27-2024 | |||
| - Base movement speed Reduced: 7 → <u>6.5</u>. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Impact radius Reduced by <u>15%</u>. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Max stop duration Reduced: 0.75 → <u>0.5</u>. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Buff duration Reduced: 6 → <u>4</u>. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' T1 Max stop duration Increased: +0.5s → <u>+0.75</u>. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' T2 Now also Increases buff by <u>+2s</u>. | |||
- {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Range Reduced: 35m → <u>30m</u>. | |||
|- | |||
|Update 06-20-2024 | |||
| - {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Cooldown Increased:22s → <u>24s</u>. | |||
- {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Cooldown Increased: 35s → <u>45s</u>. | |||
|- | |||
|Update 05-30-2024" | |||
| - Bullet base damage Reduced: 8 → <u>7.2</u> (indirectly affects {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine'''). | |||
- Bullet growth Reduced: 0.48 → <u>0.42</u> (indirectly affects {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine'''). | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' damage Reduced: +100% → <u>+85%</u>. | |||
- {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' range Reduced: 40m → <u>35m</u>. | |||
- Fixed {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Being able to grab multiple heroes if they were really close to each other. | |||
|- | |||
|Update 05-23-2024 | |||
| - Fixed a bug that could cause all of Paradox {{AbilityIcon|Ability=Pulse Grenade|Size=20}} '''Pulse Grenade's''' pulses to go off at once. | |||
- Improved visibility of Paradox's bullet and travel path. | |||
- Added custom tracer and muzzle flash for Paradox's gun. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Max Damage Amp Reduced: 125% → <u>100%</u>. | |||
- {{AbilityIcon|Ability=Paradoxical Swap|Size=20}} '''Paradoxical Swap''' Range Reduced: 45m → <u>40m</u>. | |||
|- | |||
|05-16-2024 | |||
| - {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' T3 Reduced: +75% → <u>+50%</u>. | |||
|- | |||
|Update 05-10-2024 | |||
| - {{AbilityIcon|Ability=Time Wall|Size=20}} '''Time Wall''' Bullet freeze duration no longer Increases with spirit or suration extender. | |||
- {{AbilityIcon|Ability=Time Wall|Size=20}} '''Time Wall''' Bullet freeze base duration Reduced: 1.5 → <u>1.25</u>. | |||
- {{AbilityIcon|Ability=Time Wall|Size=20}} '''Time Wall''' No longer deals damage to Mid Boss. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' Max damage amp Reduced: 150% → <u>125%</u>. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' T3 No longer provides +50% Min Damage Amp. | |||
- {{AbilityIcon|Ability=Kinetic Carbine|Size=20}} '''Kinetic Carbine''' T3 Max damage Reduced: +125% → <u>+75%</u>. | |||
|} | |} | ||
== Trivia == | == Trivia == | ||
* In the game files Paradox is referred to as ''Chrono''. Likely an early development build name | * In the game files Paradox is referred to as ''Chrono''. Likely an early development build name | ||
{{Heroes}} | {{Heroes}} | ||
[[Category:Heroes]] | [[Category:Heroes]] |
Revision as of 04:07, 10 September 2024
“
Paradox
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Weapon: "Hero Not Found"
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Weapon Stats | |
DPS: | 57 |
Bullet Damage: | 7.2 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63 |
Heavy Melee: | 116 |
Falloff Range: | 22m → 58mm |
Vitality Stats | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: |
Paradox is a playable hero in Deadlock, available since the start of the Early Development Build.
Abilities
Throw a grenade that begins pulsing when it lands. Each pulse applies damage, movement slow, and stacking damage amplification for Paradox against the victim.
Create a time warping wall that stops time for all enemy projectiles and bullets that touch it. Enemies that touch the wall will take damage as a percentage of their max health and be briefly slowed.
Start charging your weapon and gain increased movement speed once it's fully charged. Your next shot will release energy, dealing spirit damage and applying a time stop to the enemy hit. The damage dealt is an amplification of your current weapon damage. You can slow time of yourself by pressing [Alt Fire] while an empowered shot is available.
Fire a projectile that swaps your position with the target enemy hero. While the effect occurs, you gain spirit lifesteal and the enemy takes damage over time.
Background
“A FATE'S TALE:
Paradox. An artifact of time, and the name of a notorius thieves’ guild... one that prides themselves on constructing elaborate heists that target the most untouchable of individuals and institutions. What does Paradox do with the countless artifacts, state secrets, and celebrity paternity tests that they have stolen? Put it on display at pop-up museums, so that they can show the world that no one is out of Paradox’s reach.
Shrouded in mystery, each member of Paradox dons a mask and takes on the organization’s name. They are everywhere. They are nowhere. And if they want something, they are inevitable.
Update history
Patch | Changes |
Update 08-29-2024 | - Fixed Ability {{{1}}} not found Paradoxical Swap Still going through even if Paradox dies during it. |
Update 08-15-2024 | - Base ammo Reduced: 45 → 40.
- Ability {{{1}}} not found Kinetic Carbine Projectile size Reduced by 10%. - Ability {{{1}}} not found Kinetic Carbine Cooldown Increased: 24s → 28s. - Ability {{{1}}} not found Kinetic Carbine Speed Duration: 4s → 3.5s. - Ability {{{1}}} not found Kinetic Carbine No longer affects channels, cast times or things like Lash's Ability {{{1}}} not found Death Slam. - Ability {{{1}}} not found Kinetic Carbine T1 Max stop duration Reduced: +0.75s → +0.5s. - Ability {{{1}}} not found Kinetic Carbine T2 CD Reduction: -8s → -10s. - Ability {{{1}}} not found Time Wall T3 Silence duration Reduced: 3.5s → 3s - Ability {{{1}}} not found Paradoxical Swap Projectile size Reduced by 10%. |
Update 08-01-2024 | - Fixed Ability {{{1}}} not found Paradox Swap Sometimes putting players behind walls.
- Ability {{{1}}} not found Kinetic Carbine Time Slowed targets that were moving before the time slow will now resume their momentum when time slow wears off. - Bullet (andAbility {{{1}}} not found Kinetic Carbine) Projectile speed Reduced by 10%. - Ammo count Reduced: 54 → 45. |
Update 07-18-2024 | - Ability {{{1}}} not found Time Wall Projectile stop duration Reduced: 1.25s → 1s.
- Ability {{{1}}} not found Pulse Grenade Amp duration Increased: 6s → 8s. - Ability {{{1}}} not found Paradoxical Swap Projectile size Reduced by 10%. |
Update 07-11-2024 | - Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: Ivy's Ability {{{1}}} not found Kudzu Bomb, Paradox's Ability {{{1}}} not found Pulse Grenade, Warden's Ability {{{1}}} not found Alchemical Flask, Vindicta's Ability {{{1}}} not found Stake and Alchemical Fire (T3 Weapon item).
- Fixed Ability {{{1}}} not found Time Wall Projectiles and bullets being stuck in the wall for its full duration instead of for the shorter time stop duration. - Ability {{{1}}} not found Kinetic Carbine Collision radius Reduced by 10%. - Fixed Ability {{{1}}} not found Pulse Grenade Not going where you had targeted if you moved quickly during the cast. |
Update 06-27-2024 | - Base movement speed Reduced: 7 → 6.5.
- Ability {{{1}}} not found Kinetic Carbine Impact radius Reduced by 15%. - Ability {{{1}}} not found Kinetic Carbine Max stop duration Reduced: 0.75 → 0.5. - Ability {{{1}}} not found Kinetic Carbine Buff duration Reduced: 6 → 4. - Ability {{{1}}} not found Kinetic Carbine T1 Max stop duration Increased: +0.5s → +0.75. - Ability {{{1}}} not found Kinetic Carbine T2 Now also Increases buff by +2s. - Ability {{{1}}} not found Paradoxical Swap Range Reduced: 35m → 30m. |
Update 06-20-2024 | - Ability {{{1}}} not found Kinetic Carbine Cooldown Increased:22s → 24s.
- Ability {{{1}}} not found Paradoxical Swap Cooldown Increased: 35s → 45s. |
Update 05-30-2024" | - Bullet base damage Reduced: 8 → 7.2 (indirectly affects Ability {{{1}}} not found Kinetic Carbine).
- Bullet growth Reduced: 0.48 → 0.42 (indirectly affects Ability {{{1}}} not found Kinetic Carbine). - Ability {{{1}}} not found Kinetic Carbine damage Reduced: +100% → +85%. - Ability {{{1}}} not found Paradoxical Swap range Reduced: 40m → 35m. - Fixed Ability {{{1}}} not found Paradoxical Swap Being able to grab multiple heroes if they were really close to each other. |
Update 05-23-2024 | - Fixed a bug that could cause all of Paradox Ability {{{1}}} not found Pulse Grenade's pulses to go off at once.
- Improved visibility of Paradox's bullet and travel path. - Added custom tracer and muzzle flash for Paradox's gun. - Ability {{{1}}} not found Kinetic Carbine Max Damage Amp Reduced: 125% → 100%. - Ability {{{1}}} not found Paradoxical Swap Range Reduced: 45m → 40m. |
05-16-2024 | - Ability {{{1}}} not found Kinetic Carbine T3 Reduced: +75% → +50%. |
Update 05-10-2024 | - Ability {{{1}}} not found Time Wall Bullet freeze duration no longer Increases with spirit or suration extender.
- Ability {{{1}}} not found Time Wall Bullet freeze base duration Reduced: 1.5 → 1.25. - Ability {{{1}}} not found Time Wall No longer deals damage to Mid Boss. - Ability {{{1}}} not found Kinetic Carbine Max damage amp Reduced: 150% → 125%. - Ability {{{1}}} not found Kinetic Carbine T3 No longer provides +50% Min Damage Amp. - Ability {{{1}}} not found Kinetic Carbine T3 Max damage Reduced: +125% → +75%. |
Trivia
- In the game files Paradox is referred to as Chrono. Likely an early development build name
Heroes |
Hero Labs |