Bebop: Difference between revisions

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Created page with "{{Infobox hero | name = Bebop | art = Bebop full.png | card = Bebop card.png | summary = Hooks an enemy for a knockout combo | description = Bebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves problems. | dps = 66 | bullet_damage = 5.3 | ammo = 66..."
 
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== Abilities ==
== Abilities ==
{{Ability card
| name            = Siphon Life
| key            = 1
| radius          = 10
| duration        = 4
| cooldown        = 40
| description    = Drain health from enemies in front of you while they are in the radius.
| value1          = 35 | ss1 = 0.2
| effect1        = Damage per Second
| value2          = 100%
| effect2        = Heal vs Heroes
| value3          = 50%
| effect3        = Heal vs Non-Heroes
| upgrade1_value  = -20s
| upgrade1_effect = Cooldown
| upgrade2_value  = +2s
| upgrade2_effect = Duration
| upgrade3_value  = +40
| upgrade3_effect = Damage Per Second
}}
{{Ability card
| name            = Shoulder Charge
| duration        = 1.2
| cooldown        = 35
| description    = '''Charge forward''', colliding with enemies and dragging them along. Hitting a '''wall''' will '''Stun''' enemies caught by Abrams. Speed increased after colliding with enemy Heroes.
| value1          = 40 | ss1 = 21.1
| effect1        = Damage
| value2          = 1s
| effect2        = Stun Duration
| upgrade1_value  = -20s
| upgrade1_effect = Cooldown
| upgrade2_value  = +0.5s
| upgrade2_effect = Duration
| upgrade3_value  = +5.5
| upgrade3_effect =  Weapon Damage for '''8s''' after collidating with an enemy
}}
{{Ability card
| name            = Infernal Resilience
| description    = '''Regenerate''' a portion of incoming damage over time.
| value1          = 17%
| effect1        = Damage regenerated
| value2          = 16s
| effect2        = Regeneration Time
| fact1_value    = +1
| fact1_effect    = Health Regen
| upgrade1_value  = +1.5
| upgrade1_effect = Health Regen
| upgrade2_value  = +150
| upgrade2_effect = Health
| upgrade3_value  = +9%
| upgrade3_effect = Damage regenerated
}}
{{Ability card
| name            = Seismic Impact
| cooldown        = 150
| description    = '''Leap high into the air''' and choose a ground location to crash into. '''When you hit the ground, all enemies in the radius are damaged and stunned'''. Press {{mouse1}} to crash down early.
| value1          = 150 | ss1 = 0.9
| effect1        = Damage
| value2          = 1s
| effect2        = Stun Duration
| fact1_value    = 9m
| fact1_effect    = Impact Radius
| upgrade1_value  = -40s
| upgrade1_effect = Health Regen
| upgrade2_value  =
| upgrade2_effect = Gain 100 Max HP and 15% Fire Rate per hero hit. Lasts 25s.
| upgrade3_value  =
| upgrade3_effect = On cast, become '''Immune''' to '''Stun, Silence, Sleep, Root, and Disarm'''. Expires 3s after landing.
}}


== Background ==
== Background ==
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'''A FATE'S TALE:'''
'''A FATE'S TALE:'''


Hard hitting, hard headed, and hard drinking; Detective Abrams has been a fixture on the New York investigating scene for years.  From stolen art, to missing persons, to ritual murders; Abrams didn't just take any case that came across his desk... he solved them.
Forged by the hands of a widowed junk yard attendant; Bebop was more than just some scrap golem laborer... he was the son she couldn't have. Together they would work in the iron yard during the day, and listen to jazz at night. But now, Bebop's creator has fallen ill and while Miss Shelly wouldn't approve of the activities that Bebop does at night to pay for her medicine, what she doesn't know can't hurt her.}}
 
But his days of following cheating spouses came to an end the day he opened his office door and found The Tome sitting on his desk.
 
No instruction was left for him save for a brief note scrawled in onyx blood that read "Don't let them have it". Abrams hasn't figured out where the thing came from; but seeing as his home has been broken into, his office tossed on 3 different occasions, and his car firebombed he has a vested interest in figuring out what the hell is going on.}}


== Update history ==
== Update history ==

Revision as of 20:30, 24 August 2024

{{{BASEPAGENAME}}}
Weapon:
"Hero Not Found"


BASE STATS

Weapon Stats
DPS: 66
Bullet Damage: 5.3
Ammo:

66

Bullets per sec:

12.5

Reload Time:

Hero Not Founds

Bullet Velocity:

Hero Not Foundm/s

Light Melee: 63
Heavy Melee: 116
Falloff Range: Hero Not Foundm → Hero Not Foundm
Vitality Stats
Health:

650

Health Regen:

3

Bullet Resist:

10%

Spirit Resist:

0%

Move Speed:

6.2m/s

Sprint Speed:

3m/s

Stamina:

3


Abilities

Background

A FATE'S TALE:

Forged by the hands of a widowed junk yard attendant; Bebop was more than just some scrap golem laborer... he was the son she couldn't have. Together they would work in the iron yard during the day, and listen to jazz at night. But now, Bebop's creator has fallen ill and while Miss Shelly wouldn't approve of the activities that Bebop does at night to pay for her medicine, what she doesn't know can't hurt her.

Update history

Trivia

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Hero Labs

Abrams

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