Paradox: Difference between revisions
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|-|(1) Pulse Grenade= | |-|(1) Pulse Grenade= | ||
{{Ability card | {{Ability card | ||
| name= Pulse Grenade | | name = Pulse Grenade | ||
| key= 1 | | key = 1 | ||
| description= Throw a grenade that begins pulsing when it lands. Each pulse applies '''damage, movement slow, and stacking damage amplification''' for Paradox against the victim. | | description = Throw a grenade that begins pulsing when it lands. Each pulse applies '''damage, movement slow, and stacking damage amplification''' for Paradox against the victim. | ||
| cooldown= 26s | | cooldown = 26s | ||
| range= 7m | | range = 7m | ||
| effect1= '''Pulse Damage:''' 45 {{ss|0.5}} | | effect1 = '''Pulse Damage:''' 45 {{ss|0.5}} | ||
| effect2= '''Pulses:''' 4 | | effect2 = '''Pulses:''' 4 | ||
| effect3= '''Damage Amp per stack:''' 5% | | effect3 = '''Damage Amp per stack:''' 5% | ||
| effect4= '''Pulse Interval:''' 0.8 | | effect4 = '''Pulse Interval:''' 0.8 | ||
| effect5= '''Amp Duration:''' 8s | | effect5 = '''Amp Duration:''' 8s | ||
| effect6= '''Movement Slow:''' 30% | | effect6 = '''Movement Slow:''' 30% | ||
| effect7= '''Slow Duration:''' 2s | | effect7 = '''Slow Duration:''' 2s | ||
| upgrade1= '''+1''' Pulses | | upgrade1 = '''+1''' Pulses | ||
| upgrade2= '''-8s''' Cooldown | | upgrade2 = '''-8s''' Cooldown | ||
| upgrade3= '''+45''' Pulse Damage | | upgrade3 = '''+45''' Pulse Damage | ||
}} | }} | ||
|-|(2) Time Wall= | |-|(2) Time Wall= | ||
{{Ability card | {{Ability card | ||
| name= Time Wall | | name = Time Wall | ||
| key= 2 | | key = 2 | ||
| description= Create a time warping wall that '''stops time''' for all '''enemy projectiles and bullets''' that touch it. Enemies that touch the wall will take '''damage as a percentage of their max health''' and be briefly slowed. | | description = Create a time warping wall that '''stops time''' for all '''enemy projectiles and bullets''' that touch it. Enemies that touch the wall will take '''damage as a percentage of their max health''' and be briefly slowed. | ||
| cooldown= 35s | | cooldown = 35s | ||
| duration= 7s | | duration = 7s | ||
| effect1= '''Charges:''' 1 | | effect1 = '''Charges:''' 1 | ||
| effect2= '''Time Stop Duration:''' 1s | | effect2 = '''Time Stop Duration:''' 1s | ||
| effect3= '''Max Health Damage:''' 10% | | effect3 = '''Max Health Damage:''' 10% | ||
| effect4= '''Movement Slow:''' 80% | | effect4 = '''Movement Slow:''' 80% | ||
| effect5= '''Wall Width:''' 7m | | effect5 = '''Wall Width:''' 7m | ||
| effect6= '''Wall Height:''' 3.5m | | effect6 = '''Wall Height:''' 3.5m | ||
| upgrade1= '''+2m Width, +1m Height''' | | upgrade1 = '''+2m Width, +1m Height''' | ||
| upgrade2= '''+1''' Charges | | upgrade2 = '''+1''' Charges | ||
| upgrade3= Enemies that touch Time Wall will be '''Silenced''' for 3s | | upgrade3 = Enemies that touch Time Wall will be '''Silenced''' for 3s | ||
}} | }} | ||
|-|(3) Kinetic Carbine= | |-|(3) Kinetic Carbine= | ||
{{Ability card | {{Ability card | ||
| name= Kinetic Carbine | | name = Kinetic Carbine | ||
| key= 3 | | key = 3 | ||
| description= Start charging your weapon and gain '''increased movement speed''' once it's fully charged. Your next shot will release energy, dealing '''spirit damage''' and applying a '''time stop''' to the enemy hit. The damage dealt is an amplification of your current weapon damage. | | description = Start charging your weapon and gain '''increased movement speed''' once it's fully charged. Your next shot will release energy, dealing '''spirit damage''' and applying a '''time stop''' to the enemy hit. The damage dealt is an amplification of your current weapon damage. You can slow time of yourself by pressing [LEFT CTRL] while an empowered shot is available. | ||
| cooldown = 28s | |||
You can slow time of yourself by pressing [LEFT CTRL] while an empowered shot is available. | | effect1 = '''Max Damage Amp:''' +85% | ||
| cooldown= 28s | | effect2 = '''Max Stop Duration:''' 0.5s | ||
| effect1= '''Max Damage Amp:''' +85% | | effect3 = '''Bonus Speed:''' 25% {{ss|0.1}} | ||
| effect2= '''Max Stop Duration:''' 0.5s | | effect4 = '''Bullet Damage:''' 5 | ||
| effect3= '''Bonus Speed:''' 25% {{ss|0.1}} | | effect5 = '''Full Charge Time:''' 2.5s | ||
| effect4= '''Bullet Damage:''' 5 | | effect6 = '''Speed Duration:''' 3.5s | ||
| effect5= '''Full Charge Time:''' 2.5s | | effect7 = '''Min Damage Amp:''' +25% | ||
| effect6= '''Speed Duration:''' 3.5s | | effect8 = '''Min Stop Duration:''' 0.25s | ||
| effect7= '''Min Damage Amp:''' +25% | | upgrade1 = '''+0.5s''' Max Stop Duration | ||
| effect8= '''Min Stop Duration:''' 0.25s | | upgrade2 = -10s Cooldown and +2s Speed Boost Duration | ||
| upgrade1= '''+0.5s''' Max Stop Duration | | upgrade3 = '''+50%''' Max Damage Amp | ||
| upgrade2= -10s Cooldown and +2s Speed Boost Duration | |||
| upgrade3= '''+50%''' Max Damage Amp | |||
}} | }} | ||
|-|(4) Paradoxical Swap= | |-|(4) Paradoxical Swap= | ||
{{Ability card | {{Ability card | ||
| name= Paradoxical Swap | | name = Paradoxical Swap | ||
| key= 4 | | key = 4 | ||
| description= Fire a projectile that '''swaps your position with the target enemy hero.''' While the effect occurs, you gain '''spirit lifesteal''' and the enemy '''takes damage over time''' | | description = Fire a projectile that '''swaps your position with the target enemy hero.''' While the effect occurs, you gain '''spirit lifesteal''' and the enemy '''takes damage over time'''. | ||
| cooldown= 45s | | cooldown = 45s | ||
| range= 30m | | range = 30m | ||
| effect1= '''Swap Damage:''' 120 {{ss|0.7}} | | effect1 = '''Swap Damage:''' 120 {{ss|0.7}} | ||
| effect2= '''Spell Lifesteal:''' 100% | | effect2 = '''Spell Lifesteal:''' 100% | ||
| upgrade1= '''+15m''' Cast Range | | upgrade1 = '''+15m''' Cast Range | ||
| upgrade2= '''+100''' Swap Damage | | upgrade2 = '''+100''' Swap Damage | ||
| upgrade3= '''-15S''' Cooldown | | upgrade3 = '''-15S''' Cooldown | ||
}} | }} | ||
</tabber> | </tabber> | ||
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| - Paradoxical Swap no longer still goes through even if Paradox dies during it. | | - Paradoxical Swap no longer still goes through even if Paradox dies during it. | ||
|} | |} | ||
== Trivia == | == Trivia == | ||
* In the game files Paradox is referred to as ''Chrono''. Likely an early development build name | * In the game files Paradox is referred to as ''Chrono''. Likely an early development build name | ||
* Paradox weapon is called "Trade Secret". | * Paradox weapon is called "Trade Secret". |
Revision as of 16:24, 6 September 2024
“
Paradox
| |
---|---|
Weapon: "Hero Not Found"
| |
Weapon Stats | |
DPS: | 57 |
Bullet Damage: | 7.2 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63 |
Heavy Melee: | 116 |
Falloff Range: | Hero Not Foundm → Hero Not Foundm |
Vitality Stats | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: |
Paradox is a playable hero in Deadlock, available since the start of the Early Development Build.
Abilities
Throw a grenade that begins pulsing when it lands. Each pulse applies damage, movement slow, and stacking damage amplification for Paradox against the victim.
Create a time warping wall that stops time for all enemy projectiles and bullets that touch it. Enemies that touch the wall will take damage as a percentage of their max health and be briefly slowed.
Start charging your weapon and gain increased movement speed once it's fully charged. Your next shot will release energy, dealing spirit damage and applying a time stop to the enemy hit. The damage dealt is an amplification of your current weapon damage. You can slow time of yourself by pressing [LEFT CTRL] while an empowered shot is available.
Fire a projectile that swaps your position with the target enemy hero. While the effect occurs, you gain spirit lifesteal and the enemy takes damage over time.
Background
“A FATE'S TALE:
Paradox. An artifact of time, and the name of a notorius thieves’ guild... one that prides themselves on constructing elaborate heists that target the most untouchable of individuals and institutions. What does Paradox do with the countless artifacts, state secrets, and celebrity paternity tests that they have stolen? Put it on display at pop-up museums, so that they can show the world that no one is out of Paradox’s reach.
Shrouded in mystery, each member of Paradox dons a mask and takes on the organization’s name. They are everywhere. They are nowhere. And if they want something, they are inevitable.
Update history
Patch | Changes |
Update 08-29-2024 | - Paradoxical Swap no longer still goes through even if Paradox dies during it. |
Trivia
- In the game files Paradox is referred to as Chrono. Likely an early development build name
- Paradox weapon is called "Trade Secret".
Heroes |
Hero Labs |