Lady Geist: Difference between revisions
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|-|(1) Essence Bomb= | |-|(1) Essence Bomb= | ||
{{Ability card | {{Ability card | ||
| name= Essence Bomb | | name = Essence Bomb | ||
| key= 1 | | key = 1 | ||
| description='''Sacrifice some of your health''' to launch a bomb that '''deals damage''' after a brief arm time. | | description = '''Sacrifice some of your health''' to launch a bomb that '''deals damage''' after a brief arm time. Self damage is Spirit and can be mitigated. | ||
Self damage is Spirit and can be mitigated | | cooldown = 10s | ||
| cooldown= 10s | | range = 7m | ||
| range= 7m | | effect1 = '''Damage:''' 100 {{ss|1}} | ||
| effect1='''Damage:''' 100 {{ss|1}} | | effect2 = '''Self Damage:''' 30 {{ss|2}} | ||
| effect2= '''Self Damage:''' 30 {{ss|2}} | | effect3 = '''Arming Duration:''' 0.5s | ||
| effect3= '''Arming Duration:''' 0.5s | | upgrade1 = '''+2m''' Radius | ||
| upgrade1='''+2m''' Radius | | upgrade2 = '''+60 Damage''' | ||
| upgrade2='''+60 Damage''' | | upgrade3 = Bombs leave a toxic mess on the ground, dealing '''22'''% of the original damage per second, for 6s. | ||
| upgrade3= Bombs leave a toxic mess on the ground, dealing '''22'''% of the original damage per second, for 6s. | |||
}} | }} | ||
|-|(2) Life Drain= | |-|(2) Life Drain= | ||
{{Ability card | {{Ability card | ||
| name= Life Drain | | name = Life Drain | ||
| key= 2 | | key = 2 | ||
| description=Create a tether that '''drains enemy health over time''' and '''heals you'''. Target must be in line of sight and within max range to drain. You can shoot and use other abilities during the drain, but your movement speed is reduced by half. Press [2] to cancel. | | description = Create a tether that '''drains enemy health over time''' and '''heals you'''. Target must be in line of sight and within max range to drain. You can shoot and use other abilities during the drain, but your movement speed is reduced by half. Press [2] to cancel. | ||
| cooldown= 40s | | cooldown = 40s | ||
| range= 20m | | range = 20m | ||
| effect1= '''Damage Per Second:''' 35 {{ss|0.6}} | | effect1 = '''Damage Per Second:''' 35 {{ss|0.6}} | ||
| effect2= '''Max Tether Range:''' 30m | | effect2 = '''Max Tether Range:''' 30m | ||
| upgrade1= '''+20''' Damage Per Second | | upgrade1 = '''+20''' Damage Per Second | ||
| upgrade2= '''+2s''' Duration | | upgrade2 = '''+2s''' Duration | ||
| upgrade3= Enemy is '''Silenced''' while being Life Drained (requires line of sight) | | upgrade3 = Enemy is '''Silenced''' while being Life Drained (''requires line of sight'') | ||
}} | }} | ||
|-|(3) Malice= | |-|(3) Malice= | ||
{{Ability card | {{Ability card | ||
| name= Malice | | name = Malice | ||
| key= 3 | | key = 3 | ||
| description='''Sacrifice some of your health''' to launch blood shards that apply a stack of Malice. Each stack '''slows''' the victim and '''increases the damage''' they take from you. The slow effect decreases over time. | | description = '''Sacrifice some of your health''' to launch blood shards that apply a stack of Malice. Each stack '''slows''' the victim and '''increases the damage''' they take from you. The slow effect decreases over time. | ||
| cooldown= 6s | | cooldown = 6s | ||
| effect1= '''Health To Damage:''' 32 {{ss|0.7}} | | effect1 = '''Health To Damage:''' 32 {{ss|0.7}} | ||
| effect2= '''Blood Shards:''' 3 | | effect2 = '''Blood Shards:''' 3 | ||
| effect3= '''Max Stacks:''' 5 | | effect3 = '''Max Stacks:''' 5 | ||
| effect4= '''Effects Per Stack:''' | | effect4 = '''Effects Per Stack:''' | ||
| effect5= '''Damage Amplification:''' 15% | | effect5 = '''Damage Amplification:''' 15% | ||
| effect6= '''Move Slow:''' 20% | | effect6 = '''Move Slow:''' 20% | ||
| effect7= '''Debuff Duration:''' 16s | | effect7 = '''Debuff Duration:''' 16s | ||
| effect8= '''Slow Duration:''' 6s | | effect8 = '''Slow Duration:''' 6s | ||
| upgrade1= '''-3s''' Cooldown | | upgrade1 = '''-3s''' Cooldown | ||
| upgrade2= +40 Health To Damage | | upgrade2 = +40 Health To Damage | ||
| upgrade3= +6 Blood Shards | | upgrade3 = +6 Blood Shards | ||
}} | }} | ||
|-|(4) Soul Exchange= | |-|(4) Soul Exchange= | ||
{{Ability card | {{Ability card | ||
| name= Soul Exchange | | name = Soul Exchange | ||
| key= 4 | | key = 4 | ||
| description='''Swaps health levels''' with an enemy target. There is a minimum health percentage that enemies can be brought down to and a minimum amount of health received based on the victim's current health. | | description = '''Swaps health levels''' with an enemy target. There is a minimum health percentage that enemies can be brought down to and a minimum amount of health received based on the victim's current health. | ||
| cooldown= 160s | | cooldown = 160s | ||
| range= 7m | | range = 7m | ||
| duration= 0.2s | | duration = 0.2s | ||
| effect1= '''Enemy Min Health:''' 30% | | effect1 = '''Enemy Min Health:''' 30% | ||
| effect2= '''Min Health Received:''' 30% | | effect2 = '''Min Health Received:''' 30% | ||
| upgrade1= '''-40s''' Cooldown | | upgrade1 = '''-40s''' Cooldown | ||
| upgrade2= '''-10%''' Enemy Min Health | | upgrade2 = '''-10%''' Enemy Min Health | ||
| upgrade3= On cast, '''+40%''' Fire Rate and '''+40%''' Spirit Resist for 8s. | | upgrade3 = On cast, '''+40%''' Fire Rate and '''+40%''' Spirit Resist for 8s. | ||
}} | }} | ||
</tabber> | </tabber> |
Revision as of 15:36, 6 September 2024
“
Lady Geist
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Weapon: "Hero Not Found"
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Weapon Stats | |
DPS: | 55 |
Bullet Damage: | 25 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63 |
Heavy Melee: | 116 |
Falloff Range: | Hero Not Foundm → Hero Not Foundm |
Vitality Stats | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: |
Lady Geist is a playable hero in Deadlock, available since the start of the Early Development Build.
Abilities
Create a tether that drains enemy health over time and heals you. Target must be in line of sight and within max range to drain. You can shoot and use other abilities during the drain, but your movement speed is reduced by half. Press [2] to cancel.
Sacrifice some of your health to launch blood shards that apply a stack of Malice. Each stack slows the victim and increases the damage they take from you. The slow effect decreases over time.
Swaps health levels with an enemy target. There is a minimum health percentage that enemies can be brought down to and a minimum amount of health received based on the victim's current health.
Background
“A FATE'S TALE:
Once, Lady Jeanne Geist was the toast of the town. But as time passed and her beauty faded she found herself further and further from her glory days in High Society until finally she was nothing more than a frail woman in a nursing home, telling stories of a glorious past. And that’s when Oathkeeper revealed himself. A powerful spirit from another plane, Oathkeeper offered her a path to reclaim her past glories… he could restore her youth; all she had to do was drain the essence of the living to sustain herself.
Geist was torn. Obviously murder was ghoulish business, and undoubtedly Oathkeeper was not an entity that could be trusted… but still, the thought of having a second chance of reliving her youth was too good to pass up. And so she concocted a plan; after making a pact with Oathkeeper she would bind and ward him, limiting his influence and pull over her. Oathkeeper would still get fed; but on her terms, not his.
However, as years have turned to decades; the strength of the Ward has weakened, and Oathkeeper hungers more than he ever has in the past...
Update history
Trivia
- Lady Geist seems to be the only left-handed hero in the roster, shooting her weapon with her left hand. Although this may be because of her ethereal-looking right arm.
- In the game files Lady Geist is referred to as Ghost. Likely an early development build name.[1]
- Lady Geist weapon is called "Johann's Gift".
References
[1] Deadlock - All Leaked Footage, Cleaned-Up & Organized.
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