Abrams: Difference between revisions
Added falloff range |
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| increase3_value = 32 | | increase3_value = 32 | ||
| increase3_stat = Base Health | | increase3_stat = Base Health | ||
|range= | | range = 22m → 46m | ||
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'''Abrams''' is a playable hero in ''[[Deadlock]]'', available since the start of the [[Early Development Build]]. | '''Abrams''' is a playable hero in ''[[Deadlock]]'', available since the start of the [[Early Development Build]]. | ||
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| - Fixed {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' sometimes stunning enemies on stairs. | | - Fixed {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' sometimes stunning enemies on stairs. | ||
- {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' | - {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' regeneration time Increased: 16s → <u>18s</u>. | ||
- Fixed {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' sometimes not going to the area selected. | - Fixed {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' sometimes not going to the area selected. | ||
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| - Fixed {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' not always placing enemies in front of you. | | - Fixed {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' not always placing enemies in front of you. | ||
- {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' | - {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' damage Reduced: 175 → <u>150</u>. | ||
- Fixed {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' often not dragging down enemies in the air along with you while you are slamming down. | - Fixed {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' often not dragging down enemies in the air along with you while you are slamming down. | ||
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|- | |- | ||
|Update 08-01-2024 | |Update 08-01-2024 | ||
| - {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' T3 | | - {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' T3 weapon damage Reduced: +6.5 → <u>+5.5</u>. | ||
- Fixed {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' not stunning the target when colliding with '''[[Kelvin|Kelvin's]]''' {{AbilityIcon|Ability=Frozen Shelter|Size=20|Hero=Kelvin}} '''[[Kelvin|Frozen Shelter]]'''. | - Fixed {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' not stunning the target when colliding with '''[[Kelvin|Kelvin's]]''' {{AbilityIcon|Ability=Frozen Shelter|Size=20|Hero=Kelvin}} '''[[Kelvin|Frozen Shelter]]'''. | ||
- Fixed some cases where {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' did not stun when hitting a wall. | - Fixed some cases where {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' did not stun when hitting a wall. | ||
- {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' | - {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' damage Reduced: 200 → <u>175</u>. | ||
- Fixed enemies being able to double jump out of {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact'''. | - Fixed enemies being able to double jump out of {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact'''. | ||
|- | |- | ||
|Update 07-18-2024 | |Update 07-18-2024 | ||
| - {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' now considers {{AbilityIcon|Ability=Spectral Wall|Size=20|Hero=McGinnis}} [[McGinnis|Spectral Wall]] and {{AbilityIcon|Ability=Frozen Shelter|Size=20|Hero=Kelvin}} [[Kelvin|Frozen Shelter]] as walls. | | - {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' now considers {{AbilityIcon|Ability=Spectral Wall|Size=20|Hero=McGinnis}} '''[[McGinnis|Spectral Wall]]''' and {{AbilityIcon|Ability=Frozen Shelter|Size=20|Hero=Kelvin}} '''[[Kelvin|Frozen Shelter]]''' as walls. | ||
- {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' | - {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' duration to regen Increased: 14s → <u>16s</u>. | ||
- {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' | - {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' damage regenerated Reduced: 18% → <u>17%</u>. | ||
- {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' T3 Increased: +8% → <u>+9%</u>. | - {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' T3 Increased: +8% → <u>+9%</u>. | ||
- {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' | - {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' base radius Increased: 6m → <u>9m</u>. | ||
- {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' T1 Changed: +4m Impact Radius → | - {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' T1 Changed: +4m Impact Radius → <u>-40s Cooldown</u>. | ||
- {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' T3 moved to T2 (was -70s Cooldown) | - {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' T3 moved to T2 (was -70s Cooldown) | ||
- {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' T3 Changed: Now gains | - {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' T3 Changed: Now gains unstoppable while in air and 3s after landing. | ||
|- | |- | ||
|Update 07-11-2024 | |Update 07-11-2024 | ||
| - Fixed {{AbilityIcon|Ability=Siphon Life|Size=20}} '''Siphon Life''' not healing against shields. | | - Fixed {{AbilityIcon|Ability=Siphon Life|Size=20}} '''Siphon Life''' not healing against shields. | ||
- {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' | - {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' speed Increased by <u>25%</u>. | ||
- {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' | - {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' distance Increased by <u>15%</u>. | ||
- {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' now | - {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' now stuns enemies for 1s on collision with a wall. | ||
- {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' now provides <u>+1 Health Regen</u>. | - {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' now provides <u>+1 Health Regen</u>. | ||
- {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' | - {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' damage regenerated Reduced: 20% → <u>18%</u>. | ||
- {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' T3 Changed to <u>+8% Damage Regenerated</u>. | - {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' T3 Changed to <u>+8% Damage Regenerated</u>. | ||
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|Update 06-13-2024 | |Update 06-13-2024 | ||
| - Base Health Regen Reduced: 2 → <u>1</u>. | | - Base Health Regen Reduced: 2 → <u>1</u>. | ||
- {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' T1 | - {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' T1 regen Reduced: +2 → <u>+1.5</u>. | ||
|- | |- | ||
|Update 06-06-2024 | |Update 06-06-2024 | ||
| - Base HP Growth Reduced: 36 → <u>32</u>. | | - Base HP Growth Reduced: 36 → <u>32</u>. | ||
- {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' T2 | - {{AbilityIcon|Ability=Infernal Resilience|Size=20}} '''Infernal Resilience''' T2 health Reduced: +200 → <u>+150</u>. | ||
- {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' bersonal brief busy state upon landing Increased: 0.2s → <u>0.3s</u>. | - {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' bersonal brief busy state upon landing Increased: 0.2s → <u>0.3s</u>. | ||
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|Update 05-30-2024 | |Update 05-30-2024 | ||
| - {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' is now faster to play out. | | - {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' is now faster to play out. | ||
- {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' now has a very brief | - {{AbilityIcon|Ability=Seismic Impact|Size=20}} '''Seismic Impact''' now has a very brief busy state upon landing. | ||
|- | |- | ||
|Update 05-23-2024 | |Update 05-23-2024 | ||
| - {{AbilityIcon|Ability=Siphon Life|Size=20}} '''Siphon''' | | - {{AbilityIcon|Ability=Siphon Life|Size=20}} '''Siphon''' life T1 and T2 swapped | ||
- {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' now allows for more steering control. | - {{AbilityIcon|Ability=Shoulder Charge|Size=20}} '''Shoulder Charge''' now allows for more steering control. | ||
|- | |- |
Revision as of 16:36, 7 September 2024
“
Abrams
| |
---|---|
Weapon: "Hero Not Found"
| |
Weapon Stats | |
DPS: | 63 |
Bullet Damage: | 4.68 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63 |
Heavy Melee: | 116 |
Falloff Range: | 22m → 46mm |
Vitality Stats | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: |
Abrams is a playable hero in Deadlock, available since the start of the Early Development Build.
Abilities
Charge forward, colliding with enemies and dragging them along. Hitting a wall will Stun enemies caught by Abrams. Speed increased after colliding with enemy Heroes.
Leap high into the air and choose a ground location to crash into. When you hit the ground, all enemies in the radius are damaged and stunned. Press [[File:Mouse{{{1}}} icon.png|20px]] to crash down early.
Background
“A FATE'S TALE:
Hard hitting, hard headed, and hard drinking; Detective Abrams has been a fixture on the New York investigating scene for years. From stolen art, to missing persons, to ritual murders; Abrams didn't just take any case that came across his desk... he solved them.
But his days of following cheating spouses came to an end the day he opened his office door and found The Tome sitting on his desk.
No instruction was left for him save for a brief note scrawled in onyx blood that read "Don't let them have it". Abrams hasn't figured out where the thing came from; but seeing as his home has been broken into, his office tossed on 3 different occasions, and his car firebombed he has a vested interest in figuring out what the hell is going on.
Update history
Patch | Changes |
Update 08-29-2024 | - Fixed Ability {{{1}}} not found Shoulder Charge sometimes stunning enemies on stairs.
- Ability {{{1}}} not found Infernal Resilience regeneration time Increased: 16s → 18s. - Fixed Ability {{{1}}} not found Seismic Impact sometimes not going to the area selected. - Abrams now does pull ups while using the Zipline. |
Update 08-15-2024 | - Fixed Ability {{{1}}} not found Shoulder Charge not always placing enemies in front of you.
- Ability {{{1}}} not found Seismic Impact damage Reduced: 175 → 150. - Fixed Ability {{{1}}} not found Seismic Impact often not dragging down enemies in the air along with you while you are slamming down. |
Update 08-01-2024 | - Ability {{{1}}} not found Shoulder Charge T3 weapon damage Reduced: +6.5 → +5.5.
- Fixed Ability {{{1}}} not found Shoulder Charge not stunning the target when colliding with Kelvin's Ability {{{1}}} not found Frozen Shelter. - Fixed some cases where Ability {{{1}}} not found Shoulder Charge did not stun when hitting a wall. - Ability {{{1}}} not found Seismic Impact damage Reduced: 200 → 175. - Fixed enemies being able to double jump out of Ability {{{1}}} not found Seismic Impact. |
Update 07-18-2024 | - Ability {{{1}}} not found Shoulder Charge now considers Ability {{{1}}} not found Spectral Wall and Ability {{{1}}} not found Frozen Shelter as walls.
- Ability {{{1}}} not found Infernal Resilience duration to regen Increased: 14s → 16s. - Ability {{{1}}} not found Infernal Resilience damage regenerated Reduced: 18% → 17%. - Ability {{{1}}} not found Infernal Resilience T3 Increased: +8% → +9%. - Ability {{{1}}} not found Seismic Impact base radius Increased: 6m → 9m. - Ability {{{1}}} not found Seismic Impact T1 Changed: +4m Impact Radius → -40s Cooldown. - Ability {{{1}}} not found Seismic Impact T3 moved to T2 (was -70s Cooldown) - Ability {{{1}}} not found Seismic Impact T3 Changed: Now gains unstoppable while in air and 3s after landing. |
Update 07-11-2024 | - Fixed Ability {{{1}}} not found Siphon Life not healing against shields.
- Ability {{{1}}} not found Shoulder Charge speed Increased by 25%. - Ability {{{1}}} not found Shoulder Charge distance Increased by 15%. - Ability {{{1}}} not found Shoulder Charge now stuns enemies for 1s on collision with a wall. - Ability {{{1}}} not found Infernal Resilience now provides +1 Health Regen. - Ability {{{1}}} not found Infernal Resilience damage regenerated Reduced: 20% → 18%. - Ability {{{1}}} not found Infernal Resilience T3 Changed to +8% Damage Regenerated. |
Update 07-04-2024 | - Ability {{{1}}} not found Seismic Impact T3 Changed: Gain +100 Max HP and +15% Fire Rate per enemy hero hit for 25s. |
Update 06-20-2024 | - Ability {{{1}}} not found Seismic Impact can now be held for up to 3s.
- Improved misc issues with Ability {{{1}}} not found Seismic Impact collision. |
Update 06-13-2024 | - Base Health Regen Reduced: 2 → 1.
- Ability {{{1}}} not found Infernal Resilience T1 regen Reduced: +2 → +1.5. |
Update 06-06-2024 | - Base HP Growth Reduced: 36 → 32.
- Ability {{{1}}} not found Infernal Resilience T2 health Reduced: +200 → +150. - Ability {{{1}}} not found Seismic Impact bersonal brief busy state upon landing Increased: 0.2s → 0.3s. |
Update 05-30-2024 | - Ability {{{1}}} not found Seismic Impact is now faster to play out.
- Ability {{{1}}} not found Seismic Impact now has a very brief busy state upon landing. |
Update 05-23-2024 | - Ability {{{1}}} not found Siphon life T1 and T2 swapped
- Ability {{{1}}} not found Shoulder Charge now allows for more steering control. |
Update 05-10-2024 | - Reduced chances that Ability {{{1}}} not found Seismic Impact gets stuck on geometry during the downward phase. |
Update 05-03-2024 | - Base Health Increased: 550 → 600.
- Ability {{{1}}} not found Siphon Life DPS Increased: 24 → 35. |
Trivia
- Abrams during Deadlock Pre-Alpha (Neon Prime) was named Atlas.
- Abrams weapon is called "Case Closed".
Heroes |
Hero Labs |