Grey Talon: Difference between revisions

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→‎Update history: grey talon update history
m →‎Abilities: 08-29-2024 patch adjustments
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<tabber>
<tabber>
|-|(1) Charged Shot=
|-|(1) Charged Shot=
{{Ability card|ability_name=Charged Shot|name=Charged Shot|description='''Charge up a powerful shot''' that pierces through enemies. Hold '''[Ability 1]''' or '''[Fire]''' to hold the shot|duration=4s|cooldown=16s|effect1='''Damage: '''103''' {{ss|1.6}}|upgrade1='''+1''' Charges|upgrade2='''+70 Damage'''|upgrade3='''Improved damage scaling''' and '''-3s''' Charge Delay}}
{{Ability card|ability_name=Charged Shot|name=Charged Shot|description='''Charge up a powerful shot''' that pierces through enemies. Hold '''[Ability 1]''' or '''[Fire]''' to hold the shot|duration=4s|cooldown=16s|effect1='''Damage: '''100''' {{ss|1.6}}|upgrade1='''+1''' Charges|upgrade2='''+65 Damage'''|upgrade3='''Improved damage scaling''' and '''-3s''' Charge Delay}}
|-|(2) Rain of Arrows=
|-|(2) Rain of Arrows=
{{Ability card|duration=7s|cooldown=33s|ability_name=Rain of Arrows|name=Rain of Arrows|description=Launches you high in the air, allowing you to glide slowly. While airborne, you gain '''Weapon Damage''' and '''multishot on your weapon'''. Press '''[Jump/Mantle]''' to cancel the glide.|effect1='''Weapon Multishot:''' '''5'''|effect2='''Weapon Damage:''' +'''7'''|upgrade1='''-15s''' Cooldown|upgrade2=While airborne, +7 Weapon Damage and weapon damage applies 40% movement slow for 1.5s|upgrade3=While airborne, '''+50'''% Bullet Lifesteal and '''+50'''% Spirit Lifesteal}}
{{Ability card|duration=7s|cooldown=33s|ability_name=Rain of Arrows|name=Rain of Arrows|description=Launches you high in the air, allowing you to glide slowly. While airborne, you gain '''Weapon Damage''' and '''multishot on your weapon'''. Press '''[Jump/Mantle]''' to cancel the glide.|effect1='''Weapon Multishot:''' '''5'''|effect2='''Weapon Damage:''' +'''7'''|upgrade1='''-15s''' Cooldown|upgrade2=While airborne, +7 Weapon Damage and weapon damage applies 40% movement slow for 1.5s|upgrade3=While airborne, '''+50'''% Bullet Lifesteal and '''+50'''% Spirit Lifesteal}}
|-|(3) Immobilizing Trap=
|-|(3) Immobilizing Trap=
{{Ability card|ability_name=Immobilizing Trap|name=Immobilizing Trap|description='''Throw out a trap''' that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, '''immobilizing''' and then '''slowing''' them.|radius=6m|cooldown=35s|effect1='''Lifetime:''' '''20'''s|effect2='''Damage:''' '''30'''|effect3='''Immobilize Duration:''' '''1.25'''s|effect4='''Arm Time:''' '''2'''s|upgrade1='''-20s''' Cooldown|upgrade2='''+1s''' Immobilize Duration|upgrade3=Grey Talon deals '''+30'''% more Bullet Damage to enemies hit by Immobilizing Trap for '''10s'''|effect5='''Movement Slow:''' '''50%'''|effect6='''Slow Duration:''' '''1'''s}}
{{Ability card|ability_name=Immobilizing Trap|name=Immobilizing Trap|description='''Throw out a trap''' that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, '''immobilizing''' and then '''slowing''' them.|radius=6m|cooldown=35s|effect1='''Lifetime:''' '''20'''s|effect2='''Damage:''' '''30'''|effect3='''Immobilize Duration:''' '''1.25'''s|effect4='''Arm Time:''' '''2'''s|upgrade1='''-20s''' Cooldown|upgrade2='''+2s''' Slow Duration|upgrade3=Grey Talon deals '''+30'''% more Bullet Damage to enemies hit by Immobilizing Trap for '''10s'''|effect5='''Movement Slow:''' '''50%'''|effect6='''Slow Duration:''' '''1'''s}}
|-|(4) Guided Owl=
|-|(4) Guided Owl=
{{Ability card|ability_name=Guided Owl|name=Guided Owl|description=After 1.5s cast time, '''launch a spirit owl that you control''' and which explodes on impact, '''damaging and stunning''' enemies. Hold '''[Fire]''' to accelerate the owl. Press '''[Jump/Mantle]''' to release control. Gain '''permanent Spirit Power''' for each enemy hero killed with Guided Owl.|duration=14s|cooldown=110s|effect1='''Damage:''' '''250''' {{ss|1}}|effect2='''Explosion Radius:''' '''12'''m|effect3='''Stun Duration:''' '''0.75'''s|effect4='''Spirit Power Per Kill:''' '''5'''|upgrade1='''+100''' Damage|upgrade2='''-50s''' Cooldown|upgrade3=After hit, kills enemies that are below '''22% Health'''}}
{{Ability card|ability_name=Guided Owl|name=Guided Owl|description=After 1.5s cast time, '''launch a spirit owl that you control''' and which explodes on impact, '''damaging and stunning''' enemies. Hold '''[Fire]''' to accelerate the owl. Press '''[Jump/Mantle]''' to release control. Gain '''permanent Spirit Power''' for each enemy hero killed with Guided Owl.|duration=14s|cooldown=110s|effect1='''Damage:''' '''250''' {{ss|1}}|effect2='''Explosion Radius:''' '''12'''m|effect3='''Stun Duration:''' '''0.75'''s|effect4='''Spirit Power Per Kill:''' '''5'''|upgrade1='''+100''' Damage|upgrade2='''-50s''' Cooldown|upgrade3=After hit, kills enemies that are below '''22% Health'''}}

Revision as of 05:54, 30 August 2024

Grey Talon
{{{BASEPAGENAME}}}
Initial Stats
Weapon
""
DPS

55

Bullet Damage

22

Ammo

17

Bullets per sec

2.5 (Spirit Power#Spirit Power Scalingx0.006)

Light Melee

63

Heavy Melee

116

Falloff Range

{{{range}}}

Vitality
Health

550

Health Regen

2

Bullet Resist

0%

Spirit Resist

0%

Move Speed

6 (Spirit Power#Spirit Power Scalingx0.04) m/s

Sprint Speed

0 m/s

Stamina

3

Power Increases
+0.90 Base Bullet Damage
+1.46 Base Melee Damage
+3.4 Base Health
+27 {{{increase4_stat}}}

Delivers long range skill-shots
A cunning predator, Grey Talon uses a combination of deadly accuracy, traps, and clever positioning to bring down the toughest of opponents.

Grey Talon is a playable hero in Deadlock, available since the start of the Early Development Build.

Abilities

Charged Shot

Charge up a powerful shot that pierces through enemies. Hold [Ability 1] or [Fire] to hold the shot

Duration:
4s
Cooldown:
16s
Damage: 100 (Spirit Power#Spirit Power Scalingx1.6)
Ability Point 1+1 Charges
Ability Point 2+65 Damage
Ability Point 5Improved damage scaling and -3s Charge Delay

Rain of Arrows

Launches you high in the air, allowing you to glide slowly. While airborne, you gain Weapon Damage and multishot on your weapon. Press [Jump/Mantle] to cancel the glide.

Duration:
7s
Cooldown:
33s
Weapon Multishot: 5
Weapon Damage: +7
Ability Point 1-15s Cooldown
Ability Point 2 • While airborne, +7 Weapon Damage and weapon damage applies 40% movement slow for 1.5s
Ability Point 5 • While airborne, +50% Bullet Lifesteal and +50% Spirit Lifesteal

Immobilizing Trap

Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, immobilizing and then slowing them.

Radius:
6m
Cooldown:
35s
Lifetime: 20s
Damage: 30
Immobilize Duration: 1.25s
Arm Time: 2s
Movement Slow: 50%
Slow Duration: 1s
Ability Point 1-20s Cooldown
Ability Point 2+2s Slow Duration
Ability Point 5 • Grey Talon deals +30% more Bullet Damage to enemies hit by Immobilizing Trap for 10s

Guided Owl

After 1.5s cast time, launch a spirit owl that you control and which explodes on impact, damaging and stunning enemies. Hold [Fire] to accelerate the owl. Press [Jump/Mantle] to release control. Gain permanent Spirit Power for each enemy hero killed with Guided Owl.

Duration:
14s
Cooldown:
110s
Damage: 250 (Spirit Power#Spirit Power Scalingx1)
Explosion Radius: 12m
Stun Duration: 0.75s
Spirit Power Per Kill: 5
Ability Point 1+100 Damage
Ability Point 2-50s Cooldown
Ability Point 5 • After hit, kills enemies that are below 22% Health

Background

A FATE'S TALE:

A founding member of "The Baxter Society", Wesley Grey Talon spent close to 40 years hunting monsters that preyed on man before finally deciding to find a replacement and lay down his bow. Grey Talon’s duties had meant that he never spent much time with his wife and kid, and now that his son had started a family of his own he realized that this was his last chance to reconnect with the people he loved.

Retirement suited Wesley. He made up for lost time with his wife. He doted on his grandkids. He cooked dinner for the whole family every Wednesday. He was happy.

Then he got the call.

The authorities claimed that it was a freak accident... that the fire consumed his son’s house before anyone got a chance to escape. But Wesley knew better. His son’s wife was Ixian... she could snuff out flame with a thought. If their bodies were found burned they had to be dead long before there was a fire.

And so Grey Talon has picked up his bow once more, and when he finds who’s responsible there will be a bloody reckoning.

Update history

Patch Changes
08-29-2024

▲ Fire Rate now scales with Spirit (0.25)

▼ Charged Shot collision size reduced by 8%

▼ Charged Shot base damage reduced from 105 to 100

▼ Charged Shot T2 reduced from +70 to +65

▼ Immobilizing Trap root duration reduced from 2s to 1.25s

► Can now use multiple air dashes while using Rain of Fire

► Immobilizing Trap now applies a 50% movement slow for 1 seconds after the root

► Immobilizing Trap T2 changed from +1s Root to +2s Slow

Trivia

Grey Talon's current design is temporary and is based on a model from when the game was still called Neon Prime.