Vindicta: Difference between revisions
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== Abilities == | == Abilities == | ||
<tabber> | |||
|-|(1) Stake= | |||
{{Ability card | {{Ability card | ||
| name = Stake | | name = Stake | ||
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| upgrade3 = Tethered enemies are also '''disarmed''' | | upgrade3 = Tethered enemies are also '''disarmed''' | ||
|effect5='''Capture Radius:''' 8m}} | |effect5='''Capture Radius:''' 8m}} | ||
|-|(2) Flight= | |||
{{Ability card | {{Ability card | ||
|name = Flight | |name = Flight | ||
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* Bonus spirit damage is affected by weapon damage fall-off. | * Bonus spirit damage is affected by weapon damage fall-off. | ||
* The 1 ability point upgrade does ''NOT'' increase Vindicta's base Ammo capacity by 50%, it only increases her Ammo capacity by 50% of her base Ammo. This means that it will increase her ammo capacity by the same amount every time and will not affect other sources of Ammo increase such as [[Titanic Magazine]]. | * The 1 ability point upgrade does ''NOT'' increase Vindicta's base Ammo capacity by 50%, it only increases her Ammo capacity by 50% of her base Ammo. This means that it will increase her ammo capacity by the same amount every time and will not affect other sources of Ammo increase such as [[Titanic Magazine]]. | ||
|-|(3) Crow Familiar= | |||
{{Ability card | {{Ability card | ||
|name = Crow Familiar | |name = Crow Familiar | ||
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|upgrade3 = +3% Bleed and suppresses healing by -40% | |upgrade3 = +3% Bleed and suppresses healing by -40% | ||
}} | }} | ||
|-|(4) Assassinate= | |||
{{Ability card | {{Ability card | ||
|name = Assassinate | |name = Assassinate | ||
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|upgrade3 = '''+600''' Bonus Souls Per Assassination | |upgrade3 = '''+600''' Bonus Souls Per Assassination | ||
}} | }} | ||
* Vindicta will remain scoped after firing an Assassinate shot as long as there is at least one ability charge remaining. | * Vindicta will remain scoped after firing an Assassinate shot as long as there is at least one ability charge remaining. | ||
* Attempting to fire another shot before the time between charges is over will cause Vindicta to un-scope. | * Attempting to fire another shot before the time between charges is over will cause Vindicta to un-scope. | ||
</tabber> | |||
= Shop Items = | = Shop Items = |
Revision as of 05:38, 30 August 2024
“
Vindicta
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Weapon: "Hero Not Found"
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Weapon Stats | |
DPS: | 73 |
Bullet Damage: | 14 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63 |
Heavy Melee: | 116 |
Falloff Range: | Hero Not Foundm → Hero Not Foundm |
Vitality Stats | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: |
Vindicta is a playable hero in Deadlock, available since the start of the Early Development Build.
Abilities
Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.
- Bonus spirit damage is affected by weapon damage fall-off.
- The 1 ability point upgrade does NOT increase Vindicta's base Ammo capacity by 50%, it only increases her Ammo capacity by 50% of her base Ammo. This means that it will increase her ammo capacity by the same amount every time and will not affect other sources of Ammo increase such as Titanic Magazine.
Your crow familiar deals impact damage and applies a bleed that deals damage based on the target's current health
Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus souls
- Vindicta will remain scoped after firing an Assassinate shot as long as there is at least one ability charge remaining.
- Attempting to fire another shot before the time between charges is over will cause Vindicta to un-scope.
Shop Items
High-Velocity Mag
Cost - 500 Souls
+30% Bullet Velocity
+20% Weapon Damage
+50 Bullet Shield Health
Close Quarters
Cost - 500 Souls +85 Bullet Shield Health
Passive
Deal additional Weapon Damage when in close range to your target.
+25% Weapon Damage Conditional - 15m Close Range
To be updated.
Background
“A FATE'S TALE:A victim of John Hawthorne during the Salem Witch Trials, Vindicta got a second chance of life when her spirit was brought back to the mortal plane during the first Maelstrom (the event that introduced the supernatural to the public at large).
Waging a one-ghost war against the "The Friends of Humanity" a neo inquisition formed by Hawthorne's descendants; Vindicta looks keep the supernatural safe from Hathorne’s ilk, and she isn't afraid to stack as many bodies as needed to do it.
Update history
Trivia
- Vindicta is referred to as "Hornet" in the game files, which was likely an initial placeholder name.
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