Vindicta: Difference between revisions

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{{Ability card
{{Ability card
| name            = Stake
| name            = Stake
| key            = 1
| radius          = 8m
| radius          = 8m
| cooldown        = 40s
| cooldown        = 40s
Line 41: Line 40:
| effect3        = '''Tether Length:''' 6m
| effect3        = '''Tether Length:''' 6m
| effect4        = '''Movement Slow:''' 30%
| effect4        = '''Movement Slow:''' 30%
| effect5        = '''Capture Radius:''' 8m
| upgrade1        = '''+0.75s''' Tether Duration
| upgrade1        = '''+0.75s''' Tether Duration
| upgrade2        = '''-20s''' Cooldown
| upgrade2        = '''-20s''' Cooldown
| upgrade3        = Tethered enemies are also '''disarmed'''
| upgrade3        = Tethered enemies are also '''disarmed'''
|effect5='''Capture Radius:''' 8m}}
}}
|-|(2) Flight=
|-|(2) Flight=
{{Ability card
{{Ability card
|name           = Flight
| name           = Flight
|description           = Leap into the air and fly. While in flight your weapon deals bonus spirit damage
| duration      = 8s {{ss|0.2}}
|duration            = 8s {{ss|0.2}}
| cooldown      = 40s
|cooldown            = 40s
| description   = Leap into the air and fly. While in flight your weapon deals bonus spirit damage
|effect1           = '''Spirit Damage Per Bullet:''' 10 {{ss|0.2}}
| effect1       = '''Spirit Damage Per Bullet:''' 10 {{ss|0.2}}
|upgrade1           = '''+50%''' base Ammo while flying
| effect2        = '''Casting Time:''' .2s
|upgrade2           = '''-15s''' Cooldown
| upgrade1       = '''+50%''' base Ammo while flying
|upgrade3           = '''+12''' Spirit Damage Per Bullet
| upgrade2       = '''-15s''' Cooldown
|effect2            = '''Casting Time:''' .2s
| upgrade3       = '''+12''' Spirit Damage Per Bullet
}}
 
 
 
------------------------------
Notes:


* Bonus spirit damage is affected by weapon damage fall-off.
* Bonus spirit damage is affected by weapon damage fall-off.
* The 1 ability point upgrade does ''NOT'' increase Vindicta's base Ammo capacity by 50%, it only increases her Ammo capacity by 50% of her base Ammo. This means that it will increase her ammo capacity by the same amount every time and will not affect other sources of Ammo increase such as [[Titanic Magazine]].
* The 1 ability point upgrade does ''NOT'' increase Vindicta's base Ammo capacity by 50%, it only increases her Ammo capacity by 50% of her base Ammo. This means that it will increase her ammo capacity by the same amount every time and will not affect other sources of Ammo increase such as '''[[Titanic Magazine]]'''.
}}
|-|(3) Crow Familiar=
|-|(3) Crow Familiar=
{{Ability card
{{Ability card
|name           = Crow Familiar
| name           = Crow Familiar
|description           = Your crow familiar deals '''impact damage''' and applies a '''bleed''' that deals damage based on the '''target's current health'''
| cooldown      = 25s
|effect1           = '''Damage:''' 50 {{ss|1}}
| description   = Your crow familiar deals '''impact damage''' and applies a '''bleed''' that deals damage based on the '''target's current health'''
|effect2           = '''Bleed Damage:''' 3%/sec
| effect1       = '''Damage:''' 50 {{ss|1}}
|effect3           = '''Debuff Duration:''' 6s {{ss|0.04}}
| effect2       = '''Bleed Damage:''' 3%/sec
|cooldown            = 25s
| effect3       = '''Debuff Duration:''' 6s {{ss|0.04}}
|upgrade1           = Crow '''Ricochets up to 2 times''' towards other enemies within 15m
| upgrade1       = Crow '''Ricochets up to 2 times''' towards other enemies within 15m
|upgrade2           = '''-17s''' Cooldown
| upgrade2       = '''-17s''' Cooldown
|upgrade3           = +3% Bleed and suppresses healing by -40%
| upgrade3       = +3% Bleed and suppresses healing by -40%
}}
}}
|-|(4) Assassinate=
|-|(4) Assassinate=
{{Ability card
{{Ability card
|name           = Assassinate
| name           = Assassinate
|description           = Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does '''bonus damage''' to enemies with '''less than 50% health''' remaining. Landing a killing blow on a player with Assassinate '''grants you bonus souls'''
| cooldown      = 50s
|cooldown            = 50s
| description   = Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does '''bonus damage''' to enemies with '''less than 50% health''' remaining. Landing a killing blow on a player with Assassinate '''grants you bonus souls'''
|effect1           = '''Charge Time:''' 1.6s
| effect1       = '''Charge Time:''' 1.6s
|effect2           = '''Damage:''' 160 {{ss|1}}
| effect2       = '''Damage:''' 160 {{ss|1}}
|effect3           = '''Bonus Damage:''' 145 {{ss|1.6}}
| effect3       = '''Bonus Damage:''' 145 {{ss|1.6}}
|effect4           = '''Bonus Souls Per Assassination:'''  250
| effect4       = '''Bonus Souls Per Assassination:'''  250
|upgrade1           = '''-20s''' Cooldown
| upgrade1       = '''-20s''' Cooldown
|upgrade2           = '''+140''' Bonus Damage
| upgrade2       = '''+140''' Bonus Damage
|upgrade3           = '''+600''' Bonus Souls Per Assassination
| upgrade3       = '''+600''' Bonus Souls Per Assassination
 
 
 
------------------------------
Notes:
 
* Vindicta will remain scoped after firing an Assassinate shot as long as there is at least one ability charge remaining.
}}
}}
* Vindicta will remain scoped after firing an Assassinate shot as long as there is at least one ability charge remaining.
</tabber>
</tabber>


Line 103: Line 114:
|-
|-
|[[Update:08-29-2024 Update|Update 08-29-2024]]
|[[Update:08-29-2024 Update|Update 08-29-2024]]
| - {{AbilityIcon|Ability=Stake|Size=20}} Stake Duration reduced: 2.25s → <u>2s</u>.
| - {{AbilityIcon|Ability=Stake|Size=20}} '''Stake''' Duration Reduced: 2.25s → <u>2s</u>.
- {{AbilityIcon|Ability=Crow Familiar|Size=20}} Crow Familiar Spirit Power Duration Scaling reduced: {{Ss|0.05}} → {{Ss|0.04}}.
- {{AbilityIcon|Ability=Crow Familiar|Size=20}} '''Crow Familiar''' Spirit Power Duration Scaling Reduced: {{Ss|0.05}} → <u>{{Ss|0.04}}</u>.


- Fixed left clicks sometimes deselecting the ability when charges aren't ready.
- Fixed left clicks sometimes deselecting the ability when charges aren't ready.
|-
|-
|Update 08-15-2024
|Update 08-15-2024
| - {{AbilityIcon|Ability=Stake|Size=20}} Stake Duration reduced: 2.5s → <u>2.25s</u>.
| - {{AbilityIcon|Ability=Stake|Size=20}} '''Stake''' Duration Reduced: 2.5s → <u>2.25s</u>.
- {{AbilityIcon|Ability=Stake|Size=20}} Stake T1 Duration reduced: 1s → <u>0.75s</u>.
- {{AbilityIcon|Ability=Stake|Size=20}} '''Stake''' T1 Duration Reduced: 1s → <u>0.75s</u>.
|-
|-
|Update 08-01-2024
|Update 08-01-2024
| - {{AbilityIcon|Ability=Flight|Size=20}} Flight Cooldown reduced: 45s → <u>40s</u>.
| - {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Cooldown Reduced: 45s → <u>40s</u>.
- Bullet Damage Growth increased: 0.85 → <u>1.0</u>.
- Bullet Damage Growth Increased: 0.85 → <u>1.0</u>.
|-
|-
|Update 07-11-2024
|Update 07-11-2024
| - {{AbilityIcon|Ability=Crow Familiar|Size=20}} Crow Familiar Spirit Power Duration Scaling reduced: {{Ss|0.07}} → {{Ss|0.05}}.
| - {{AbilityIcon|Ability=Crow Familiar|Size=20}} '''Crow Familiar''' Spirit Power Duration Scaling Reduced: {{Ss|0.07}} → <u>{{Ss|0.05}}</u>.
- Bullet Damage Growth increased: 0.7 → <u>0.85</u>.
- Bullet Damage Growth Increased: 0.7 → <u>0.85</u>.
|-
|-
|Update 07-04-2024
|Update 07-04-2024
| - {{AbilityIcon|Ability=Flight|Size=20}} Flight Cooldown reduced: 50s → <u>45s</u>.
| - {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Cooldown Reduced: 50s → <u>45s</u>.
- {{AbilityIcon|Ability=Flight|Size=20}} Flight up and down speed improved a bit.
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' up and down speed improved a bit.
|-
|-
|Update 06-27-2024
|Update 06-27-2024
| - Base Movement Speed increased: 7m/s → <u>8m/s</u>.
| - Base Movement Speed Increased: 7m/s → <u>8m/s</u>.
- Fixed {{AbilityIcon|Ability=Crow Familiar|Size=20}} Crow Familiar T1 only bouncing to 1 additional target instead of 2.
- Fixed {{AbilityIcon|Ability=Crow Familiar|Size=20}} '''Crow Familiar''' T1 only bouncing to 1 additional target instead of 2.


- {{AbilityIcon|Ability=Assassinate|Size=20}} Assassinate zoom level is reduced a bit.
- {{AbilityIcon|Ability=Assassinate|Size=20}} '''Assassinate''' zoom level is reduced a bit.
|-
|-
|Update 06-20-2024
|Update 06-20-2024
| - {{AbilityIcon|Ability=Crow Familiar|Size=20}} Crow Familiar Debuff Duration increased: 5s → <u>6s</u>.
| - {{AbilityIcon|Ability=Crow Familiar|Size=20}} '''Crow Familiar''' Debuff Duration Increased: 5s → <u>6s</u>.
- {{AbilityIcon|Ability=Assassinate|Size=20}} Assassinate Bonus Damage increased: 130 → <u>145</u>.
- {{AbilityIcon|Ability=Assassinate|Size=20}} '''Assassinate''' Bonus Damage Increased: 130 → <u>145</u>.
|-
|-
|Update 06-06-2024
|Update 06-06-2024
| - {{AbilityIcon|Ability=Flight|Size=20}} Flight Bonus Spirit Damage reduced: +12 → <u>+10</u>.
| - {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Bonus Spirit Damage Reduced: +12 → <u>+10</u>.
- {{AbilityIcon|Ability=Flight|Size=20}} Flight no longer has +10% bonus range to damage falloff.
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' no longer has +10% bonus range to damage falloff.


- {{AbilityIcon|Ability=Flight|Size=20}} Flight Cooldown increased: 35s → <u>50s</u>.
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Cooldown Increased: 35s → <u>50s</u>.


- {{AbilityIcon|Ability=Flight|Size=20}} Flight T2 Changed: +12 Spirit Damage → <u>-15s Cooldown</u>.
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' T2 Changed: +12 Spirit Damage → <u>-15s Cooldown</u>.


- {{AbilityIcon|Ability=Flight|Size=20}} Flight T3 Changed: +3m/s Bonus Air Speed → <u>+12 Spirit Damage</u>.
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' T3 Changed: +3m/s Bonus Air Speed → <u>+12 Spirit Damage</u>.


- Can no longer melee while flying for extra movement.
- Can no longer melee while flying for extra movement.


- {{AbilityIcon|Ability=Assassinate|Size=20}} Assassinate now ramps up its total damage from 50% to 100% over 1 second of being zoomed (UI indication for this).
- {{AbilityIcon|Ability=Assassinate|Size=20}} '''Assassinate''' now ramps up its total damage from 50% to 100% over 1 second of being zoomed (UI indication for this).


- Fixed being unable to move while scoped in with {{AbilityIcon|Ability=Assassinate|Size=20}} Assassinate.
- Fixed being unable to move while scoped in with {{AbilityIcon|Ability=Assassinate|Size=20}} '''Assassinate'''.
|-
|-
|Update 05-30-2024
|Update 05-30-2024
| - Now has -10% Base Bullet Resist.
| - Now has -10% Base Bullet Resist.
- {{AbilityIcon|Ability=Flight|Size=20}} Flight no longer grants +1m/s bonus air speed.
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' no longer grants +1m/s bonus air speed.


- {{AbilityIcon|Ability=Flight|Size=20}} Flight Falloff Damage Increase reduced: +20% → <u>+10%</u>.
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Falloff Damage Increase Reduced: +20% → <u>+10%</u>.


- Fixed {{AbilityIcon|Ability=Flight|Size=20}} Flight Spirit Damage being able to pierce Metal Skin.
- Fixed {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Spirit Damage being able to pierce Metal Skin.
|-
|-
|Update 05-23-2024
|Update 05-23-2024
| - {{AbilityIcon|Ability=Flight|Size=20}} Flight T3 reduced: +4m/s → <u>+3m/s</u>.
| - {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' T3 Reduced: +4m/s → <u>+3m/s</u>.
- {{AbilityIcon|Ability=Crow Familiar|Size=20}} Crow Familiar T3 Healing Suppression increased: -30% → <u>-40%</u>.
- {{AbilityIcon|Ability=Crow Familiar|Size=20}} '''Crow Familiar''' T3 Healing Suppression Increased: -30% → <u>-40%</u>.
|-
|-
|Update 05-16-2024
|Update 05-16-2024
| - {{AbilityIcon|Ability=Flight|Size=20}} Flight Spirit Bullet Damage now has range effectiveness (previously the magic bullets did max damage from any range).
| - {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Spirit Bullet Damage now has range effectiveness (previously the magic bullets did max damage from any range).
- {{AbilityIcon|Ability=Flight|Size=20}} Flight Spirit Damage per Bullet increased: 8 → <u>12</u>.
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Spirit Damage per Bullet Increased: 8 → <u>12</u>.


- {{AbilityIcon|Ability=Flight|Size=20}} Flight T2 Bonus Spirit Damage per Bullet increased: 8 → <u>12</u>.
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' T2 Bonus Spirit Damage per Bullet Increased: 8 → <u>12</u>.
|-
|-
|Update 05-03-2024
|Update 05-03-2024
| - Base Bullet Damage reduced: 15 → <u>14</u>.
| - Base Bullet Damage Reduced: 15 → <u>14</u>.
- Bullet Damage Per Boon reduced: 0.88 → <u>0.7</u>.
- Bullet Damage Per Boon Reduced: 0.88 → <u>0.7</u>.


- {{AbilityIcon|Ability=Stake|Size=20}} Stake T1 Bonus Duration reduced: +1.5s → <u>+1.0s</u>.
- {{AbilityIcon|Ability=Stake|Size=20}} '''Stake''' T1 Bonus Duration Reduced: +1.5s → <u>+1.0s</u>.
|}
|}


== Trivia ==
== Trivia ==
* Vindicta is referred to as "Hornet" in the game files, which was likely an initial placeholder name.
* Vindicta is referred to as "Hornet" in the game files, which was likely an initial placeholder name.
* Vindicta says she was a child during the Salem Witch Trials, as found in one of her hero select lines. This relates to the actual Salem Witch Trials as many of the girls were young, ranging from ages 9 to 20.<ref>https://www.history.com/news/salem-witch-trials-accusers</ref>
* Vindicta says she was a child during the Salem Witch Trials, as found in one of her hero select lines. This relates to the actual Salem Witch Trials as many of the girls were young, ranging from ages 9 to 20.<ref>https://www.history.com/news/salem-witch-trials-accusers</ref>

Revision as of 18:44, 6 September 2024

{{{BASEPAGENAME}}}
Weapon:
"Hero Not Found"


BASE STATS

Weapon Stats
DPS: 73
Bullet Damage: 14
Ammo:

22

Bullets per sec:

5.26

Reload Time:

Hero Not Founds

Bullet Velocity:

Hero Not Foundm/s

Light Melee: 63
Heavy Melee: 116
Falloff Range: Hero Not Foundm → Hero Not Foundm
Vitality Stats
Health:

550

Health Regen:

2

Bullet Resist:

-10%

Spirit Resist:

0%

Move Speed:

8m/s

Sprint Speed:

0m/s

Stamina:

2


Vindicta is a playable hero in Deadlock, available since the start of the Early Development Build.

Abilities

Stake

Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.

Radius:
8m
Cooldown:
40s
Tether Duration: 2.25s
Damage: 60 x0.4
Tether Length: 6m
Movement Slow: 30%
Capture Radius: 8m
Ability Point 1+0.75s Tether Duration
Ability Point 2-20s Cooldown
Ability Point 5 • Tethered enemies are also disarmed

Flight

Leap into the air and fly. While in flight your weapon deals bonus spirit damage

Duration:
8s x0.2
Cooldown:
40s
Spirit Damage Per Bullet: 10 x0.2
Casting Time: .2s
Ability Point 1+50% base Ammo while flying
Ability Point 2-15s Cooldown
Ability Point 5+12 Spirit Damage Per Bullet



Notes:

  • Bonus spirit damage is affected by weapon damage fall-off.
  • The 1 ability point upgrade does NOT increase Vindicta's base Ammo capacity by 50%, it only increases her Ammo capacity by 50% of her base Ammo. This means that it will increase her ammo capacity by the same amount every time and will not affect other sources of Ammo increase such as Titanic Magazine.

Crow Familiar

Your crow familiar deals impact damage and applies a bleed that deals damage based on the target's current health

Cooldown:
25s
Damage: 50 x1
Bleed Damage: 3%/sec
Debuff Duration: 6s x0.04
Ability Point 1 • Crow Ricochets up to 2 times towards other enemies within 15m
Ability Point 2-17s Cooldown
Ability Point 5 • +3% Bleed and suppresses healing by -40%

Assassinate

Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus souls

Cooldown:
50s
Charge Time: 1.6s
Damage: 160 x1
Bonus Damage: 145 x1.6
Bonus Souls Per Assassination: 250
Ability Point 1-20s Cooldown
Ability Point 2+140 Bonus Damage
Ability Point 5+600 Bonus Souls Per Assassination



Notes:

  • Vindicta will remain scoped after firing an Assassinate shot as long as there is at least one ability charge remaining.

Background

A FATE'S TALE:

A victim of John Hathorne during the Salem Witch Trials, Vindicta got a second chance of life when her spirit was brought back to the mortal plane during the first Maelstrom (the event that introduced the supernatural to the public at large).

Waging a one ghost war against the "The Friends of Humanity", a neo inquisition formed by Hawthorne's descendants; Vindicta looks to keep the supernatural safe from Hathorne’s ilk, and she isn't afraid to stack as many bodies as needed to do it.

Update history

Patch Changes
Update 08-29-2024 - Ability {{{1}}} not found Stake Duration Reduced: 2.25s → 2s.

- Ability {{{1}}} not found Crow Familiar Spirit Power Duration Scaling Reduced: x0.05x0.04.

- Fixed left clicks sometimes deselecting the ability when charges aren't ready.

Update 08-15-2024 - Ability {{{1}}} not found Stake Duration Reduced: 2.5s → 2.25s.

- Ability {{{1}}} not found Stake T1 Duration Reduced: 1s → 0.75s.

Update 08-01-2024 - Ability {{{1}}} not found Flight Cooldown Reduced: 45s → 40s.

- Bullet Damage Growth Increased: 0.85 → 1.0.

Update 07-11-2024 - Ability {{{1}}} not found Crow Familiar Spirit Power Duration Scaling Reduced: x0.07x0.05.

- Bullet Damage Growth Increased: 0.7 → 0.85.

Update 07-04-2024 - Ability {{{1}}} not found Flight Cooldown Reduced: 50s → 45s.

- Ability {{{1}}} not found Flight up and down speed improved a bit.

Update 06-27-2024 - Base Movement Speed Increased: 7m/s → 8m/s.

- Fixed Ability {{{1}}} not found Crow Familiar T1 only bouncing to 1 additional target instead of 2.

- Ability {{{1}}} not found Assassinate zoom level is reduced a bit.

Update 06-20-2024 - Ability {{{1}}} not found Crow Familiar Debuff Duration Increased: 5s → 6s.

- Ability {{{1}}} not found Assassinate Bonus Damage Increased: 130 → 145.

Update 06-06-2024 - Ability {{{1}}} not found Flight Bonus Spirit Damage Reduced: +12 → +10.

- Ability {{{1}}} not found Flight no longer has +10% bonus range to damage falloff.

- Ability {{{1}}} not found Flight Cooldown Increased: 35s → 50s.

- Ability {{{1}}} not found Flight T2 Changed: +12 Spirit Damage → -15s Cooldown.

- Ability {{{1}}} not found Flight T3 Changed: +3m/s Bonus Air Speed → +12 Spirit Damage.

- Can no longer melee while flying for extra movement.

- Ability {{{1}}} not found Assassinate now ramps up its total damage from 50% to 100% over 1 second of being zoomed (UI indication for this).

- Fixed being unable to move while scoped in with Ability {{{1}}} not found Assassinate.

Update 05-30-2024 - Now has -10% Base Bullet Resist.

- Ability {{{1}}} not found Flight no longer grants +1m/s bonus air speed.

- Ability {{{1}}} not found Flight Falloff Damage Increase Reduced: +20% → +10%.

- Fixed Ability {{{1}}} not found Flight Spirit Damage being able to pierce Metal Skin.

Update 05-23-2024 - Ability {{{1}}} not found Flight T3 Reduced: +4m/s → +3m/s.

- Ability {{{1}}} not found Crow Familiar T3 Healing Suppression Increased: -30% → -40%.

Update 05-16-2024 - Ability {{{1}}} not found Flight Spirit Bullet Damage now has range effectiveness (previously the magic bullets did max damage from any range).

- Ability {{{1}}} not found Flight Spirit Damage per Bullet Increased: 8 → 12.

- Ability {{{1}}} not found Flight T2 Bonus Spirit Damage per Bullet Increased: 8 → 12.

Update 05-03-2024 - Base Bullet Damage Reduced: 15 → 14.

- Bullet Damage Per Boon Reduced: 0.88 → 0.7.

- Ability {{{1}}} not found Stake T1 Bonus Duration Reduced: +1.5s → +1.0s.

Trivia

  • Vindicta is referred to as "Hornet" in the game files, which was likely an initial placeholder name.
  • Vindicta says she was a child during the Salem Witch Trials, as found in one of her hero select lines. This relates to the actual Salem Witch Trials as many of the girls were young, ranging from ages 9 to 20.[1]
  • John Hathorne, who's mentioned in Vindicta's background, was known in the actual Salem Witch Trials for questioning accusers and the accused in trial, often leaving the accused guilty.
  • Vindicta weapon is called "Wallflower's Revenge".
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