Bebop: Difference between revisions
Added full update history and intro text |
m →Update history: Fixed formatting |
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| - Gun Range Increased: 30m → <u>32m</u>. | | - Gun Range Increased: 30m → <u>32m</u>. | ||
- {{AbilityIcon|Ability=Hook|Size=20}} Hook now targets enemies by default. Use Alt Cast (MMB) to hook allies only. | - {{AbilityIcon|Ability=Hook|Size=20}} Hook now targets enemies by default. Use Alt Cast (MMB) to hook allies only. | ||
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam can now be cancelled by using Parry. | - {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam can now be cancelled by using Parry. | ||
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| - Gun Range Reduced: 50m → <u>30m</u> + <u>2.5m/boon</u> ''(58m Max)'' | | - Gun Range Reduced: 50m → <u>30m</u> + <u>2.5m/boon</u> ''(58m Max)'' | ||
- Speed while Shooting Reduced: 55% → <u>70%</u>. | - Speed while Shooting Reduced: 55% → <u>70%</u>. | ||
- Base Regen Increased: 2.5 → <u>3</u>. | - Base Regen Increased: 2.5 → <u>3</u>. | ||
- Base Bullet Resist Increased: 0% → <u>10%</u>. | - Base Bullet Resist Increased: 0% → <u>10%</u>. | ||
- Bullet Resist per Boon Reduced: 2.5% → <u>1.6%</u> ''(Same overall Bullet Resist at Max)'' | - Bullet Resist per Boon Reduced: 2.5% → <u>1.6%</u> ''(Same overall Bullet Resist at Max)'' | ||
- {{AbilityIcon|Ability=Hook|Size=20}} Hook Range Reduced: 40m → <u>35m</u>. | - {{AbilityIcon|Ability=Hook|Size=20}} Hook Range Reduced: 40m → <u>35m</u>. | ||
- {{AbilityIcon|Ability=Hook|Size=20}} Hook T2 Increased: +25m → <u>+30m</u>. | - {{AbilityIcon|Ability=Hook|Size=20}} Hook T2 Increased: +25m → <u>+30m</u>. | ||
- Fixed {{AbilityIcon|Ability=Hook|Size=20}} Hooking through Veils sometimes not working. | - Fixed {{AbilityIcon|Ability=Hook|Size=20}} Hooking through Veils sometimes not working. | ||
- {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} Exploding Uppercut Radius Increased: 10m → <u>14m</u>. | - {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} Exploding Uppercut Radius Increased: 10m → <u>14m</u>. | ||
- {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} Exploding Uppercut T1 Increased: -10s → <u>-11s</u> Cooldown. | - {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} Exploding Uppercut T1 Increased: -10s → <u>-11s</u> Cooldown. | ||
- {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} Exploding Uppercut now has a slight angle limitation to prevent straight-up direction. | - {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} Exploding Uppercut now has a slight angle limitation to prevent straight-up direction. | ||
- {{AbilityIcon|Ability=Sticky Bomb|Size=20}} Sticky Bomb Radius Increased: 10m → <u>12m</u>. | - {{AbilityIcon|Ability=Sticky Bomb|Size=20}} Sticky Bomb Radius Increased: 10m → <u>12m</u>. | ||
- {{AbilityIcon|Ability=Sticky Bomb|Size=20}} Sticky Bomb can now be self-cast using Alt Cast Hotkey. | - {{AbilityIcon|Ability=Sticky Bomb|Size=20}} Sticky Bomb can now be self-cast using Alt Cast Hotkey. | ||
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Spirit Scaling Increased: {{Ss|2.4}} → {{Ss|3.0}}. | - {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Spirit Scaling Increased: {{Ss|2.4}} → {{Ss|3.0}}. | ||
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Turn Rate Increased by <u>10%</u>. | - {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Turn Rate Increased by <u>10%</u>. | ||
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Nearby Radius Increased: 4.5m → 5m. | - {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Nearby Radius Increased: 4.5m → 5m. | ||
- | |||
- Hyper Beam T2 Reduced: +140 → <u>+100</u>. | |||
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Nearby Damage now does 25% less than the full amount. | - {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Nearby Damage now does 25% less than the full amount. | ||
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| - Bullet Resistance Growth per Boon Increased: 2% → <u>2.5%</u>. | | - Bullet Resistance Growth per Boon Increased: 2% → <u>2.5%</u>. | ||
- {{AbilityIcon|Ability=Sticky Bomb|Size=20}} Sticky Bomb now prioritizes enemies over allies. | - {{AbilityIcon|Ability=Sticky Bomb|Size=20}} Sticky Bomb now prioritizes enemies over allies. | ||
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Duration now scales with Spirit {{Ss|0.08}}. | - {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Duration now scales with Spirit {{Ss|0.08}}. | ||
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| - Base HP Regen Increased: 1 → <u>2.5</u>. | | - Base HP Regen Increased: 1 → <u>2.5</u>. | ||
- No longer has 24% Base Bullet Resist. | - No longer has 24% Base Bullet Resist. | ||
- Now gains +2% Bullet Resist per Boon (up to 11 times). | - Now gains +2% Bullet Resist per Boon (up to 11 times). | ||
- {{AbilityIcon|Ability=Hook|Size=20}} Hook Speed Reduced: 3000 → <u>2850</u>. | - {{AbilityIcon|Ability=Hook|Size=20}} Hook Speed Reduced: 3000 → <u>2850</u>. | ||
- {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} Exploding Uppercut Horizontal Distance Knockback on Enemy Heroes Reduced: 25m → <u>20m</u>. | - {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} Exploding Uppercut Horizontal Distance Knockback on Enemy Heroes Reduced: 25m → <u>20m</u>. | ||
- Fixed enemies being able to cancel {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} Exploding Uppercut's momentum with Heavy Melee. | - Fixed enemies being able to cancel {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} Exploding Uppercut's momentum with Heavy Melee. | ||
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam is now wider in front of Bebop, then narrows out. | - {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam is now wider in front of Bebop, then narrows out. | ||
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Spirit Scaling Increased: {{Ss|1.96}} → {{Ss|2.2}}. | - {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Spirit Scaling Increased: {{Ss|1.96}} → {{Ss|2.2}}. | ||
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam T2 Increased: +120 → <u>+140</u>. | - {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam T2 Increased: +120 → <u>+140</u>. | ||
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| - {{AbilityIcon|Ability=Sticky Bomb|Size=20}} Sticky Bomb Base Damage Reduced: 130 → <u>120</u>. | | - {{AbilityIcon|Ability=Sticky Bomb|Size=20}} Sticky Bomb Base Damage Reduced: 130 → <u>120</u>. | ||
- {{AbilityIcon|Ability=Hook|Size=20}} Hook Grab Radius Reduced: 40 → <u>36 Inches</u>. | - {{AbilityIcon|Ability=Hook|Size=20}} Hook Grab Radius Reduced: 40 → <u>36 Inches</u>. | ||
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Movement & Dash Slow Increased: 30% → <u>40%</u>. | - {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Movement & Dash Slow Increased: 30% → <u>40%</u>. | ||
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam DPS Increased: 210 → <u>220</u>. | - {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam DPS Increased: 210 → <u>220</u>. | ||
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Tracking Speed Increased by <u>10%</u>. | - {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Tracking Speed Increased by <u>10%</u>. | ||
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| - Improved {{AbilityIcon|Ability=Hook|Size=20}} Hook Hitbox to not grab targets behind cover. | | - Improved {{AbilityIcon|Ability=Hook|Size=20}} Hook Hitbox to not grab targets behind cover. | ||
- {{AbilityIcon|Ability=Sticky Bomb|Size=20}} Sticky Bomb T3 Changed from Silence to Disarm. | - {{AbilityIcon|Ability=Sticky Bomb|Size=20}} Sticky Bomb T3 Changed from Silence to Disarm. | ||
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Width Increased: 2.5m → <u>2.7m</u>. | - {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Width Increased: 2.5m → <u>2.7m</u>. | ||
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| - {{AbilityIcon|Ability=Sticky Bomb|Size=20}} Sticky Bomb T3 now applies Silence on cast instead of on detonation. | | - {{AbilityIcon|Ability=Sticky Bomb|Size=20}} Sticky Bomb T3 now applies Silence on cast instead of on detonation. | ||
- {{AbilityIcon|Ability=Sticky Bomb|Size=20}} Sticky Bomb T3 Silence Duration Reduced: 5s → <u>3.5s</u>. | - {{AbilityIcon|Ability=Sticky Bomb|Size=20}} Sticky Bomb T3 Silence Duration Reduced: 5s → <u>3.5s</u>. | ||
- {{AbilityIcon|Ability=Sticky Bomb|Size=20}} Sticky Bomb now uses a new Instant Cast Mechanism. A valid target indicator will appear when in range. | - {{AbilityIcon|Ability=Sticky Bomb|Size=20}} Sticky Bomb now uses a new Instant Cast Mechanism. A valid target indicator will appear when in range. | ||
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| - No longer has +15% Base Spirit Resist. | | - No longer has +15% Base Spirit Resist. | ||
- Now has <u>+20%</u> Base Bullet Resist. | - Now has <u>+20%</u> Base Bullet Resist. | ||
- {{AbilityIcon|Ability=Hook|Size=20}} Hook Cooldown Reduced: 27s → <u>22s</u>. | - {{AbilityIcon|Ability=Hook|Size=20}} Hook Cooldown Reduced: 27s → <u>22s</u>. | ||
- {{AbilityIcon|Ability=Hook|Size=20}} Hook T3 Reduced: -15s → <u>-12s</u> Cooldown. | - {{AbilityIcon|Ability=Hook|Size=20}} Hook T3 Reduced: -15s → <u>-12s</u> Cooldown. | ||
- {{AbilityIcon|Ability=Hook|Size=20}} Hook Speed Increased: 2700 → <u>3000</u>. | - {{AbilityIcon|Ability=Hook|Size=20}} Hook Speed Increased: 2700 → <u>3000</u>. | ||
- {{AbilityIcon|Ability=Hook|Size=20}} Hook Return Speed Increased: 1800 → <u>2200</u>. | - {{AbilityIcon|Ability=Hook|Size=20}} Hook Return Speed Increased: 1800 → <u>2200</u>. | ||
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam DPS Increased: 180 → <u>210</u>. | - {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam DPS Increased: 180 → <u>210</u>. | ||
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Revision as of 05:11, 31 August 2024
“
Bebop
| |
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Weapon: "Hero Not Found"
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Weapon Stats | |
DPS: | 66 |
Bullet Damage: | 5.3 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63 |
Heavy Melee: | 116 |
Falloff Range: | Hero Not Foundm → Hero Not Foundm |
Vitality Stats | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: |
Bebop is one of the 21 currently playable Heroes in Deadlock, introduced in the Early Development Build.
Abilities
Deal Light Melee damage to nearby units and send them flying back, causing area damage where they land. Does not damage allies.
Attach a Sticky Bomb to a nearby target that deals explosive damage after a short fuse time. Gain +2.5% bomb damage for every enemy hero hit. You can cast Sticky Bomb on yourself using M3.
Launch out a hook that grabs and reels in the first enemy or friendly unit it hits, dealing damage if the target is an enemy. Target will be placed where you are facing.
Charge up your laser to unleash a powerful torrent of energy that deals damage and slows enemies' movement and dashes. You have slow movement and turn rate for the duration. If activated in the air your will hover while unleashing the beam.
Background
“A FATE'S TALE:
Forged by the hands of a widowed junk yard attendant; Bebop was more than just some scrap golem laborer... he was the son she couldn't have. Together they would work in the iron yard during the day, and listen to jazz at night. But now, Bebop's creator has fallen ill and while Miss Shelly wouldn't approve of the activities that Bebop does at night to pay for her medicine, what she doesn't know can't hurt her.
Update history
Patch | Changes |
Update 08-29-2024 | - Gun Range Increased: 30m → 32m.
- Ability {{{1}}} not found Hook now targets enemies by default. Use Alt Cast (MMB) to hook allies only. - Ability {{{1}}} not found Hyper Beam can now be cancelled by using Parry. |
Update 08-15-2024 | - Gun Range Reduced: 50m → 30m + 2.5m/boon (58m Max)
- Speed while Shooting Reduced: 55% → 70%. - Base Regen Increased: 2.5 → 3. - Base Bullet Resist Increased: 0% → 10%. - Bullet Resist per Boon Reduced: 2.5% → 1.6% (Same overall Bullet Resist at Max) - Ability {{{1}}} not found Hook Range Reduced: 40m → 35m. - Ability {{{1}}} not found Hook T2 Increased: +25m → +30m. - Fixed Ability {{{1}}} not found Hooking through Veils sometimes not working. - Ability {{{1}}} not found Exploding Uppercut Radius Increased: 10m → 14m. - Ability {{{1}}} not found Exploding Uppercut T1 Increased: -10s → -11s Cooldown. - Ability {{{1}}} not found Exploding Uppercut now has a slight angle limitation to prevent straight-up direction. - Ability {{{1}}} not found Sticky Bomb Radius Increased: 10m → 12m. - Ability {{{1}}} not found Sticky Bomb can now be self-cast using Alt Cast Hotkey. - Ability {{{1}}} not found Hyper Beam Spirit Scaling Increased: x2.4 → x3.0. - Ability {{{1}}} not found Hyper Beam Turn Rate Increased by 10%. - Ability {{{1}}} not found Hyper Beam Nearby Radius Increased: 4.5m → 5m. - Hyper Beam T2 Reduced: +140 → +100. - Ability {{{1}}} not found Hyper Beam Nearby Damage now does 25% less than the full amount. |
Update 08-01-2024 | - Bullet Resistance Growth per Boon Increased: 2% → 2.5%.
- Ability {{{1}}} not found Sticky Bomb now prioritizes enemies over allies. - Ability {{{1}}} not found Hyper Beam Duration now scales with Spirit x0.08. - Ability {{{1}}} not found Hyper Beam Spirit Scaling Increased: x2.2 → x2.4. |
Update 07-18-2024 | - Base HP Regen Increased: 1 → 2.5.
- No longer has 24% Base Bullet Resist. - Now gains +2% Bullet Resist per Boon (up to 11 times). - Ability {{{1}}} not found Hook Speed Reduced: 3000 → 2850. - Ability {{{1}}} not found Exploding Uppercut Horizontal Distance Knockback on Enemy Heroes Reduced: 25m → 20m. - Fixed enemies being able to cancel Ability {{{1}}} not found Exploding Uppercut's momentum with Heavy Melee. - Ability {{{1}}} not found Hyper Beam is now wider in front of Bebop, then narrows out. - Ability {{{1}}} not found Hyper Beam Spirit Scaling Increased: x1.96 → x2.2. - Ability {{{1}}} not found Hyper Beam T2 Increased: +120 → +140. |
Update 07-04-2024 | - Base HP Regen Reduced: 2 → 1.
- Hyper Beam Cast Range Increased: 60m → 70m. |
Update 06-20-2024 | - Ability {{{1}}} not found Hook Hitbox Reduced: 36 → 33 Inches.
- Ability {{{1}}} not found Hyper Beam Cooldown Increased: 100s → 110s. |
Update 06-13-2024 | - Ability {{{1}}} not found Sticky Bomb Base Damage Reduced: 130 → 120.
- Ability {{{1}}} not found Hook Grab Radius Reduced: 40 → 36 Inches. - Ability {{{1}}} not found Hyper Beam Movement & Dash Slow Increased: 30% → 40%. - Ability {{{1}}} not found Hyper Beam DPS Increased: 210 → 220. - Ability {{{1}}} not found Hyper Beam Tracking Speed Increased by 10%. |
Update 06-06-2024 | - Ability {{{1}}} not found Hyper Beam Slow now effects stamina dashes. |
Update 05-30-2024 | - Base Bullet Resist Increased: 20% → 24%.
- Ability {{{1}}} not found Hyper Beam Width Increased: 2.7m → 2.9m. |
Update 05-23-2024 | - Improved Ability {{{1}}} not found Hook Hitbox to not grab targets behind cover.
- Ability {{{1}}} not found Sticky Bomb T3 Changed from Silence to Disarm. - Ability {{{1}}} not found Hyper Beam Width Increased: 2.5m → 2.7m. |
Update 05-16-2024 | - Ability {{{1}}} not found Sticky Bomb T3 now applies Silence on cast instead of on detonation.
- Ability {{{1}}} not found Sticky Bomb T3 Silence Duration Reduced: 5s → 3.5s. - Ability {{{1}}} not found Sticky Bomb now uses a new Instant Cast Mechanism. A valid target indicator will appear when in range. |
Update 05-10-2024 | - No longer has +15% Base Spirit Resist.
- Now has +20% Base Bullet Resist. - Ability {{{1}}} not found Hook Cooldown Reduced: 27s → 22s. - Ability {{{1}}} not found Hook T3 Reduced: -15s → -12s Cooldown. - Ability {{{1}}} not found Hook Speed Increased: 2700 → 3000. - Ability {{{1}}} not found Hook Return Speed Increased: 1800 → 2200. - Ability {{{1}}} not found Hyper Beam DPS Increased: 180 → 210. |
Update 05-03-2024 | - Weapon no longer has horizontal & vertical recoil. |
Trivia
- He has an ongoing feud with Lash. Several voice lines reference their feud and rivalry in blood sport.
- Bebop's current model is likely temporary and is based on a robot model from when the game was still called Neon Prime.
Heroes |
Hero Labs |